Dungeon Crawl Stone Soup version 0.31-a0-150-g89dc3ad700 (webtiles) character file. Game seed: 13174084346715345699 2 felixd73 the Ducker (level 1, 0/18 HPs) Began as a Merfolk Monk on June 8, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:27 (178 turns). felixd73 the Ducker (Merfolk Monk) Turns: 178, Time: 00:03:28 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 14 Int: 9 God: Gold: 14 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -4), glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 4.1 Dodging + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scroll labelled XACALLOXTI. d - a scroll labelled XACALLOXTI As you open the door, it creaks loudly! Found a scroll labelled ECIENO UNOYT. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! There is an open door here. You barely miss the goblin. You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You see here a +0 club. There is an open door here. e - a scroll labelled ECIENO UNOYT A ball python and an adder come into view. The ball python hisses angrily. The adder hisses angrily. The adder moves out of view. The adder bites you. The ball python barely misses you. x2 You barely miss the adder. The adder misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The adder barely misses you. You closely miss the adder. The ball python closely misses you. The ball python constricts you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. You feel sick. The ball python bites you. The ball python constricts you. The adder bites you. You closely miss the ball python. You feel sick. The ball python misses you. The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the ball python. You kill the ball python! You die... +...## ..#....## #.#.....## #. #.....## #. #.)...# #.#####'#######+####.. #..................... ##.....###.###.#####.. #.'........#..@...# #.#....#####..S...# #.#....... #......# #.#...###.##......# #.#...# ##......# #.##### #......# #.# .......# #.# ##..##### #.# You could see an adder. Vanquished Creatures A goblin (D:2) A hobgoblin (D:1) A ball python (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | felixd73 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 178 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, minmay_quadrilaterals Action || total ---------------------------++------- Melee: Unarmed || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 40 | 137 | 0 | 0 | 2 | 88.5 | Dungeon | 177 | 40 | 137 | 0 | 0 | 2 | 88.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 96 daAuts D:1: 80 daAuts