Dungeon Crawl Stone Soup version 0.32-a0-1990-g28c56dd285 (webtiles) character file. Game seed: 8140933174324516698 112 fenri the Conjurer (level 4, -1/42 HPs) Began as an Octopode Conjurer on Aug 4, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (2254 turns). fenri the Conjurer(Octopode Conjurer) Turns: 2254, Time: 00:04:41 Health: -1/42 AC: 26 Str: 6 XL: 4 Next: 93% Magic: 6/8 EV: 2 Int: 22 God: Gold: 79 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + d - amulet of magic regeneration rElec . c - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Jewellery c - a +4 ring of protection (left branch) d - an amulet of magic regeneration (around neck) Wands m - a wand of warping (5) Scrolls b - a scroll of amnesia e - a scroll of enchant armour g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} i - a scroll of identify k - a scroll of immolation {unknown} o - a scroll of poison {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of revelation {unknown} Potions a - a potion of magic j - a potion of might {unknown} l - a potion of berserk rage {unknown} n - a potion of degeneration {unknown} r - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Dodging + Level 3.5 Stealth * Level 2.8 Spellcasting * Level 4.5 Conjurations + Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 46% 2d6 3% 2 z - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 12% 2 Slow Hex 12% N/A 13% 1 Call Imp Summ 6% N/A 19% 2 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Your magical contamination has completely faded away. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 mace. Terence hits you with a +0 mace. Terence hits you with a +0 mace. Terence hits you with a +0 mace. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled ZODEZAFUNO, it crumbles to dust. It is a scroll of amnesia. Okay, then. Your magical contamination has completely faded away. As you read the scroll labelled KOUNAZUGRU, it crumbles to dust. It is a scroll of identify. e - a scroll of enchant armour Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##..÷###### ##.### . ..........####.#..###.... ..............###........ ..........####.#.####.... ##...###### ##.## .. #...# #.# ##...### #.# #......# #.###### #....#.# #.♣@.?.# #.#.##.# #..###.# #.#....# #..# .# #.####.# #... .. ...†...## ##.## .## ....#...##### #.. .# ###....<....# ### ## #.#.>.###.# #.##### #†# You could see Terence. Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 ball pythons 2 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 8 hobgoblins 2 jackals (D:2) A quokka (D:1) 7 bats 3 frilled lizards 8 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Found Fouh's Antique Weapon Boutique. 140 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 143 | D:1 | Learned a level 2 spell: Searing Ray 601 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1155 | D:1 | Found a faded altar of an unknown god. 1940 | D:2 | Reached skill level 1 in Fighting 1940 | D:2 | Reached skill level 1 in Translocations 1940 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 2234 | D:2 | Noticed Terence 2254 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, shapermc_ecumenical_altar_ellora, serial_shops, shop, serial_forest, infiniplex_forest_pool, infiniplex_forest_lined_ring, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_straight_5, infiniplex_forest_end_3, st_stairs_14, serial_bayou_lake_a D:2: minmay_diamond_boxcup, layout_loops_cross, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Fighting | 1 | 1.2 Translocations | 1 | 1.2 Dodging | | 2.5 Spellcasting | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 70 | || 70 Constrict | 8 | || 8 Tentacles | 29 | || 29 Punch | 2 | || 2 Cast: Magic Dart | 71 | 38 || 109 Searing Ray | | 2 || 2 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 19 | 16 || 35 Dodge: Dodged | 16 | 6 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2253 | 2186 | 67 | 63 | 1739 | 2 | 1126.5 | Dungeon | 2253 | 2186 | 67 | 63 | 1739 | 2 | 1126.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1481 daAuts D:2: 771 daAuts