fedoskokos Level 1 of the Dungeon [Shop] Epyxalae's Jewellery Emporium an amulet of reflection (360 gold) an amulet of reflection (360 gold) an amulet of magic regeneration (360 gold) a +4 ring of protection (432 gold) the ring of Fuzyumam {Wiz +Blink Dex+4} (628 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). +Blink: It lets you blink. a ring of fire (300 gold) [Shop] Baly's Antique Weapon Shoppe a +2 hand axe of venom (265 gold) a +0 flail (59 gold) a +0 spear (51 gold) a +0 falchion (51 gold) a +0 hand axe (51 gold) a +1 heavy mace (210 gold) a +0 sling (25 gold) a +0 dagger (34 gold) a +0 spear (51 gold) [Shop] Vuets's Magic Scroll Shoppe a scroll of fear (52 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a scroll of blinking (97 gold) a scroll of fear (52 gold) a scroll of magic mapping (97 gold) a scroll of magic mapping (97 gold) a scroll of enchant weapon (97 gold) (0, 0, D:1) a +0 club (2, 4, D:1) a +1 vampiric whip (5, 4, D:1) 5 javelins (6, -12, D:1) a +0 leather armour (7, 2, D:1) a +0 short sword (10, -28, D:1) a +0 flail (14, -30, D:1) a wand of iceblast (2) a ring of ice 4 scrolls of noise 3 potions of degeneration (19, -31, D:1) a +0 dagger of venom (20, -27, D:1) 4 stones (20, 0, D:1) a +0 short sword (21, 14, D:1) a +0 dagger (26, 7, D:1) a +0 falchion (28, -8, D:1) a Trismegistus Codex (35, -9, D:1) a +0 leather armour (40, -22, D:1) 5 poisoned darts a +0 hand axe (40, 19, D:1) a +0 leather armour (42, 5, D:1) 5 stones (46, -24, D:1) a book of the Hunter (62, -27, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 10, D:2) a +0 flail (3, 11, D:2) a +0 halberd (4, 10, D:2) a +0 whip (5, 10, D:2) a +1 spear of freezing (26, 23, D:2) a +0 club (28, 8, D:2) a staff of fire (37, -18, D:2) 5 stones a +0 club (39, -6, D:2) a +0 robe (45, -10, D:2) a stone (45, 4, D:2) 6 stones (49, -7, D:2) the +3 flail of Moderation {flame, rC+ rCorr Int-4} Int: It affects your intelligence (-4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (53, -3, D:2) a book of Air Level 3 of the Dungeon (15, 25, D:3) a +0 spear (16, 2, D:3) a +0 club (16, 29, D:3) a +0 club (16, 30, D:3) a +0 ring mail a +0 whip (16, 31, D:3) a +0 dagger (17, 2, D:3) a +0 club (17, 29, D:3) a +0 mace a +0 short sword a +0 club (24, 8, D:3) a +0 leather armour (26, 21, D:3) 2 poisoned darts (28, 11, D:3) a +0 robe (41, 1, D:3) a book of Ice (41, 15, D:3) a +0 dagger (42, 27, D:3) a book of Lightning Level 4 of the Dungeon (0, 0, D:4) 7 stones (4, -34, D:4) 5 large rocks (5, -46, D:4) a +0 short sword (12, -53, D:4) a +0 short sword 2 boomerangs a +0 ring mail (12, -36, D:4) a +0 leather armour a +0 hand axe a +0 flail (13, -53, D:4) a +0 short sword a +0 chain mail a +0 flail a boomerang a +0 chain mail (13, -35, D:4) a +0 club a +0 dagger a +0 club a +0 dagger (14, -53, D:4) a +0 dagger (14, -52, D:4) a +1 dagger of electrocution a +0 robe (22, -13, D:4) a +0 robe a +0 trident (24, -8, D:4) 6 stones (33, -23, D:4) a +0 flail a +0 chain mail a +0 club (33, -22, D:4) a +0 ring mail a +0 club a +0 robe a +0 dagger (47, -57, D:4) a +0 dagger a +0 ring mail (48, -30, D:4) a +0 hand axe a +0 scale mail Level 5 of the Dungeon (8, -19, D:5) 5 poisoned darts (9, -1, D:5) a +0 flail a +1 dagger of draining a +0 robe (23, 2, D:5) a +0 dagger (24, -20, D:5) a +0 hand axe (27, -32, D:5) a +0 short sword (31, -36, D:5) a +0 giant spiked club (32, -39, D:5) a +0 scythe a +0 robe (34, -19, D:5) a +0 heavy hand axe (34, -18, D:5) a +0 chain mail a +0 mace (34, -17, D:5) a +0 chain mail a +0 mace a +0 morningstar (35, -40, D:5) a +0 quarterstaff (35, -37, D:5) 7 stones (37, -40, D:5) a +1 whip of draining (47, -20, D:5) a +0 flail (48, -20, D:5) a +0 hand axe a +0 dagger (48, -19, D:5) a +0 robe a +0 dagger (48, -18, D:5) a +0 leather armour a +0 club (51, -28, D:5) a +0 whip Level 6 of the Dungeon (7, -4, D:6) a +0 giant club (17, 29, D:6) a +0 ring mail (24, 28, D:6) a +0 war axe (27, 2, D:6) 4 stones (28, 8, D:6) a +0 falchion (29, 5, D:6) 4 stones (30, 5, D:6) a +0 dagger (33, 10, D:6) a +0 whip a +0 club a +0 ring mail a +0 dagger a stone (33, 14, D:6) a +0 dagger (34, 2, D:6) 3 curare-tipped darts (34, 13, D:6) a +0 war axe (37, 3, D:6) a +0 dagger a +0 chain mail (38, -3, D:6) a +0 spear (38, 34, D:6) a Young Poisoner's Handbook (40, 7, D:6) a +0 mace (40, 26, D:6) a +0 whip a +0 leather armour a +0 flail a +0 flail (40, 27, D:6) a +0 flail (41, 26, D:6) a +0 spear (41, 27, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, 7, D:7) 2 poisoned darts (12, 4, D:7) a +0 mace a +0 flail a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 flail 5 stones a +0 leather armour (15, 12, D:7) a +0 short sword a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe (23, -9, D:7) 7 stones (24, -1, D:7) 8 stones (25, -16, D:7) a +0 flail 3 stones (26, -6, D:7) a +0 shortbow (26, -3, D:7) a +0 robe (26, -1, D:7) a +0 chain mail (26, 0, D:7) a +0 quarterstaff (26, 10, D:7) a staff of fire (27, -4, D:7) a +0 flail (27, -3, D:7) a +0 dagger (27, 0, D:7) a +0 great mace (30, -2, D:7) a +0 flail (31, -2, D:7) a +0 spear (34, -9, D:7) 4 stones a +0 short sword (35, -9, D:7) a +0 club 2 stones a +0 short sword (36, -9, D:7) 3 stones a +0 dagger 4 poisoned darts a +0 dagger (37, 12, D:7) a +0 dagger (41, -8, D:7) a +0 robe (41, 11, D:7) a +0 trident Level 8 of the Dungeon [Shop] Ycolluce's Armour Emporium the +1 scale mail "Eqeomew" {Harm Stlth+} (263 gold) Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) the +0 chain mail of the Poles {*Corrode rElec Will- Slay+5} (415 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It decreases your willpower. a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +0 plate armour (322 gold) (0, 0, D:8) a +1 dire flail of draining a +0 giant spiked club (8, 5, D:8) a +0 short sword (9, -3, D:8) a stone (9, 6, D:8) a +0 mace a +0 ring mail a +0 club a +0 short sword (11, 11, D:8) 5 stones (13, 12, D:8) 4 stones (18, 10, D:8) 3 stones (19, 20, D:8) a +2 rapier of chaos (21, 12, D:8) 4 stones a +0 heavy falchion (24, 18, D:8) 5 large rocks (27, -2, D:8) a +0 club (29, 10, D:8) 8 poisoned darts a +0 dagger (29, 14, D:8) a +1 great sword of flaming (30, 11, D:8) 3 stones a +0 short sword a +0 short sword a +0 dagger a +0 robe a +5 flail a +0 robe a +0 scimitar of protection (30, 12, D:8) a +0 shortbow a +0 short sword (31, 12, D:8) 6 stones a +0 whip 6 poisoned darts a +0 club a curare-tipped dart a +0 dagger of flaming a +0 robe a +0 halberd a +0 robe a +3 trident (32, 12, D:8) a +0 robe a +0 long sword (44, -3, D:8) 6 stones (44, 0, D:8) a +0 robe a +0 morningstar (45, -1, D:8) a +0 robe a +0 flail (45, 0, D:8) a +0 robe a +3 flail a +0 robe a +0 trident (50, -2, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 sling (5, 3, D:9) a book of Frost (15, -28, D:9) a +0 flail (24, 11, D:9) 6 javelins (25, 15, D:9) a -1 halberd a +0 animal skin (26, 16, D:9) a +0 shortbow a +0 flail a +0 robe a +2 morningstar a +0 robe (27, 16, D:9) a +4 flail a +0 robe a +2 battleaxe a +0 robe a +0 mace a +0 robe (28, 16, D:9) a +0 shortbow a +0 dagger a +0 robe a +0 dagger a +0 robe (30, -27, D:9) a +0 club (31, -27, D:9) a +0 mace (31, -19, D:9) a +0 war axe (32, -28, D:9) a +0 short sword a +0 plate armour a +0 hand axe of electrocution a +0 leather armour (33, -32, D:9) a +0 hand axe (36, -32, D:9) a +2 vampiric whip a +0 leather armour a +0 flail a +0 leather armour a +0 whip a +0 mace a +0 plate armour (37, 16, D:9) a +0 giant spiked club a +0 giant club (39, -12, D:9) a +0 spear (45, -19, D:9) 5 stones (51, 11, D:9) a ring of ice a +1 plate armour a +0 animal skin (52, 10, D:9) a +0 leather armour a +0 hand axe (52, 11, D:9) a +0 leather armour a +0 flail a +0 short sword (52, 12, D:9) a +0 short sword (53, 11, D:9) a +0 club (60, -30, D:9) a book of Rime (66, -26, D:9) a +0 short sword (67, -23, D:9) a +0 dagger a +0 robe (67, -22, D:9) a +0 club a +0 leather armour (68, -23, D:9) a +0 short sword a +0 ring mail Level 10 of the Dungeon [Shop] Rizifat's Assorted Antiques a wand of paralysis (6) (460 gold) a +0 barding (736 gold) a potion of resistance (320 gold) a +1 ring mail of fire resistance (512 gold) a scroll of poison (128 gold) a +0 scale mail of cold resistance (352 gold) a scroll of identify (64 gold) (0, 0, D:10) a +2 spectral quarterstaff (2, 18, D:10) a +0 giant club a +0 giant club (7, -12, D:10) a +0 spear (7, -11, D:10) a +0 flail a +0 kite shield a +0 ring mail a +0 spear (8, -11, D:10) a +0 spear (18, 11, D:10) a +0 short sword a +0 chain mail a +0 long sword (19, 11, D:10) a +0 robe a +0 dagger (26, 28, D:10) a +0 club (27, 37, D:10) a +0 shortbow (29, -15, D:10) 8 stones (30, 35, D:10) a +0 robe a +0 dagger (43, 25, D:10) a +0 club (47, 35, D:10) a +1 whip of freezing (51, -6, D:10) a ring of flight (54, 20, D:10) a +0 hand axe of venom (55, 19, D:10) a +0 hand axe (55, 21, D:10) a +0 hand axe (56, 20, D:10) a +0 hand axe (62, 25, D:10) a +0 scale mail 4 javelins a +5 broad axe Level 11 of the Dungeon (0, 0, D:11) a +0 flail (12, -9, D:11) a +0 club a +0 whip a +2 antimagic hand axe a +0 robe a +3 scimitar of flaming (12, -8, D:11) a +0 whip (12, 9, D:11) 5 large rocks (12, 15, D:11) a +0 dagger (12, 16, D:11) a +0 dagger (13, -9, D:11) a +0 club (13, 17, D:11) a +0 club a +0 short sword 15 poisoned darts (13, 18, D:11) a +0 dagger (13, 20, D:11) a +0 whip 3 stones (19, -20, D:11) 6 stones (19, -18, D:11) a book of Blood (20, -4, D:11) a +0 trident (45, 1, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (0, 6, D:12) a +0 rapier (1, 3, D:12) a +0 scimitar (1, 4, D:12) a +0 giant spiked club a +0 giant spiked club (1, 5, D:12) a +0 flail (1, 6, D:12) a +0 rapier (1, 34, D:12) the +10 flail "Muprutam" {flame, rF+ Stlth+} rF: It protects you from fire. Stlth: It makes you more stealthy. (4, 19, D:12) a +0 dagger (25, 6, D:12) a +5 trident a +0 leather armour (26, -1, D:12) 2 stones (26, 4, D:12) a +4 dagger a +0 ring mail a +0 short sword a +0 plate armour a silver boomerang a +2 heavy hand axe (26, 5, D:12) a +0 mace 6 boomerangs a +0 flail a +0 falchion a +0 giant club a +0 hand axe a +0 leather armour a +0 hand axe a +0 club a +0 ring mail a +0 club a +0 whip a +0 whip a +2 short sword of protection a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 falchion a +0 chain mail a +0 trident a +0 chain mail a +0 hand axe (26, 6, D:12) a +0 club a +1 flail of draining a +0 leather armour a +0 mace a +0 leather armour (44, 28, D:12) +0 acid dragon scales (44, 29, D:12) a +1 scimitar of flaming Level 13 of the Dungeon (6, 7, D:13) a +0 shortbow (6, 10, D:13) a +0 ring mail a +0 dire flail (6, 11, D:13) a +0 giant spiked club a +0 giant spiked club 6 large rocks a +0 longbow (6, 12, D:13) a +0 longbow (6, 15, D:13) a +0 chain mail (7, 11, D:13) 5 large rocks a +0 giant club a +0 giant club (26, 33, D:13) a +0 shortbow (27, 31, D:13) a +0 shortbow (27, 32, D:13) a +0 shortbow (29, -21, D:13) a +0 robe of cold resistance (29, -15, D:13) a +4 longbow (29, -14, D:13) 5 large rocks (47, 0, D:13) a +0 giant club a +0 giant club (47, 1, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) 6 stones (11, 26, D:14) a +0 leather armour (12, 35, D:14) a +0 arbalest (22, 44, D:14) a +0 long sword (23, 44, D:14) a +0 dagger (30, 28, D:14) a +0 ring mail (31, 45, D:14) a +0 shortbow (32, 9, D:14) 3 large rocks (32, 44, D:14) a +0 shortbow (32, 45, D:14) a +0 longbow (32, 46, D:14) a +0 shortbow (36, 6, D:14) a +0 spear (36, 9, D:14) the +5 hand axe of Conformity {pain, Contam rPois rC- SInv} rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. The Shining One disapproves of the use of such an item. (42, 45, D:14) a +0 longbow (43, 41, D:14) a +0 ring mail a +0 glaive (44, 45, D:14) a +0 robe a +0 dagger of venom (45, 46, D:14) a +0 club a +0 leather armour a +1 whip of pain a +0 war axe (45, 47, D:14) a +2 glaive of flaming a +3 antimagic glaive a +0 hand axe (47, 23, D:14) a +0 robe a +0 dagger (49, 21, D:14) a +0 scale mail a +0 hand axe (49, 49, D:14) a +0 spear (50, 21, D:14) a +0 mace (52, 12, D:14) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (52, 13, D:14) a +0 shortbow (54, 14, D:14) a +0 long sword (59, 18, D:14) a +0 leather armour (61, 36, D:14) a +0 short sword Level 15 of the Dungeon (0, 0, D:15) 6 stones (1, 14, D:15) a +0 shortbow (3, 15, D:15) the +1 ring mail of Skepticism {Int+4} Int: It affects your intelligence (+4). (4, 1, D:15) a +0 halberd (5, 19, D:15) a book of Flames (6, 6, D:15) a +0 mace a +0 chain mail a +1 long sword a +0 chain mail a +0 great mace (7, 4, D:15) a +0 chain mail a +0 dire flail (10, -5, D:15) Great Wizards, Vol. VII (10, -3, D:15) the +0 helmet "Isaoschal" {*Corrode rPois Will+} rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (10, -1, D:15) a +0 ring mail (11, 12, D:15) 3 stones (14, 20, D:15) a +0 shortbow 8 stones a +0 shortbow of draining 5 large rocks a +0 shortbow a +0 shortbow (19, 20, D:15) a +0 chain mail a +3 dire flail of venom (20, 18, D:15) a +0 robe a +0 dagger (20, 19, D:15) 6 stones a +0 plate armour a +0 scimitar a +0 mace a +0 dire flail a +0 war axe (24, 16, D:15) a +0 robe a +0 dagger (26, 11, D:15) a +0 robe (26, 41, D:15) 5 large rocks (28, 19, D:15) a phial of floods (29, -12, D:15) a +0 falchion of holy wrath (47, 4, D:15) a +0 spear Level 1 of the Depths (0, 0, Depths:1) a +0 long sword a +0 robe (6, 21, Depths:1) a +0 leather armour a +3 dire flail of holy wrath (7, 6, Depths:1) a Grand Grimoire (7, 21, Depths:1) a +0 robe a +0 dagger (7, 22, Depths:1) a +2 flail of holy wrath (10, 30, Depths:1) a +0 robe a +0 dagger (22, 28, Depths:1) a +0 great sword (27, 40, Depths:1) a +1 long sword of distortion (33, 48, Depths:1) 5 stones (35, 27, Depths:1) a +0 dire flail a +1 dire flail of draining (41, 19, Depths:1) 6 javelins (45, 42, Depths:1) a +1 antimagic great sword (45, 43, Depths:1) 4 large rocks (49, 11, Depths:1) a +0 war axe a +0 leather armour a +0 buckler (51, 39, Depths:1) a +2 battleaxe of freezing Level 2 of the Depths [Shop] Gohoas's Magic Scroll Emporium a scroll of summoning (199 gold) a scroll of vulnerability (84 gold) a scroll of teleportation (63 gold) a scroll of torment (199 gold) a scroll of identify (42 gold) a scroll of fear (84 gold) a scroll of summoning (199 gold) a scroll of blinking (157 gold) [Shop] Nousiag's Book Boutique a book of the Tundra (640 gold) a book of Transfigurations (800 gold) a book of Air (440 gold) a Grand Grimoire (680 gold) a book of Frost (400 gold) the Reference Book on Reformed Congelation (680 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Metabolic Englaciation Hexes/Ice 5 c - Storm Form Transmutation/Air 7 a Young Poisoner's Handbook (400 gold) a Fen Folio (840 gold) (0, 0, Depths:2) a +2 battleaxe of freezing (1, -26, Depths:2) a +2 broad axe of electrocution a +2 scale mail of fire resistance a +0 buckler (2, 8, Depths:2) 8 stones (13, 17, Depths:2) a +0 battleaxe of freezing 4 large rocks (14, -30, Depths:2) a +0 antimagic rapier (15, -26, Depths:2) a +0 dire flail (16, -26, Depths:2) a +0 robe a +0 dagger a +0 robe a +0 trident (16, -23, Depths:2) 6 large rocks (17, -28, Depths:2) +0 ice dragon scales (17, -26, Depths:2) a +0 dire flail (21, -8, Depths:2) 4 stones (22, 10, Depths:2) the +2 robe of Baldness {Int+2} Int: It affects your intelligence (+2). (23, -8, Depths:2) a +0 ring mail (25, -32, Depths:2) a +0 dire flail a +2 dire flail of draining (25, 22, Depths:2) a +0 robe a +0 spectral quarterstaff (26, 22, Depths:2) 5 large rocks (26, 24, Depths:2) a +0 chain mail +0 fire dragon scales (27, 22, Depths:2) a +0 robe a +0 quarterstaff (32, -18, Depths:2) a +0 plate armour of willpower the +0 chain mail of Context {+Inv rCorr Str-2} Str: It affects your strength (-2). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. a +2 battleaxe of freezing (37, 23, Depths:2) a +0 dire flail (42, 22, Depths:2) a +0 robe a +0 dagger (46, -1, Depths:2) a +0 troll leather armour (47, 0, Depths:2) a +0 robe a +3 demon trident of venom (48, 19, Depths:2) 4 silver javelins (55, -36, Depths:2) a +0 great sword of flaming (58, -12, Depths:2) a +0 halberd (63, -23, Depths:2) 5 boomerangs (64, -23, Depths:2) 4 poisoned darts Level 3 of the Depths (0, 0, Depths:3) a +2 robe of fire resistance (still there?) 22 gold pieces (still there?) (0, 25, Depths:3) a potion of degeneration (1, 4, Depths:3) an ice dragon corpse (1, 12, Depths:3) a fire dragon corpse (1, 17, Depths:3) +0 gold dragon scales a golden dragon corpse (3, -12, Depths:3) a +0 great sword of flaming (3, -2, Depths:3) a +2 leather armour of willpower (unseen) (4, -13, Depths:3) a +0 robe a +0 battleaxe of freezing (4, -6, Depths:3) a +0 troll leather armour a +0 troll leather armour a +0 animal skin a +0 flail (6, -10, Depths:3) +0 shadow dragon scales a shadow dragon skeleton (7, -13, Depths:3) a +1 great sword of flaming (8, -12, Depths:3) a +0 troll leather armour (11, 3, Depths:3) a +0 robe (13, 8, Depths:3) 5 stones (15, -11, Depths:3) +0 ice dragon scales (22, -8, Depths:3) a +0 long sword a +0 robe a +0 animal skin a +0 rapier a +0 animal skin a +0 war axe 3 large rocks a +0 dire flail a +0 great mace an ugly thing corpse (skeletalised by now) (22, -7, Depths:3) a +0 halberd (24, -6, Depths:3) a +1 shortbow of flaming a salamander corpse (skeletalised by now) (35, 21, Depths:3) a +1 battleaxe of freezing (unseen) (42, 13, Depths:3) a potion of heal wounds Level 4 of the Depths (0, 0, Depths:4) 5 large rocks