feamirim Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (9, -9, D:1) 19 stones (21, -10, D:1) a cursed +0 club (26, -43, D:1) a +0 club (33, -42, D:1) 15 sling bullets (37, 4, D:1) a +0 club (41, -46, D:1) 22 stones (42, -41, D:1) a +0 cloak (44, 2, D:1) a stone (46, -54, D:1) a +0 club (51, -38, D:1) a +0 club (51, -22, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 29 stones (0, 6, D:2) a stone (2, -8, D:2) a +0 short sword (3, 0, D:2) a +0 hunting sling a +0 club 18 stones (14, 0, D:2) a +0 club (18, 10, D:2) a +0 ring mail (20, -26, D:2) a +0 long sword (22, -2, D:2) a +0 quarterstaff (23, -18, D:2) a +0 club (23, 7, D:2) a +0 club (24, -26, D:2) 13 arrows (32, -11, D:2) a +0 chain mail (32, 22, D:2) a +0 dagger (41, -21, D:2) 2 stones (48, -21, D:2) 2 stones (49, -21, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 18 stones (3, -2, D:3) a +0 dagger (6, 9, D:3) a +0 club (7, -14, D:3) a +0 flail (10, -34, D:3) 2 stones (11, -32, D:3) a +2 leather armour of positive energy (12, -27, D:3) a +0 dagger (12, 10, D:3) a +0 dagger 5 stones (12, 21, D:3) a +0 plate armour (14, -5, D:3) a +0 club (15, -26, D:3) 31 sling bullets (19, -13, D:3) a +0 short sword (21, 18, D:3) a +0 leather armour (47, -2, D:3) a +0 flail (47, 0, D:3) a +0 dagger a +0 robe (57, -1, D:3) a +0 robe (60, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -29, D:4) a +0 giant spiked club (2, -15, D:4) a +0 giant club (3, 14, D:4) a +0 short sword a cursed +0 flail a cursed -2 hand axe a +0 leather armour (4, 15, D:4) a +0 whip (11, -26, D:4) 24 arrows (13, -24, D:4) a +0 flail (15, -23, D:4) a +0 spear (15, 8, D:4) a book of Minor Magic (17, -24, D:4) 12 bolts (28, -31, D:4) a +0 flail a +0 halberd (48, -22, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Ycvol's Gadget Shoppe a lamp of fire (400 gold) a lamp of fire (400 gold) a sack of spiders (200 gold) a wand of enslavement (8) (100 gold) a wand of flame (24) (130 gold) a lightning rod (4/4) (400 gold) a lamp of fire (400 gold) a wand of polymorph (7) (90 gold) a wand of random effects (9) (55 gold) a lamp of fire (400 gold) [Shop] Rutocosa's Weapon Boutique a +1 quarterstaff of speed (209 gold) a +0 glaive (71 gold) a +0 hand axe (33 gold) a +2 shortbow of velocity (181 gold) a +0 trident (38 gold) 20 stones (22 gold) a +0 flail (38 gold) 7 poisoned needles (30 gold) 15 sling bullets (82 gold) (0, 0, D:5) a +0 giant spiked club (3, -18, D:5) a +0 spear (18, -5, D:5) a +0 robe (18, 14, D:5) a +0 war axe (19, 19, D:5) 12 bolts (32, 14, D:5) a cursed -1 dagger (33, -4, D:5) a +0 robe (36, -2, D:5) 18 sling bullets (36, 14, D:5) a +0 scale mail (38, -5, D:5) a +0 giant club (45, 6, D:5) a +0 club (48, -16, D:5) 20 sling bullets (48, -3, D:5) 9 poisoned needles (48, 4, D:5) a +0 flail a +0 scale mail a +0 short sword (49, 14, D:5) a +0 cloak (49, 17, D:5) a +0 leather armour a +0 war axe (50, 17, D:5) a +0 dagger a +0 robe (53, 16, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, 18, D:6) a +0 leather armour a cursed -2 trident (10, 17, D:6) a +0 scimitar a +0 plate armour (11, 19, D:6) 14 poisoned needles (13, 16, D:6) a +0 giant club (15, 16, D:6) a +0 leather armour (21, 18, D:6) an uncursed amulet of inaccuracy a +0 dagger a +0 dagger (22, -12, D:6) a +0 hand axe (22, -1, D:6) a +0 leather armour (36, 7, D:6) 9 stones (39, 22, D:6) a throwing net (40, 11, D:6) a +0 scythe (44, 13, D:6) a +0 great sword Level 7 of the Dungeon [Shop] Rirampaff's Antique Armour Emporium a +0 leather armour (54 gold) a +0 robe (18 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (1055 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. the -5 cloak of Midsummer {Slay+2} (2 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). the +1 pearl dragon scales of Gimyewic {rN+ MR+ Stlth+} (3078 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. the cursed +0 pair of boots of the Doldrums {Dex+4} (456 gold) It affects your dexterity (+4). It has a curse placed upon it. a +0 helmet (121 gold) a +3 plate armour of fire resistance (1215 gold) the +2 robe of Vines {NoPotionHeal Regen+7} (2160 gold) It increases your rate of regeneration. a +2 ring mail of cold resistance (567 gold) a +3 ring mail of fire resistance (702 gold) [Shop] Korar's Antique Weapon Shoppe a +0 trident (101 gold) a +0 halberd (116 gold) the +5 quarterstaff of Circular Logic {drain, Dex+4} (1380 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). a +0 club (29 gold) a +0 blowgun (72 gold) a +0 club (29 gold) a +0 dagger (58 gold) a +1 dagger of draining (307 gold) a +0 broad axe (116 gold) [Shop] Usmitocw's Antique Weapon Shoppe a +0 long sword (77 gold) a +0 hand axe (66 gold) a +0 flail (77 gold) a +0 club (22 gold) a +0 hand crossbow (77 gold) a +0 glaive (143 gold) [Shop] Vuodd's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Foted's Gadget Shoppe a phantom mirror (480 gold) a wand of disintegration (6) (160 gold) a phial of floods (640 gold) a wand of flame (29) (248 gold) a wand of polymorph (11) (208 gold) a wand of enslavement (9) (176 gold) a box of beasts (320 gold) a box of beasts (320 gold) a wand of acid (11) (480 gold) a wand of random effects (27) (232 gold) (0, 0, D:7) a scarf of repulsion (10, -33, D:7) a +0 falchion (12, -20, D:7) a +0 ring mail a +0 trident (12, -2, D:7) a +0 ring mail (21, -37, D:7) 23 stones (27, -34, D:7) a +0 hand axe (28, -43, D:7) a +0 giant club (35, -43, D:7) a +0 rapier (37, -29, D:7) a +0 whip (45, -11, D:7) a +0 dagger a +0 robe a +0 dagger (50, 0, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 hand axe a +0 ring mail (5, -18, D:8) a +2 leather armour of fire resistance a +0 dagger a +0 leather armour a +0 dagger of speed a +0 robe (5, -17, D:8) a +0 flail (5, -16, D:8) a +0 shortbow 16 arrows (5, -13, D:8) an arrow (5, -12, D:8) an arrow (6, -12, D:8) an arrow (6, -3, D:8) a cursed -2 flail a cursed -2 falchion a +0 ring mail (8, -4, D:8) a +0 scale mail (8, -3, D:8) a +0 dagger a +0 robe (11, 8, D:8) a +0 blowgun a +0 dagger 10 poisoned needles (12, 9, D:8) a +0 blowgun a +0 dagger 10 poisoned needles a +0 blowgun a curare-tipped needle (13, 9, D:8) 2 poisoned needles (14, 9, D:8) a poisoned needle a +0 short sword (15, 9, D:8) a poisoned needle (16, 9, D:8) 2 poisoned needles (17, 9, D:8) a curare-tipped needle (19, -21, D:8) the +1 chain mail of Eternal Night {-Cast rF+ rCorr} It protects you from fire. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (24, -3, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (24, 12, D:8) a +0 robe (48, -1, D:8) a +1 halberd a +0 animal skin (49, -5, D:8) 22 stones (49, 3, D:8) a +0 leather armour (49, 17, D:8) a cursed +0 plate armour (54, -22, D:8) a +0 shortbow 12 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, 2, D:9) a +0 spear (11, 13, D:9) a +0 club (13, 3, D:9) a +0 flail (13, 4, D:9) a throwing net a +0 whip (15, 6, D:9) a throwing net (20, 9, D:9) a +0 rapier (20, 15, D:9) a +0 helmet (21, -12, D:9) a +0 blowgun 13 poisoned needles (21, 5, D:9) a cursed +0 robe a +0 morningstar (25, -13, D:9) a poisoned needle (25, 6, D:9) a +0 scale mail a +0 trident (26, -10, D:9) a cursed +3 battleaxe of freezing a +0 robe (28, -10, D:9) a poisoned needle (30, -10, D:9) a poisoned needle (30, -8, D:9) a cursed +0 morningstar a +0 robe (31, -11, D:9) a +0 whip 2 stones (31, -10, D:9) a +0 whip a +0 blowgun 6 poisoned needles (31, -9, D:9) a poisoned needle (31, -8, D:9) a poisoned needle (34, -11, D:9) 2 stones (34, 32, D:9) a +2 hunting sling of freezing (35, 15, D:9) a +0 robe a +0 halberd (37, -3, D:9) a cursed +4 battleaxe a +0 robe (42, 3, D:9) a +0 flail (43, 3, D:9) a +0 club (46, 18, D:9) an uncursed amulet of faith an uncursed amulet of guardian spirit (47, 11, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of see invisible (4, -6, D:10) a +0 giant club (9, -4, D:10) a +0 buckler (20, 14, D:10) a +0 war axe a +0 chain mail (21, -14, D:10) a cursed +0 dagger (21, -10, D:10) a +1 pair of gloves (33, -22, D:10) 17 stones (39, 15, D:10) a +0 ring mail a cursed -2 falchion (39, 16, D:10) a +0 robe a +0 dagger (40, 13, D:10) a +0 chain mail a +0 mace (41, 4, D:10) a +0 trident (43, -12, D:10) a +0 shortbow 16 arrows (49, -11, D:10) an arrow (55, 4, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +2 hunting sling of flaming (5, 2, D:11) a potion of brilliance (37, -13, D:11) a +0 quarterstaff (unseen) (37, -11, D:11) a +0 whip (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (17, -13, Lair:1) a +0 robe (28, -24, Lair:1) a +3 chain mail (35, -14, Lair:1) a cursed +0 plate armour (40, -42, Lair:1) 16 stones (45, -18, Lair:1) a throwing net (48, -8, Lair:1) an uncursed staff of death (50, -30, Lair:1) a +0 short sword (50, -11, Lair:1) a +0 robe (57, 3, Lair:1) a +2 hand axe of flaming (62, -16, Lair:1) 15 stones (64, -48, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 falchion of Laewkej {antimagic, rPois rF+ rC- Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (4, 7, Lair:2) 23 stones (5, 11, Lair:2) a cursed -1 long sword (9, 7, Lair:2) a +0 whip (21, 2, Lair:2) 13 poisoned needles (26, 7, Lair:2) a +0 chain mail (26, 8, Lair:2) 22 gold pieces (26, 9, Lair:2) 17 gold pieces (43, 12, Lair:2) a +0 scale mail (53, -6, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (9, 30, Lair:3) a lightning rod (4/4) (16, -7, Lair:3) a +0 pair of boots (16, 19, Lair:3) a +0 chain mail (17, 33, Lair:3) 24 sling bullets (30, 30, Lair:3) a +0 hat (53, 50, Lair:3) 2 potions of degeneration (56, 49, Lair:3) a bullfrog corpse (skeletalised by now) (66, 49, Lair:3) 24 gold pieces (69, 48, Lair:3) a wand of acid (5) Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of iceblast (2) (1, -3, Lair:5) 8 needles of paralysis (1, 16, Lair:5) the +5 short sword "Ypav" {venom, rPois MR+} It poisons the flesh of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. (2, 0, Lair:5) 9 arrows (20, 18, Lair:5) a water moccasin corpse (25, 5, Lair:5) a potion of curing (34, 19, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 mace (4, -9, Lair:6) a +0 robe (7, -29, Lair:6) 12 gold pieces (7, 7, Lair:6) a +0 leather armour (10, -3, Lair:6) a komodo dragon skeleton (11, -28, Lair:6) a +0 leather armour (16, -31, Lair:6) a potion of agility (29, -29, Lair:6) 20 gold pieces (34, -8, Lair:6) 4 bolts