Dungeon Crawl Stone Soup version 0.32-a0-1823-g0afb396884 (webtiles) character file. Game seed: 1704129690575349542 1190 fenri the Conjurer (level 8, -6/52 HPs) Began as an Octopode Conjurer on July 26, 2024. Shot with an arrow by a centaur (10 damage) ... on level 4 of the Dungeon. The game lasted 00:14:17 (4892 turns). fenri the Conjurer(Octopode Conjurer) Turns: 4892, Time: 00:14:18 Health: -6/52 AC: 1 Str: 7 XL: 8 Next: 43% Magic: 19/24 EV: 13 Int: 22 God: Gold: 209 SH: 0 Dex: 10 Spells: 10/17 levels left rFire + . . o - +2 dagger (elec) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + j - ring of magical power rCorr + s - ring of willpower SInv . t - ring of willpower Will ++... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) %: no passive effects @: resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 209 gold pieces. Inventory: Hand Weapons o - a +2 dagger of electrocution (weapon) Magical Staves m - a staff of alchemy Jewellery b - the ring of Fatezigh {rC++ Int-4 SInv} (You found it on level 3 of the Dungeon) [ring of see invisible] Int-4: It affects your intelligence (-4). rC++: It greatly protects you from cold. SInv: It lets you see invisible. j - a ring of magical power (left tentacle) s - a ring of willpower (right tentacle) t - a ring of willpower (on tentacle) Wands u - a wand of polymorph (19) y - a wand of digging (5) Scrolls c - 2 scrolls of teleportation e - 2 scrolls of silence f - 2 scrolls of blinking g - 2 scrolls of fog {unknown} h - a scroll of enchant armour {unknown} i - a scroll of torment {unknown} k - a scroll of enchant weapon {unknown} p - 2 scrolls of poison {unknown} q - a scroll of amnesia {unknown} w - a scroll of identify x - a scroll of immolation {unknown} Potions a - a potion of berserk rage d - a potion of heal wounds {unknown} l - a potion of resistance n - a potion of degeneration {unknown} r - a potion of attraction {unknown} v - 2 potions of curing {unknown} Skills: + Level 3.2 Fighting - Level 4.0 Dodging - Level 5.0 Stealth - Level 5.0 Spellcasting * Level 6.4 Conjurations + Level 3.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 66% 2d6 1% 2 b - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Call Canine Familiar Summ 5% N/A 30% 3 Sigil of Binding Hex 5% N/A 30% 3 Dimensional Bullseye Hex/Tloc 6% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an adder (moderately wounded, 68% to hit) The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the adder. You kill the adder! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here an adder corpse. The centaur unwields a +0 orcbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (lightly wounded, 88% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. x2; The centaur kicks you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The centaur misses you. x2 Okay, then. Blink to where? Press: ? - help, Dir - move target, p - centaur As you read the scroll of blinking, it crumbles to dust. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! You die... #####..#.# #.# ###.##... ...#####.#.#########.## #..#.##). ....................... ##.#..##. ...#####........####### ##'##'## #.#............######..... #.##.######..#...##.#..... #.##......##.....#.##..... #.#######.########...###.. #.#######@########...#[#.. ..#..c†..........#....##.. ##.#####.)####.#......## ... ##......#......#[ ..... ######.#.......# ....... #.######### .....>. #.......# ....... #.......# ....... #.......# You could see a centaur. Vanquished Creatures Sigmund (D:2) Eustachio (D:4) The ghost of adamnasser the Gusty, an amateur DEAE (D:3) A crocodile (Sewer) A centaur (D:4) A brain worm (Sewer) A scorpion (D:4) A hound (D:4) Crazy Yiuf (D:2) Terence (D:2) Jessica (D:3) An iguana (D:4) An orc wizard (D:4) Natasha (thrice) (D:2) 3 gnolls (D:2) 12 adders 4 dart slugs 3 ribbon worms 5 orcs 9 ball pythons 16 bats 15 endoplasms 5 giant cockroaches 5 hobgoblins 3 jackals 10 kobolds 5 quokkas 4 frilled lizards 8 goblins 7 rats 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 224 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Reached XP level 3. HP: 22/22 MP: 0/6 1055 | D:2 | Found a shadowy altar of Dithmenos. 1086 | D:2 | Reached XP level 4. HP: 22/27 MP: 7/7 1090 | D:2 | Reached skill level 1 in Translocations 1536 | D:2 | Noticed Natasha 1540 | D:2 | Killed Natasha 1541 | D:2 | Reached skill level 1 in Fighting 1541 | D:2 | Reached XP level 5. HP: 33/33 MP: 9/9 1589 | D:2 | Noticed Terence 1599 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1749 | D:2 | Found a runed translucent door. 1750 | D:2 | Noticed Crazy Yiuf 1798 | D:2 | Noticed Sigmund 1810 | D:2 | Killed Sigmund 1811 | D:2 | Reached skill level 5 in Conjurations 1811 | D:2 | Reached XP level 6. HP: 14/39 MP: 9/11 2266 | D:2 | Noticed Natasha 2276 | D:2 | Killed Terence 2278 | D:2 | Killed Natasha 2446 | D:2 | Noticed Natasha 2449 | D:2 | Killed Natasha 2506 | D:2 | Killed Crazy Yiuf 2619 | D:3 | Identified the ring of Fatezigh {rC++ Int-4 SInv} 2662 | D:3 | Found a runed translucent door. 2671 | D:3 | Noticed adamnasser's ghost (amateur DEAE) 2676 | D:3 | Reached XP level 7. HP: 45/45 MP: 12/12 2680 | D:3 | Killed adamnasser's ghost 2939 | D:3 | Found a glowing drain. 2949 | Sewer | Entered a sewer 3376 | D:3 | Noticed Jessica 3380 | D:3 | Killed Jessica 3911 | D:3 | Reached skill level 5 in Stealth 4156 | D:4 | Reached skill level 6 in Conjurations 4156 | D:4 | Reached XP level 8. HP: 20/51 MP: 10/14 4729 | D:4 | Noticed Eustachio 4749 | D:4 | Killed Eustachio 4750 | D:4 | Reached skill level 5 in Spellcasting 4892 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_rooms, basic_altar, nrook_loot_triangle, minmay_divided_ellipse, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence, uniq_sigmund D:3: layout_basic, portal_sewer_entry_c, ebering_ghost_sewer_d, chequers_garden, uniq_jessica D:4: minmay_chambers_of_threes, layout_rooms, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Translocations | 1 2 3 | 3.0 Fighting | 1 2 3 | 3.2 Spellcasting | 3 4 5 | 5.0 Dodging | 3 4 | 4.0 Conjurations | 5 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Constrict | 7 | | || 7 Tentacles | 4 | 1 | || 5 Dagger | | 2 | 12 || 14 Cast: Magic Dart | 52 | 61 | 79 || 192 Searing Ray | 1 | 13 | 17 || 31 Iskenderun's Myst | | 5 | 7 || 12 Use: Scroll | | 4 | 1 || 5 Potion | | | 2 || 2 Stab: Sleeping | | | 1 || 1 Armour: Skin | 12 | 17 | 28 || 57 Dodge: Dodged | 13 | 18 | 29 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4889 | 4702 | 187 | 933 | 2891 | 5 | 977.8 | Dungeon | 4580 | 4393 | 187 | 766 | 2801 | 4 | 1145.0 | Sewer | 308 | 308 | 0 | 167 | 90 | 1 | 308.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1459 daAuts D:3: 1199 daAuts D:1: 1147 daAuts D:4: 774 daAuts Sewer: 308 daAuts