Dungeon Sprint DCSS version 0.31-a0-870-g10ed682358 (webtiles) character file. Game seed: 10805560550838598684 25 feberk the Trooper (level 3, -33/36 HPs) Began as a Hill Orc Fighter on Oct 12, 2023. Annihilated by an ogre ... wielding a +0 giant spiked club (37 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:52 (269 turns). feberk the Trooper (Hill Orc Fighter) Turns: 269, Time: 00:00:53 Health: -33/36 AC: 5 Str: 20 XL: 3 Next: 4% Magic: 3/3 EV: 10 Int: 8 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . l - +2 leather armour {rPois} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) l - a +2 leather armour of poison resistance (worn) Wands k - a wand of paralysis (9) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 5.1 Fighting + Level 4.1 Axes + Level 4.8 Armour + Level 0.1 Dodging + Level 4.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You start resting. HP restored. You start waiting. Done waiting. There is an open door, spattered with blood here. k - a wand of paralysis (9) Things that are here: a +0 dagger; a +2 leather armour of poison resistance You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your +2 leather armour of poison resistance. x5 You finish putting on your +2 leather armour of poison resistance. You feel resistant to poison. Okay, then. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre hits you with a +0 giant spiked club! There is an open door, spattered with blood here. You slash the ogre! The ogre is heavily wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is heavily wounded. The ogre closely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | feberk the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 2 | D | Noticed Ijyb 10 | D | Paralysed by Ijyb for 3 turns 18 | D | Paralysed by Ijyb for 5 turns 27 | D | Paralysed by Ijyb for 2 turns 33 | D | Killed Ijyb 34 | D | Reached skill level 5 in Fighting 34 | D | Reached XP level 2. HP: 5/29 MP: 2/2 34 | D | Reached XP level 3. HP: 7/36 MP: 3/3 262 | D | Noticed an ogre 269 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Axes | 4 | 4.1 Armour | 4 | 4.8 Shields | 4 | 4.3 Dodging | | 0.1 Action || total ---------------------------++------- Melee: War axe || 28 Armour: Scale mail || 21 Leather armour || 3 Dodge: Dodged || 8 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 208 | 0 | 1 | 279.0 | Dungeon | 279 | 279 | 0 | 208 | 0 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 279 daAuts