Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6748200253834050281 (custom seed) 753 fedoskokos the Conjurer (level 7, -2/46 HPs) Began as a Demonspawn Conjurer on Aug 5, 2022. Slain by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:15:42 (5283 turns). fedoskokos the Conjurer (Demonspawn Conjurer) Turns: 5283, Time: 00:15:43 Health: -2/46 AC: 2 Str: 8 XL: 7 Next: 49% Magic: 0/12 EV: 13 Int: 23 God: Gold: 232 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: antennae 2, foul stench 2, powered by death 1, big brain 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 leather armour Scrolls c - 2 scrolls of enchant armour {unknown} d - 4 scrolls of identify {unknown} e - a scroll of summoning {unknown} h - a scroll of magic mapping {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of immolation {unknown} l - a scroll of holy word {unknown} o - a scroll of teleportation {unknown} q - a scroll of noise {unknown} Potions b - a potion of flight {unknown} m - 2 potions of curing {unknown} n - a potion of resistance {unknown} p - a potion of ambrosia {unknown} Skills: + Level 4.3 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 6.0 Conjurations + Level 3.5 Hexes You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Dazzling Flash Conj/Hex 52% N/A 4% 3 Conjure Flame Conj/Fire 18% 6-21 9% 3 Fulminant Prism Conj/Hex 13% 3d9 14% 4 Inner Flame Hex/Fire 12% N/A 16% 3 Flame Wave Conj/Fire 18% 2d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Ozocubu's Armour Ice 4% N/A 32% 3 Metabolic Englaciation Hex/Ice 6% N/A 80% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Annotations: D:4 2 transporters, crompyre's ghost, amateur MfBe Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You sometimes emit foul miasma when damaged in melee. You regenerate a little health from kills. You have an unusually large brain. (Int +2) Message History The throwing net hits the two-headed ogre. The two-headed ogre is caught in the net! The two-headed ogre struggles against the net. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (entangled in a net, 100% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The two-headed ogre struggles against the net. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre struggles against the net. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre struggles against the net. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre struggles against the net. The net rips apart, and the two-headed ogre comes free! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant spiked club!! You die... #.# #.# ###.# ####P#.# ##..P≈#.################ PP≈≈≈≈≈.... ......#...## ♣≈≈≈≈≈..# ##.........## ♣≈≈≈.#####...........# ♣♣≈P...O@............# ♣♣≈P######...........#### ♣≈P.#######.........###.. P≈P≈.≈P#.....###.......##.... ..P.≈.........##......#)...## #.P.P....>.O..............#### ......>................#...... .....................>..(..... .......<...................... You could see a two-headed ogre. Vanquished Creatures An ogre (D:5) A phantom (D:4) 2 bullfrogs 2 jellies (D:5) A gnoll shaman (D:3) 2 iguanas 3 orc wizards A hound skeleton (D:4) 8 gnolls 4 adders An ufetubus (D:4) An adder skeleton (D:4) 2 worms (D:2) A dart slug (D:1) 10 orcs 5 endoplasms 6 giant cockroaches 7 goblins 4 hobgoblins 12 jackals 7 quokkas 3 ball pythons 4 bats 3 frilled lizards 10 kobolds 3 rats 104 creatures vanquished. Vanquished Creatures (others) 11 fungi (D:3) 5 plants 5 toadstools (D:3) 21 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fedoskokos the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 361 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 361 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 390 | D:1 | Learned a level 2 spell: Searing Ray 1758 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1758 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 2622 | D:3 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2622 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/7 2693 | D:4 | Noticed a phantom 2959 | D:4 | Killed a phantom 2960 | D:4 | Reached skill level 5 in Conjurations 2960 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2960 | D:4 | Reached XP level 5. HP: 30/35 MP: 0/9 3398 | D:4 | Found a transporter. 3399 | D:4 | Noticed crompyre's ghost (amateur MfBe) 3513 | D:5 | Entered Level 5 of the Dungeon 3527 | D:5 | Reached skill level 1 in Hexes 3598 | D:6 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 3598 | D:6 | Reached XP level 6. HP: 35/41 MP: 4/10 3749 | D:4 | Found a blossoming altar of Fedhas. 3844 | D:4 | Found a transporter. 4462 | D:3 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 4462 | D:3 | Reached XP level 7. HP: 28/46 MP: 4/12 4992 | D:3 | Found a faded altar of an unknown god. 5257 | D:5 | Noticed a two-headed ogre 5266 | D:5 | Reached skill level 6 in Conjurations 5283 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_3_way, infiniplex_forest_lined_2, infiniplex_forest_side_room, infiniplex_forest_end_double, infiniplex_forest_end_3, infiniplex_forest_lined_1, infiniplex_forest_diagonal, infiniplex_forest_clump_diagonal D:2: layout_loops_cross D:3: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_gold_behind_fungi D:4: layout_basic, general_overflow_altar, gammafunk_ghost_arena, st_stairs_11, minmay_quadrilaterals D:5: layout_rooms, minmay_temple_entry_statues, serial_shops, shop, serial_bayou, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_shore_b, minivault_1 D:6: layout_loops_cross, grunt_temple_overflow_open, nicolae_overflow_hidden_temple, kennysheep_pointless_box, hangedman_abyss_or_decor_slice, hangedman_decor_growths, kennysheep_minor_cross Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 | 4.3 Stealth | 2 | 2.0 Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.9 Hexes | 1 2 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | | || 16 Dagger | 15 | 13 | || 28 Throw: Throwing net | | | 1 || 1 Cast: Magic Dart | 68 | 55 | 23 || 146 Searing Ray | 8 | 16 | 10 || 34 Armor: Robe | 6 | 8 | 1 || 15 Dodge: Dodged | 49 | 23 | 3 || 75