Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 15163756353328773416 46 fedoskokos the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on June 7, 2023. Slain by an ice beast (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:22 (1637 turns). fedoskokos the Conjurer (Octopode Conjurer) Turns: 1637, Time: 00:03:22 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 66% Magic: 2/7 EV: 13 Int: 22 God: Gold: 118 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . d - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) g - a +0 short sword of freezing Armour b - an orb of guile Jewellery d - an amulet of regeneration (around mantle) Scrolls e - a scroll of magic mapping {unknown} f - 2 scrolls of poison {unknown} i - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} Potions h - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Gell's Gravitas Tloc 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 78% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is heavily wounded. Without enough magic to sustain it, your searing ray dissipates. The ice beast hits you. The ice beast freezes you. Magic courses through your body. A ball python comes into view. The ice beast completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. The ice beast closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 78% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you but does no damage. An iguana comes into view. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... >.. l. .⌠ . .### #S. #Y# ####.#.#.### #@# .........>...#†### #.##.#.#.........# .........#####.#.### #.##....# #>#...# #.##....# #.##[## ###.##...#######.##.## .................##..# ###.###..##########.## You could see an ice beast, an iguana and a ball python. Vanquished Creatures An adder (D:3) A dart slug (D:1) 3 bats 2 endoplasms 3 giant cockroaches 3 goblins (D:1) 3 hobgoblins 6 kobolds (D:1) 3 ball pythons (D:1) 2 frilled lizards 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fedoskokos the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/5 585 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 613 | D:1 | Learned a level 2 spell: Searing Ray 966 | D:2 | Found a faded altar of an unknown god. 1625 | D:3 | Noticed an ice beast 1637 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_abandoned D:3: layout_basic, regret_index_temple_of_mockery, mainiacjoe_overflow_24_doors, grunt_ministairs_1, hex_medium, kennysheep_small_spiral, uniq_terence, uniq_sigmund, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 11 Unarmed || 3 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 49 Searing Ray || 5 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 12