feamirim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 31, D:1) a +0 club (12, 2, D:1) a staff of conjuration (13, 19, D:1) a +0 short sword of speed (18, 9, D:1) a +0 dagger (25, 5, D:1) a +0 club (36, -5, D:1) a +0 club (36, 46, D:1) a +0 whip (40, 21, D:1) a +0 dagger (47, 27, D:1) a +0 scale mail (51, 12, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Peoc's Weapon Shoppe a +0 hand axe (42 gold) a +2 war axe of venom (226 gold) a +0 falchion of holy wrath (103 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1036 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. a +1 battleaxe of electrocution (324 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +0 whip (35 gold) a +2 vampiric hand axe (294 gold) a stone (1 gold) (10, 9, D:2) a +0 ring mail (11, 32, D:2) a +0 spear (13, 25, D:2) a +0 dagger (15, 12, D:2) 6 stones (18, 23, D:2) a +0 dagger (20, 36, D:2) a +0 falchion (22, 29, D:2) a stone (25, 33, D:2) an orb of wrath (42, 24, D:2) 6 large rocks Level 3 of the Dungeon (4, 30, D:3) a hobgoblin corpse (14, -15, D:3) 5 poisoned darts (19, 13, D:3) a +0 trident a +0 ring mail (21, 14, D:3) a ball python corpse (skeletalised by now) (24, 5, D:3) a +0 dagger (26, 13, D:3) a +0 dagger (36, -5, D:3) a +0 hand axe