fedoskokos Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -18, D:1) a +0 short sword (9, -31, D:1) a +0 club (20, -32, D:1) a +0 falchion (27, -39, D:1) a +0 spear (28, -26, D:1) 6 stones (35, -35, D:1) a +0 dagger (35, -17, D:1) a +1 hat (40, -42, D:1) a +0 leather armour (41, -45, D:1) a +0 club (46, -29, D:1) 8 stones (47, -40, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (51, 0, D:2) a +0 hand axe Level 3 of the Dungeon (17, 41, D:3) a +0 leather armour (28, 26, D:3) a +0 scale mail (29, 11, D:3) a +0 sling (40, 40, D:3) a +0 hammer (45, 38, D:3) a +3 quarterstaff of chaos (53, 48, D:3) a +0 whip Level 4 of the Dungeon (16, 10, D:4) the +1 chain mail of the Wilderness {+Inv rPois Int-2} Int: It affects your intelligence (-2). rPois: It protects you from poison. +Inv: It lets you turn invisible. (31, 51, D:4) a +0 dagger (39, 42, D:4) a +0 giant spiked club (46, 14, D:4) a +0 giant spiked club (54, 12, D:4) 5 poisoned darts Level 5 of the Dungeon (12, 14, D:5) a +0 dagger (13, 10, D:5) a +0 flail (13, 15, D:5) a +0 trident a +0 leather armour (14, 16, D:5) a +0 short sword a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of flaming (25, -10, D:6) 5 stones (48, 8, D:6) 6 poisoned darts (57, 30, D:6) a +0 quarterstaff Level 7 of the Dungeon Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, -4, D:8) a +0 short sword (4, 4, D:8) 5 stones (6, 0, D:8) a +0 hand axe a boomerang a +0 chain mail (8, 33, D:8) a +0 giant club a +0 giant club (9, 20, D:8) a +3 spear a +0 robe (12, 10, D:8) a +5 flail a +0 robe (14, 12, D:8) a +5 dagger a +0 robe (14, 14, D:8) a +0 club (22, 10, D:8) a +0 dagger 4 stones (24, 8, D:8) a +0 dagger 7 poisoned darts a +0 dagger a stone (43, 33, D:8) a +0 dagger a +0 cloak (51, 11, D:8) a +2 dagger of freezing a +0 robe Level 9 of the Dungeon [Shop] Maymmot's Tiny Tomes the Lectures on Blows (60 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 the Grimoire of Fire (150 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 the Vellum of Rime (300 gold) Spells Type Level a - Polar Vortex Ice 9 the Tome of Too Many Cooks (180 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 the Vellum of the Doomed Boggart (120 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 the Precepts of the Singularity (150 gold) Spells Type Level a - Passage of Golubria Translocation 4 the Catalogue of Gases (180 gold) Spells Type Level a - Silence Hexes/Air 5 the Cyclopedia of the Maleficium (60 gold) Spells Type Level a - Slow Hexes 1 the Lessons on the Zephyr (120 gold) Spells Type Level a - Swiftness Air 3 the Papyrus of Ozone (150 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 the Almanac of the Chill (150 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 Sif Muna's Parchment of Relocation (90 gold) Spells Type Level a - Blink Translocation 2 the Volume of Last Rites (270 gold) Spells Type Level a - Borgnjor's Revivification Necromancy 8 the Parchment of Thunder (90 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 the Precepts of Fire (270 gold) Spells Type Level a - Ignition Fire 8 the Directory of the Wendigo (180 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 the Catalogue of the Crevasse (300 gold) Spells Type Level a - Polar Vortex Ice 9 Zofribiu's Cyclopedia of Rot (60 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 the Anthology of Incendiary Toxicants (120 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 the Codex of the Compass (120 gold) Spells Type Level a - Gell's Gravitas Translocation 3 (0, 0, D:9) a +0 leather armour a +0 trident (0, 1, D:9) a +0 hand axe (0, 2, D:9) a +2 robe of positive energy a +0 dagger (3, 39, D:9) a +0 shortbow (4, 39, D:9) a +0 dagger of chaos a +2 robe of willpower (18, -7, D:9) a +0 flail (33, 36, D:9) a +0 giant club a +0 giant club (57, 39, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 short sword a +0 dagger (0, 1, D:10) a +0 whip a +0 club 4 poisoned darts a +0 dagger (3, 17, D:10) a +0 club (9, 20, D:10) a +0 falchion a +0 leather armour a +0 club (9, 21, D:10) a +0 falchion (10, 20, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon [Shop] Halutt's Self-Improvement Boutique a manual of Throwing (1360 gold) a manual of Transmutations (1360 gold) a manual of Fighting (1360 gold) a manual of Transmutations (1360 gold) (8, 14, D:11) a +0 giant club a +0 giant club (16, -15, D:11) a +0 mace (17, -15, D:11) an orb of light (19, 26, D:11) 2 large rocks (57, 27, D:11) a +0 helmet Level 12 of the Dungeon (0, 22, D:12) a +0 helmet (9, -9, D:12) a +0 war axe a +0 scale mail (15, 22, D:12) a +0 short sword a +0 ring mail a +0 flail (16, 22, D:12) a +0 whip a +0 robe a +0 dagger (17, 22, D:12) a +0 robe a +0 dagger of draining (58, 7, D:12) 6 stones Level 13 of the Dungeon (0, 0, D:13) a +0 long sword a +0 chain mail (18, -1, D:13) a +0 short sword of venom a +0 ring mail (35, -43, D:13) a +0 hand axe (35, -37, D:13) a +0 short sword (36, -26, D:13) 5 poisoned darts Level 14 of the Dungeon (0, 0, D:14) 2 stones (15, 3, D:14) a +0 shortbow (25, 3, D:14) a +0 long sword (30, 6, D:14) a +0 leather armour a +0 short sword a +0 ring mail a +2 war axe of venom Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (0, 21, D:15) a +0 mace (1, -1, D:15) a staff of earth a +0 robe (3, -1, D:15) a +0 flail a +0 chain mail (3, 22, D:15) a +0 shortbow (13, -7, D:15) a +0 rapier (20, -3, D:15) a +0 buckler (21, -6, D:15) a +0 dagger (23, -2, D:15) a +0 heavy scimitar a +0 plate armour (33, 4, D:15) a phial of floods (56, -7, D:15) a +1 long sword of holy wrath a +0 plate armour Level 1 of the Depths (0, 0, Depths:1) the +5 great mace "Cuzxamirph" {heavy, rN++ Will- Int+2} Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. Will: It decreases your willpower. (9, 2, Depths:1) a +0 whip a +0 robe (11, 3, Depths:1) a +0 robe (12, 39, Depths:1) a +0 dire flail a +0 dire flail (15, 36, Depths:1) a +2 heavy trident (unseen) (15, 37, Depths:1) 49 gold pieces (15, 38, Depths:1) the +0 leather armour of the Trombone {rCorr Dex+5} Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (unseen) (16, 36, Depths:1) a wand of paralysis (7) (16, 38, Depths:1) a +0 spear (17, 28, Depths:1) a wand of polymorph (4) (17, 36, Depths:1) the staff of conjuration "Vezosmet" {Stlth+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (17, 37, Depths:1) a +0 plate armour (17, 38, Depths:1) a staff of conjuration (unseen) (39, 40, Depths:1) 4 large rocks (41, 41, Depths:1) a +0 ring mail (43, 49, Depths:1) 3 boomerangs (52, 50, Depths:1) a +0 chain mail (55, 48, Depths:1) +0 fire dragon scales (65, -5, Depths:1) a +0 great mace (still there?) a +0 leather armour (still there?) a +0 great sword of flaming (still there?) (68, -8, Depths:1) 20 gold pieces Level 2 of the Depths (2, 2, Depths:2) a +0 troll leather armour a +0 troll leather armour (7, 7, Depths:2) 28 gold pieces Level 3 of the Depths (0, 0, Depths:3) a potion of mutation (3, 6, Depths:3) 26 gold pieces (4, -6, Depths:3) 6 silver javelins