Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 5847232052608862806 181 fenri the Conjurer (level 5, 0/33 HPs) Began as an Octopode Conjurer on July 23, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:38 (2031 turns). fenri the Conjurer(Octopode Conjurer) Turns: 2031, Time: 00:04:39 Health: 0/33 AC: 1 Str: 7 XL: 5 Next: 61% Magic: 1/9 EV: 12 Int: 22 God: Gold: 141 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . g - amulet of faith rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: faith @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) Magical Staves k - a staff of cold Jewellery g - an amulet of faith (around mantle) Scrolls b - 2 scrolls of teleportation c - 2 scrolls of blinking {unknown} d - 3 scrolls of noise {unknown} e - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} Potions a - a potion of magic f - 2 potions of cancellation {unknown} h - 2 potions of experience {unknown} Skills: + Level 1.5 Fighting + Level 2.6 Dodging + Level 3.7 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations + Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 z - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Call Imp Summ 6% N/A 19% 2 Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Leda's Liquefaction Alch/Erth 1% N/A 77% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 77% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. The gnoll closely misses you. Your Spellcasting skill increases to level 3! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. Unknown command. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! Without enough magic to sustain it, your searing ray dissipates. The gnoll closely misses you. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is poisoned. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll looks as sick as possible! You grab the gnoll. You squeeze the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... .............. ##............# . #####.#..# ...### .# ........# ....####.# ........## #.#.#....### .........# #..........# .........######..#..:...# ......................... ........#.......@.g..^... ...#...##.........)...... .########.........#)....# .# #.........#.....# .# ########### ....# .# ....# .# ...# .# #### .# You could see a gnoll. Vanquished Creatures Terence (D:2) Natasha (thrice) (D:2) 3 gnolls (D:3) 2 adders 2 dart slugs (D:1) 3 bats 2 endoplasms (D:2) 3 giant cockroaches 3 hobgoblins 2 quokkas 3 frilled lizards 6 goblins 3 kobolds A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 471 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 474 | D:1 | Learned a level 2 spell: Searing Ray 804 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 885 | D:2 | Identified the +12 rapier "Vorono" {antimagic, rElec Str+2} 1074 | D:2 | Noticed Natasha 1087 | D:2 | Killed Natasha 1138 | D:2 | Reached skill level 1 in Fighting 1211 | D:2 | Reached XP level 4. HP: 23/28 MP: 7/7 1212 | D:2 | Noticed Natasha 1214 | D:2 | Reached skill level 1 in Translocations 1230 | D:2 | Killed Natasha 1297 | D:2 | Noticed Natasha 1300 | D:2 | Killed Natasha 1369 | D:2 | Noticed Terence 1483 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1505 | D:2 | Killed Terence 1506 | D:2 | Reached XP level 5. HP: 33/33 MP: 2/9 2031 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b D:2: minmay_evil_eye, layout_loops_ring, uniq_natasha, uniq_terence D:3: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.7 Fighting | 1 | 1.5 Translocations | 1 | 1.5 Spellcasting | 3 | 3.0 Dodging | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | 3 || 27 Constrict | 6 | 2 || 8 Tentacles | 4 | 4 || 8 Dagger | | 3 || 3 Cast: Magic Dart | 23 | 22 || 45 Searing Ray | 3 | 5 || 8 Use: Scroll | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | 13 | 11 || 24 Dodge: Dodged | 16 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2030 | 1930 | 100 | 179 | 1521 | 3 | 676.7 | Dungeon | 2030 | 1930 | 100 | 179 | 1521 | 3 | 676.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1144 daAuts D:1: 679 daAuts D:3: 206 daAuts