Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 6392326136058242723 41 fenri the Conjurer (level 3, -7/22 HPs) Began as an Octopode Conjurer on July 23, 2024. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (1235 turns). fenri the Conjurer(Octopode Conjurer) Turns: 1235, Time: 00:01:45 Health: -7/22 AC: 1 Str: 6 XL: 3 Next: 52% Magic: 2/6 EV: 12 Int: 22 God: Gold: 90 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Jewellery g - a ring of see invisible Scrolls b - 2 scrolls of revelation {unknown} c - a scroll of vulnerability {unknown} d - a scroll of immolation {unknown} f - a scroll of butterflies {unknown} h - a scroll of identify {unknown} i - a scroll of poison {unknown} k - a scroll of amnesia {unknown} l - a scroll of fog {unknown} Potions a - a potion of magic e - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: + Level 0.7 Fighting + Level 2.3 Dodging + Level 3.1 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations + Level 0.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 z - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a scroll labelled RUMUOZ FUAXT Found a stone staircase leading down. There is a stone staircase leading down here. 3 gnolls come into view. The gnoll shouts! x3 There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# #.# #####.########.# #...........##.# #.###.#####.##.# #># #.# #.# ### #.# #.# #.# .. #.# #.# #.# )# #.# #.#####.##.##)# ..# #...........@g# ################### .............# ############.######### #.........# ###############.# #.....†......##.# #.##########.##.# #.# #.##.######. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 4 bats 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:2) 4 ball pythons (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 307 | D:1 | Learned a level 2 spell: Searing Ray 607 | D:1 | Found a faded altar of an unknown god. 802 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 1235 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Fighting | | 0.7 Dodging | | 2.3 Spellcasting | | 2.4 Conjurations | | 4.3 Translocations | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 46 Searing Ray || 2 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1234 | 1158 | 76 | 0 | 1036 | 2 | 617.0 | Dungeon | 1234 | 1158 | 76 | 0 | 1036 | 2 | 617.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1004 daAuts D:2: 230 daAuts