fedoskokos Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (5, -7, D:1) 7 stones a +0 leather armour (18, -12, D:1) a +0 hand axe (28, 23, D:1) a +0 long sword (32, -13, D:1) a +0 club (32, -12, D:1) a +0 short sword 5 stones (33, 4, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (20, 38, D:2) 5 stones (27, 15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones Level 4 of the Dungeon (0, 5, D:4) a scroll of identify (40, 30, D:4) a +0 giant spiked club Level 5 of the Dungeon Level 6 of the Dungeon [Shop] Ysum's Magic Scroll Emporium 2 scrolls of identify (48 gold) a scroll of enchant armour (90 gold) a scroll of poison (48 gold) a scroll of fog (48 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of magic mapping (90 gold) a scroll of enchant armour (90 gold) 2 scrolls of blinking (180 gold) (0, 0, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 club (2, 4, D:8) a +0 robe (15, 10, D:8) a +0 dagger (17, 10, D:8) a +0 club (36, 1, D:8) 6 stones (46, 6, D:8) a +0 robe (50, 2, D:8) a +0 whip (53, -4, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, -4, D:9) a +0 flail (1, 5, D:9) a +0 whip (1, 6, D:9) a +0 long sword (2, -3, D:9) a +0 dagger (3, -3, D:9) a +0 dagger (4, -3, D:9) a +0 flail a +0 long sword a +0 plate armour (27, 10, D:9) a +2 dagger of protection 3 stones (27, 12, D:9) a +0 short sword 8 poisoned darts (28, 7, D:9) a +0 short sword (28, 8, D:9) a +2 dagger of venom a stone (28, 11, D:9) a +0 short sword (30, 11, D:9) a +0 club 5 stones (39, -7, D:9) a +0 short sword a curare-tipped dart (40, -6, D:9) a +0 short sword (41, -6, D:9) a +0 short sword (42, -6, D:9) a +0 dagger 8 poisoned darts (43, -6, D:9) a +0 short sword Level 10 of the Dungeon (24, 23, D:10) a +3 sling (31, 19, D:10) a +0 whip a +0 leather armour (53, 22, D:10) a +0 dagger Level 11 of the Dungeon (2, 36, D:11) 3 potions of degeneration (27, 16, D:11) a +0 leather armour a +0 short sword (27, 17, D:11) a +0 scale mail a +0 dagger (28, 15, D:11) a +0 plate armour a +0 mace (28, 16, D:11) a +0 leather armour a +0 club (30, 16, D:11) a +3 ring mail of poison resistance (30, 18, D:11) a +0 dagger a +0 robe a +0 short sword (52, 40, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant club (9, 2, D:12) a +0 long sword (31, -7, D:12) 4 large rocks (38, -16, D:12) a +0 scale mail Level 13 of the Dungeon [Shop] Syuqieri's Assorted Antiques a scroll of enchant weapon (217 gold) a potion of brilliance (116 gold) a potion of heal wounds (145 gold) a +0 ring mail (116 gold) a tin of tremorstones (2/2) (1160 gold) (0, 0, D:13) a +0 giant club a +0 giant club (2, -2, D:13) 3 stones (2, 1, D:13) a stone (20, -1, D:13) 2 stones (29, 11, D:13) a +0 chain mail (41, 17, D:13) a +0 robe Level 14 of the Dungeon (11, -17, D:14) a +0 shortbow (49, 3, D:14) a +0 robe a +0 dagger Level 15 of the Dungeon (0, 0, D:15) a +0 robe a +0 leather armour a +0 buckler a +0 dagger a +0 spear a +0 spear (0, 1, D:15) a +0 robe (1, -1, D:15) a +1 vorpal long sword (35, 31, D:15) a +0 hand axe (52, -10, D:15) a book of Party Tricks Level 1 of the Orcish Mines [Shop] Cairarch's Magic Scroll Shoppe a scroll of fog (64 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of vulnerability (64 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of teleportation (48 gold) a scroll of magic mapping (120 gold) a scroll of identify (32 gold) (0, 0, Orc:1) a +0 mace a +0 leather armour (1, -4, Orc:1) a +0 war axe a +0 chain mail (1, -2, Orc:1) a +0 hand axe a +0 leather armour (1, -1, Orc:1) a +2 dagger of venom a +0 robe Level 2 of the Orcish Mines [Shop] Abytois's Antique Weapon Shop a +0 sling (43 gold) the +8 shortbow of Punishment {vorpal, rC+ Str-3 Dex+4} (1757 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 club (29 gold) a +0 shortbow (87 gold) a +0 sling (43 gold) a +0 dagger (58 gold) a +0 mace (87 gold) [Shop] Runistrae's Book Shop a book of Sloth (540 gold) a book of Hexes (540 gold) a book of Flames (420 gold) a There-And-Back Book (450 gold) a book of the Tundra (480 gold) Great Wizards, Vol. VII (450 gold) a book of the Dragon (690 gold) [Shop] Xisealu's Antique Armour Shop a +0 leather armour (60 gold) a +1 leather armour of cold resistance (420 gold) a +0 leather armour (60 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) the +5 ring mail of the Shining Light {rF++ rCorr SInv Stlth-} (1857 gold) rF: It greatly protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 helmet (135 gold) a +0 leather armour (60 gold) [Shop] Qeseimij's General Store a +0 rapier (48 gold) 7 stones (8 gold) 9 stones (10 gold) a +1 vorpal long sword (146 gold) a box of beasts (480 gold) 5 stones (6 gold) a scroll of identify (24 gold) a +0 long sword (42 gold) (0, 0, Orc:2) a +0 giant club (2, -34, Orc:2) a +0 dagger a +0 robe (6, -14, Orc:2) a +4 flail (9, -32, Orc:2) a +0 giant club (9, -13, Orc:2) a +0 chain mail a +0 war axe (10, -32, Orc:2) a +0 dagger a +2 robe of willpower (10, -25, Orc:2) a +0 dagger a +0 robe of cold resistance (10, -14, Orc:2) a +0 robe a +0 dagger (10, -12, Orc:2) a +2 vorpal hand axe (12, -10, Orc:2) a +0 leather armour a +0 dagger (15, -31, Orc:2) a +0 whip (16, -12, Orc:2) a +0 chain mail 3 boomerangs a +0 battleaxe (18, -14, Orc:2) a +0 whip (18, -12, Orc:2) a +0 chain mail a +0 falchion (19, -13, Orc:2) a +0 robe a +0 dagger (30, -46, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (8, 22, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (22, -9, Lair:2) 4 atropa-tipped darts Level 3 of the Lair of Beasts (10, -17, Lair:3) the +2 falchion of Sandy Indomitability {flame, Will+ Str-4 Dex+5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). Dex: It affects your dexterity (+5). Will: It increases your willpower. (33, 23, Lair:3) 5 stones Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger a +0 robe (13, -6, Lair:5) a +0 short sword a +0 robe a +0 buckler (13, -5, Lair:5) a +0 dagger a +0 robe (14, 23, Lair:5) a +0 trident (15, -6, Lair:5) a +0 rapier a +0 robe (26, 1, Lair:5) a +0 dagger a +0 robe a +0 buckler Level 1 of the Swamp (0, 0, Swamp:1) a Young Poisoner's Handbook (7, 32, Swamp:1) the +1 dagger of the Growing Messenger {drain, rElec rF+ Str+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rF: It protects you from fire. rElec: It insulates you from electricity. Level 2 of the Swamp (0, 0, Swamp:2) an amulet of guardian spirit +0 steam dragon scales a +0 pair of boots +0 pearl dragon scales (5, 10, Swamp:2) 3 poisoned darts (9, 1, Swamp:2) a potion of degeneration (9, 3, Swamp:2) a +0 scale mail (16, -19, Swamp:2) a +0 leather armour (22, 13, Swamp:2) a +0 pair of boots Level 3 of the Swamp (0, 0, Swamp:3) a scarf of resistance Level 4 of the Swamp (1, 24, Swamp:4) a +0 helmet (6, -4, Swamp:4) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (6, -3, Swamp:4) a +0 spear (7, -4, Swamp:4) a +0 robe (11, 31, Swamp:4) 6 stones (26, -4, Swamp:4) a +0 robe a +0 club (26, -2, Swamp:4) a +0 ring mail a +0 short sword an elf corpse (27, -3, Swamp:4) a ghost crab corpse (32, 1, Swamp:4) a goliath frog corpse (34, 1, Swamp:4) a +0 robe a +0 dagger a human corpse Level 1 of the Snake Pit [Shop] Foken's Mayhem Merchandise a +0 war axe (63 gold) a +0 battleaxe of electrocution (327 gold) the +8 war axe of Courage {drain, Dex+4} (1110 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). a +2 broad axe of electrocution (396 gold) a +2 vampiric broad axe (432 gold) a +0 war axe (63 gold) (0, 0, Snake:1) the +9 great sword "Oxzecvix" {antimagic, rC+ rN+ Will+ rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (66, 19, Snake:1) a +0 ring mail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 chain mail (2, -6, Snake:2) a +0 glaive (4, -9, Snake:2) a +0 long sword a +0 robe (4, -8, Snake:2) a +0 war axe a +0 short sword a +0 halberd a +0 spear (4, -7, Snake:2) a +0 robe (7, -21, Snake:2) 3 stones (8, -23, Snake:2) 4 stones (10, -36, Snake:2) a +2 shortbow of flaming (16, -23, Snake:2) a +0 whip a +0 robe (18, -46, Snake:2) the +7 war axe of Subjectivity {vamp, rC+ rN+ MP+9 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. the +7 short sword of Precise Incision {drain, *Corrode Int+4} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. (18, -23, Snake:2) a +2 mace of holy wrath (19, -11, Snake:2) a +0 spear (28, -4, Snake:2) a +0 rapier (34, -23, Snake:2) a +0 shortbow a +0 hand axe a +0 robe (56, -47, Snake:2) a +0 scale mail (57, -42, Snake:2) a +0 club (58, -42, Snake:2) a +0 spear a +0 robe (58, -41, Snake:2) a +0 war axe (60, -27, Snake:2) 6 stones Level 3 of the Snake Pit [Shop] Custru's Self-Improvement Boutique a manual of Maces & Flails (1680 gold) a manual of Invocations (1680 gold) a manual of Staves (1680 gold) a manual of Unarmed Combat (1680 gold) (0, 0, Snake:3) a +1 war axe of freezing (1, 3, Snake:3) a +0 glaive a +0 robe a +0 halberd (2, -16, Snake:3) a +0 club (2, -11, Snake:3) a +1 short sword of electrocution (2, 3, Snake:3) a +0 dire flail a +0 whip a +0 robe a +0 dire flail (2, 4, Snake:3) a +0 hand axe a +0 spear a +0 hand axe a +0 robe a +0 dagger of protection (3, 2, Snake:3) a +0 robe a +0 robe a +0 dire flail (3, 3, Snake:3) a +0 club (5, -8, Snake:3) a +0 halberd a +0 robe (6, -8, Snake:3) a +0 shortbow a +0 halberd (14, 11, Snake:3) a +0 robe a +0 long sword a +0 shortbow (28, 11, Snake:3) a +1 glaive of distortion Level 4 of the Snake Pit [Shop] Ciuw's Jewellery Boutique the ring "Novat" {rPois rF+ Will+ Str+2 SInv} (552 gold) [ring of protection from fire] Str: It affects your strength (+2). rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. the ring of Kiamm {rCorr Str+3} (366 gold) [ring of resist corrosion] Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. a +4 ring of slaying (858 gold) a +6 ring of strength (396 gold) a +6 ring of strength (396 gold) a ring of willpower (275 gold) a +6 ring of dexterity (396 gold) a ring of fire (275 gold) a ring of ice (275 gold) [Shop] Ficenulath's Jewellery Boutique a ring of protection from cold (275 gold) the ring "Qowemiw" {rN+ MP+9 Dex+5 Stlth+} (651 gold) [ring of positive energy] Dex: It affects your dexterity (+5). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. an amulet of guardian spirit (330 gold) a +6 ring of strength (396 gold) a ring of see invisible (165 gold) [Shop] Wuley's Magic Scroll Shop 2 scrolls of noise (34 gold) a scroll of fog (68 gold) a scroll of noise (17 gold) a scroll of fear (68 gold) a scroll of identify (34 gold) a scroll of blinking (127 gold) a scroll of identify (34 gold) a scroll of acquirement (884 gold) a scroll of identify (34 gold) [Shop] Zonlaqogh's Book Shop a book of the Earth (576 gold) a book of Weapons (448 gold) a book of Fire (480 gold) Ozocubu's Autobiography (384 gold) a book of Spectacle (512 gold) (0, 1, Snake:4) a +3 whip a +0 war axe (12, -21, Snake:4) a +0 spear a +0 robe (13, 5, Snake:4) a +0 war axe (16, -11, Snake:4) a +0 halberd a +0 whip (16, 10, Snake:4) a +0 robe (17, -10, Snake:4) a +0 shortbow a +0 battleaxe a +0 spear a +0 robe (17, 11, Snake:4) a +0 morningstar a +1 kite shield of protection a +2 glaive of venom a +0 shortbow (17, 12, Snake:4) a +0 battleaxe a +0 shortbow (18, -11, Snake:4) a +4 whip a +0 robe (18, -10, Snake:4) a +0 longbow a +0 short sword a +0 shortbow a +0 trident (18, 12, Snake:4) a +0 scimitar (18, 18, Snake:4) a +0 halberd (19, -25, Snake:4) a +0 battleaxe (19, -24, Snake:4) a +0 club a +0 robe (19, -11, Snake:4) a +0 short sword (19, -10, Snake:4) a +0 war axe a +0 robe a +0 dire flail a +0 glaive (19, 18, Snake:4) a +0 robe (20, -20, Snake:4) a +0 battleaxe (20, -12, Snake:4) a +0 flail a +0 robe (20, 18, Snake:4) a +0 mace (20, 19, Snake:4) a +0 whip (21, 18, Snake:4) a +0 glaive (22, -18, Snake:4) a +0 hand axe (23, -17, Snake:4) a +0 battleaxe a +0 robe (24, -15, Snake:4) a +2 whip of venom a +0 spear a +0 robe (24, -14, Snake:4) a +2 scimitar of electrocution (26, 7, Snake:4) a +0 spear a +0 robe (27, 11, Snake:4) a +0 club (27, 12, Snake:4) a +0 robe (31, -2, Snake:4) a +0 whip a +1 robe of the Archmagi (31, 1, Snake:4) a +0 battleaxe a +0 robe (33, -18, Snake:4) a +0 club (43, 16, Snake:4) a +0 scimitar a +0 robe (47, -7, Snake:4) a +0 halberd a +0 robe Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, 4, Slime:5) the +7 long sword "Wuriby" {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. (12, 15, Slime:5) the +4 great mace of Wyrd {vorpal, rN++ Int-5 Dex+8 Stlth-} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+8). rN: It greatly protects you from negative energy. Stlth: It makes you less stealthy.