Dungeon Crawl Stone Soup version 0.32-a0-1792-gd8bda1bd53 (webtiles) character file. Game seed: 6460356344753158453 10 fenri the Conjurer (level 2, -2/18 HPs) Began as an Octopode Conjurer on July 25, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (279 turns). fenri the Conjurer(Octopode Conjurer) Turns: 279, Time: 00:01:31 Health: -2/18 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 0/5 EV: 12 Int: 20 God: Gold: 5 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Jewellery b - an amulet of guardian spirit Potions a - a potion of magic Skills: + Level 0.4 Fighting + Level 2.1 Dodging + Level 2.8 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations + Level 0.3 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Magic restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Searing Ray Adjust to which letter? a - Searing Ray; b - Magic Dart Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Magic Dart Adjust to which letter? z - Magic Dart HP restored. You see here a jackal corpse. A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. You are out of magic! You are out of magic! The gnoll hits you with a +0 whip! You completely miss the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the gnoll. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! You die... ..#####.### ..# #.# ..# #.# .. #.##### . #. #.....#.. #.##.#.#..... #..#......... ##.g.#.#.##.. ##.@....# . ..........### ...######.# . ... #### You could see a gnoll. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 243 | D:1 | Learned a level 2 spell: Searing Ray 279 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, serial_glass, glass_columns_c, glass_columns_a, minmay_misc_feat_alley, st_stairs_14, grunt_decor_resistance Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 15 Armour: Skin || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 42 | 183 | 1 | 279.0 | Dungeon | 279 | 279 | 0 | 42 | 183 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts