Dungeon Crawl Stone Soup version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 16153149687462102577 11 fenri the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on July 14, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (290 turns). fenri the Conjurer(Octopode Conjurer) Turns: 290, Time: 00:01:20 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 29% Magic: 5/5 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Potions a - a potion of magic b - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 2.2 Dodging + Level 2.8 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! Found a gold piece. A quokka comes into view. The helpless goblin fails to defend itself. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You tentacle-slap the goblin but do no damage. You grab the goblin. The goblin is moderately wounded. You constrict the goblin. You kill the goblin! A kobold comes into view. It is wielding a +0 short sword of speed. The kobold shouts! The quokka closely misses you. You completely miss the quokka. Your grab misses the quokka. The bat hits you but does no damage. The quokka closely misses you. The bat completely misses you. The quokka attacks as it pursues you! The quokka bites you. The bat misses you. The quokka attacks as it pursues you! The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. The bat attacks as it pursues you! The bat hits you. The bat hits you but does no damage. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. You die... ########## #........# #.......$# ###........# #........).# .#........################## .......$..Kr@................ ..........b############.##### ..#.##.################+##### . # #..........%............ ...#######.###.......### ###. #.# ##..♣..## #. #.# ##...## #.#######.######.## ..####.....†.......#### You could see a quokka, a bat and a kobold. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 64 | D:1 | Found Timerphu's Armour Shoppe. 188 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 290 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_shops, nicolae_shop_rolling_square Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 7 Tentacles || 2 Punch || 1 Cast: Magic Dart || 8 Stab: Sleeping || 3 Armour: Skin || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 0 | 226 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 0 | 226 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts