Dungeon Crawl Stone Soup version 0.29-a0-909-g30c7767f5c (webtiles) character file. Game seed: 312368674419841605 0 feamirim the Cutter (level 1, 16/16 HPs) Began as a Demigod Wanderer on July 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). feamirim the Cutter (Demigod Wanderer) Turns: 0, Time: 00:00:05 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) b - a +0 hand axe Armour c - a +0 buckler (worn) e - a +0 robe (worn) Potions d - a potion of haste Skills: + Level 1.0 Fighting + Level 2.6 Short Blades + Level 1.0 Axes + Level 1.7 Dodging + Level 1.0 Stealth + Level 1.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, feamirim the Demigod Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found an emerald potion. Found a staircase leading out of the dungeon. You begin with the following items: a +2 short sword, a +0 hand axe, a +0 buckler, a potion of haste, a +0 robe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .P≈≈≈≈≈≈≈≈≈P# #.P≈≈≈≈≈≈≈P.# #..P≈≈≈≈≈P..# #...P≈≈≈P...#. #....P≈P...... #.....P....... ##............# #......@......# .............## ##.....P.....# #....P≈P..!.# #...P≈≈≈P...# #..P≈≈≈≈≈P..# #.P≈≈≈≈≈≈≈P.# #P≈≈≈≈≈≈≈≈≈P# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | feamirim the Demigod Wanderer began the quest for the Orb. 0 | D:1 | feamirim set off with the following items: a +2 short | sword, a +0 hand axe, a +0 buckler, a potion of haste, a +0 | robe. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, shapermc_ecumenical_altar_ellora, minmay_misc_feat_hallway, chequers_serial_rivers_micro_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+