feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a stone (0, 5, D:1) a stone (0, 6, D:1) a stone (0, 7, D:1) a stone (3, 10, D:1) a +0 whip (4, 10, D:1) a stone (4, 11, D:1) a +0 dagger (5, 10, D:1) a stone (6, -10, D:1) 18 stones (6, 11, D:1) a stone (7, 9, D:1) a +0 club (22, -16, D:1) 6 stones (22, -3, D:1) a +0 club a +0 dagger (25, -11, D:1) a +0 club (31, 12, D:1) a +0 dagger (39, -7, D:1) a +0 robe (40, 13, D:1) a cursed -3 club (40, 14, D:1) a +0 club (42, -3, D:1) a +0 dagger (43, 14, D:1) a +0 hunting sling (46, -9, D:1) a +0 leather armour (53, 20, D:1) a cursed -1 dagger a +0 club a +0 ring mail a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 14, D:2) a +0 cloak (0, 18, D:2) 24 sling bullets (1, -5, D:2) 22 stones (1, 22, D:2) a +0 leather armour (9, 2, D:2) a cursed -2 dagger (10, 8, D:2) a +0 dagger (20, 37, D:2) a +0 robe (20, 38, D:2) a +0 club (22, 40, D:2) a +0 cloak (37, -1, D:2) 18 arrows (37, 38, D:2) 12 stones (38, 35, D:2) a +0 club (48, 16, D:2) a cursed -3 club (54, -4, D:2) a +0 whip Level 3 of the Dungeon (5, 7, D:3) a +0 trident a +0 ring mail (11, -9, D:3) a poisoned dart (13, -9, D:3) 2 poisoned darts (21, -10, D:3) 13 stones (24, 12, D:3) a +0 short sword a +0 dagger a +0 robe (33, -28, D:3) a +0 dagger (39, -25, D:3) a +2 spear of freezing (46, -24, D:3) a +0 trident (49, -17, D:3) a cursed -1 flail Level 4 of the Dungeon [Shop] Moizuoje's Assorted Antiques a +2 crystal plate armour (1932 gold) a +0 short sword (63 gold) a +0 quarterstaff (84 gold) the +8 storm bow {elec, penet} (1222 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +3 mace of protection (432 gold) a +0 pair of gloves (94 gold) a potion of flight (63 gold) a wand of random effects (8) (105 gold) a crystal ball of energy (420 gold) (0, 0, D:4) 30 stones (6, -9, D:4) 26 stones (36, -21, D:4) 23 arrows (36, -10, D:4) a +0 hand axe (39, -14, D:4) a +0 robe (42, 8, D:4) a +0 dagger a +0 robe (42, 10, D:4) a +0 club a +0 leather armour (42, 11, D:4) a +3 dagger a +0 robe a +0 dagger a +0 ring mail (42, 12, D:4) a +0 dagger (45, -20, D:4) a +0 long sword (45, -15, D:4) the cursed +0 robe "Bennehag" {rElec rPois Dex+4 Stlth+} It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (46, -21, D:4) a cursed -1 quarterstaff (47, -12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (2, -5, D:5) a +0 giant club (7, -10, D:5) a +0 whip (10, 21, D:5) 13 bolts (13, 9, D:5) a +0 long sword (20, 17, D:5) a +0 leather armour (29, -10, D:5) 24 arrows (33, -9, D:5) a throwing net (34, 3, D:5) a throwing net (40, 10, D:5) a +0 short sword