fedoskokos Level 1 of the Dungeon (7, -23, D:1) a +0 whip (7, 2, D:1) a +0 dagger 2 stones (26, -12, D:1) a +0 dagger (35, -22, D:1) 6 stones (36, -7, D:1) a +0 long sword of holy wrath (38, -15, D:1) a +0 dagger 2 stones (38, -13, D:1) 3 poisoned darts (42, -8, D:1) a +0 dagger (43, -9, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Ryut's Book Shop a book of Minor Magic (198 gold) a book of Callings (220 gold) a manual of Poison Magic (880 gold) an Inescapable Atlas (352 gold) a book of Spectacle (440 gold) a book of Necromancy (264 gold) the Spellbook of the Guild-Master (506 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Simulacrum Ice/Necromancy 6 c - Fire Storm Conjuration/Fire 9 a book of Iron (396 gold) a There-And-Back Book (330 gold) a book of the Hunter (286 gold) a book of Debilitation (220 gold) (0, 0, D:2) a +0 leather armour (11, 44, D:2) a +0 club (18, 6, D:2) 6 stones (32, 3, D:2) 3 boomerangs (41, 30, D:2) a +0 hammer (42, 27, D:2) a +3 quarterstaff of chaos (49, 23, D:2) a +0 short sword (53, 34, D:2) a +0 club (58, 39, D:2) a +2 short sword of protection Level 3 of the Dungeon [Shop] Fiuhinge's Jewellery Shoppe a +6 ring of strength (360 gold) an amulet of the acrobat (300 gold) a ring of poison resistance (200 gold) a ring of wizardry (300 gold) a +5 ring of evasion (360 gold) a ring of fire (250 gold) the ring of Sif Muna's Whim {rCorr Int+2 Dex+2} (354 gold) [ring of resist corrosion] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (360 gold) (9, -7, D:3) a +0 hand axe a +0 scale mail (11, -6, D:3) a +0 hand axe (14, -9, D:3) a +0 club a +0 robe (14, -8, D:3) a +0 club (14, -5, D:3) a +0 hand axe (14, -1, D:3) 6 stones (14, 3, D:3) a jackal corpse (skeletalised by now) (15, -7, D:3) a +0 trident (15, -5, D:3) a +0 dagger a +0 leather armour (16, -7, D:3) a +0 mace a +0 flail (16, -6, D:3) a +0 club a +0 club a +0 ring mail (18, -25, D:3) a +0 dagger (24, -14, D:3) a +0 hand axe (25, -22, D:3) a +0 dagger (26, 4, D:3) a +0 sling (27, -20, D:3) a +0 club a +0 club (28, -20, D:3) a +0 dagger a +0 whip a +0 animal skin a +0 helmet (29, -20, D:3) a +0 club (30, -20, D:3) a +0 club a +0 club (32, -20, D:3) a +0 club a +0 dagger a +0 sling (36, -27, D:3) a +0 short sword 3 poisoned darts (36, -3, D:3) 2 stones (38, -8, D:3) a +0 helmet (41, -7, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) the +0 ring mail of Mezcal {rElec rC+ Will+} (still there?) rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. 3 potions of curing (still there?) 14 gold pieces (still there?) (1, 4, D:4) a +0 dagger (5, -1, D:4) an adder corpse (16, -17, D:4) a +0 dagger an orc corpse (16, -16, D:4) a +0 dagger a +0 robe (16, -15, D:4) a +0 mace (16, -12, D:4) 2 poisoned darts (17, -18, D:4) a +0 mace (17, -17, D:4) a +0 hand axe a +0 chain mail an orc corpse (18, -9, D:4) 4 large rocks (26, -26, D:4) a hound corpse (skeletalised by now) (26, -23, D:4) a +0 hand axe (26, -19, D:4) a +0 scale mail (27, -26, D:4) a +0 hand axe (41, -12, D:4) a +0 rapier