Dungeon Crawl Stone Soup version 0.32-a0-1758-g1906822081 (webtiles) character file. Game seed: 1596752069593609997 368 fenri the Conjurer (level 6, -5/39 HPs) Began as an Octopode Conjurer on July 21, 2024. Killed by nerve-wracking pain ... invoked by Grinder (14 damage) ... while paralysed by Grinder ... on level 4 of the Dungeon. The game lasted 00:06:39 (3249 turns). fenri the Conjurer(Octopode Conjurer) Turns: 3249, Time: 00:06:40 Health: -5/39 AC: 1 Str: 6 XL: 6 Next: 69% Magic: 3/11 EV: 2 Int: 23 God: Gold: 138 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . c - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: paralysed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Scrolls e - 2 scrolls of revelation {unknown} f - 3 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions a - 2 potions of magic b - 2 potions of heal wounds {unknown} d - a potion of lignification {unknown} g - a potion of enlightenment {unknown} h - a potion of curing {unknown} i - a potion of invisibility {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.9 Fighting + Level 3.1 Dodging + Level 4.1 Stealth * Level 3.5 Spellcasting * Level 5.1 Conjurations * Level 2.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 54% 2d6 1% 2 b - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You feel sick. The searing ray hits something! The searing ray hits Grinder. Grinder is lightly wounded. You feel sick. Grinder gestures at you. The searing ray hits something. The searing ray hits Grinder! Grinder is moderately wounded. You finish channelling your searing ray. You feel sick. Grinder gestures at you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (moderately wounded, 77% to hit) The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) You feel sick. Grinder gestures at you. You suddenly lose the ability to move! Your Dodging skill increases to level 3! Your Stealth skill increases to level 4! Your Conjurations skill increases to level 5! Your Translocations skill increases to level 2! You have reached level 6! You feel sick. Grinder blinks! You feel sick. You are no longer poisoned. Grinder hits you! You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" # #.# ###.### #.# ##### ....... #.# #.... .......###### #.########.... .......'....###........'.†.. .......####.#.......####.... #....?. #)#.##....# #.... #.?.... #†#.##....# #.... #..@... ###@#....#### ##### #...... #..5...### # #r..... #........# # ....... #......#.# # #......#.# ######## # You could see Grinder. Vanquished Creatures Sigmund (D:4) A bombardier beetle (D:3) An orc priest (D:3) An iguana (D:4) 6 adders A gnoll (D:1) 2 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 7 ball pythons 4 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins 2 jackals (D:1) 4 kobolds 3 bats 3 frilled lizards 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 93 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 345 | D:1 | Learned a level 2 spell: Searing Ray 539 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1273 | D:2 | Found a faded altar of an unknown god. 1424 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1730 | D:2 | Reached skill level 1 in Fighting 2468 | D:3 | Reached XP level 5. HP: 30/33 MP: 3/9 2511 | D:3 | Reached skill level 1 in Translocations 3168 | D:4 | Noticed Grinder 3168 | D:4 | Noticed Sigmund 3202 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3246 | D:4 | Killed Sigmund 3246 | D:4 | Paralysed by Grinder for 5 turns 3247 | D:4 | Reached skill level 5 in Conjurations 3247 | D:4 | Reached XP level 6. HP: 24/39 MP: 2/11 3249 | D:4 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_glass, glass_columns_c, glass_columns_a D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door D:3: layout_loops_ring D:4: layout_basic, mainiacjoe_overflow_catwalk, serial_shops, shop, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.1 Fighting | 1 | 1.9 Spellcasting | 3 | 3.5 Translocations | 2 | 2.0 Dodging | 3 | 3.1 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 1 | 4 || 5 Constrict | 1 | 1 || 2 Tentacles | | 1 || 1 Cast: Magic Dart | 56 | 40 || 96 Searing Ray | | 8 || 8 Armour: Skin | 4 | 4 || 8 Dodge: Dodged | 11 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3248 | 3149 | 99 | 173 | 2637 | 4 | 812.0 | Dungeon | 3248 | 3149 | 99 | 173 | 2637 | 4 | 812.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1164 daAuts D:1: 1116 daAuts D:3: 785 daAuts D:4: 182 daAuts