fedoskokos Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -36, D:1) a +0 ring mail (7, -2, D:1) 7 stones (8, -30, D:1) a +0 dagger (14, 7, D:1) a +0 dagger (17, -23, D:1) a +0 short sword (20, 4, D:1) 2 stones (30, 5, D:1) a +0 club (35, -27, D:1) a scarf of shadows (37, 1, D:1) a +0 ring mail (50, -32, D:1) a +0 dagger Level 2 of the Dungeon (2, -15, D:2) 7 stones (3, 19, D:2) a +0 club (26, -11, D:2) a +2 pair of boots (27, 11, D:2) a +1 dagger of speed (32, -18, D:2) a +0 helmet (33, 5, D:2) a +0 pair of gloves (39, 6, D:2) a +0 whip (41, -10, D:2) 4 stones Level 3 of the Dungeon (1, -49, D:3) a +0 club an orb of mayhem (1, -2, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (2, -22, D:3) a +0 flail a +0 hand axe a +0 leather armour a +0 scale mail (9, 5, D:3) 5 stones (13, -25, D:3) a +0 rapier (13, 6, D:3) a +0 quarterstaff (25, -40, D:3) a +0 club 2 stones (26, -42, D:3) a +0 short sword (33, -50, D:3) a +0 club (35, -35, D:3) a +0 whip (35, 1, D:3) a +0 club (44, -5, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (1, -1, D:4) a +0 trident (6, 0, D:4) an adder corpse (15, 9, D:4) a +0 dagger a +0 scale mail (16, 2, D:4) a giant cockroach corpse