Dungeon Crawl Stone Soup version 0.22-a0-443-g17c3723931 (webtiles) character file. 9 feamirim the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on June 1, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (309 turns). feamirim the Magician (Demonspawn Wizard) Turns: 309, Time: 00:00:40 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/6 EV: 12 Int: 19 God: Gold: 8 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a cursed -1 club Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls f - a scroll of blinking {unknown} g - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} Comestibles d - a ration h - 3 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.1 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 30% 3 ###.... Slow Hex #....... 22% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Sparks fly from your hands! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (moderately wounded) The magic dart hits the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..####...#.#.... #.........#....... ....#.....)†...... # #..>............# .. #............†..## ... #...##......#....###.... +....................... #...................)... ................@....... ...#......#..#.##.....## ...#.........#.# .....# ...#.###..#....##.....# ...#..##........#........ .#.#.....####...###...... ................###..... .#.##.#..#.......#....####. ......#..#.......#....# #... There were no monsters in sight! Vanquished Creatures 5 bats (D:1) 3 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | feamirim the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 308 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 309 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_pyramid Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Cast: Magic Dart || 16 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 309 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 309 +---------+---------+-------+---------+---------+-------+---------