Dungeon Crawl Stone Soup version 0.32-a0-2006-gc3173615b2 (webtiles) character file. Game seed: 11493965554716509236 142 fenri the Conjurer (level 5, -8/30 (33) HPs) Began as an Octopode Conjurer on Aug 5, 2024. Mangled by a hell rat (14 damage) ... in a sewer. The game lasted 00:05:28 (2565 turns). fenri the Conjurer(Octopode Conjurer) Turns: 2565, Time: 00:05:29 HP: -8/30 (33) AC: 1 Str: 7 XL: 5 Next: 24% MP: 0/9 EV: 12 Int: 22 God: Gold: 88 SH: 5 Dex: 10 Spells: 3/10 levels left rFire . . . l - +3 short sword rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . b - amulet of reflection rElec . h - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: reflection @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 88 gold pieces. Inventory: Hand Weapons l - a +3 short sword (weapon) Jewellery b - an amulet of reflection (around mantle) h - a ring of protection from cold (left tentacle) Scrolls d - a scroll of revelation {unknown} g - a scroll of torment {unknown} i - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} n - a scroll of fear {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} e - a potion of lignification {unknown} f - a potion of brilliance {unknown} m - a potion of enlightenment {unknown} Skills: + Level 1.3 Fighting + Level 2.4 Dodging + Level 3.5 Stealth * Level 3.0 Spellcasting * Level 4.6 Conjurations + Level 1.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 z - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (79% to hit) The searing ray hits the hell rat but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the hell rat. The hell rat is lightly wounded. The hell rat splashes around in the water. The searing ray hits the hell rat but does no damage. The hell rat is lightly wounded. The hell rat closely misses you. The searing ray hits the hell rat but does no damage. The hell rat is lightly wounded. You finish channelling your searing ray. The hell rat bites you! You feel drained. The hell rat splashes around in the water. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (lightly wounded, 79% to hit) The searing ray hits the hell rat. The hell rat is lightly wounded. (Press . to maintain the ray.) The hell rat barely misses you. The searing ray hits the hell rat! The hell rat is severely wounded. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Okay, then. The hell rat attacks as it pursues you! The hell rat bites you! You die... #...###~.~# ##~.##.##~.## #~.~#.~~#~~~# #~~##!~~##~~# #~~#$?~~~#~~# #∩∩#∩?~~~'~~# #~~# #~.# #~~## ##.r# #..~# #~.@# ##.~## ##~.## #~~~###~~.# ##~~~~~..## #.~~~..†# ###.~.### ##### You could see a hell rat. Vanquished Creatures An iguana (D:3) 3 river rats 2 adders 2 dart slugs (D:1) An orc (D:3) 4 ball pythons 5 endoplasms 5 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins 3 jackals (D:3) 9 kobolds 5 quokkas 6 bats 2 frilled lizards 11 rats A spectral goblin (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 142 | D:1 | Learned a level 2 spell: Searing Ray 516 | D:1 | Found a faded altar of an unknown god. 615 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1707 | D:2 | Reached skill level 1 in Translocations 1707 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2126 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2166 | D:3 | Reached skill level 1 in Fighting 2401 | D:3 | Reached XP level 5. HP: 31/33 MP: 4/9 2419 | D:3 | Found a glowing drain. 2423 | Sewer | Entered a sewer 2565 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_hothouse, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, nrook_campfire, chequers_mini_garden D:2: layout_loops_ring D:3: layout_loops_corners, gup_sewer_entry_spiral, guppyfry_early_lair_pool Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Translocations | 1 | 1.4 Fighting | 1 | 1.3 Spellcasting | 3 | 3.0 Dodging | | 2.4 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tentacles | 4 | || 4 Constrict | 4 | 4 || 8 Short sword | | 9 || 9 Cast: Magic Dart | 72 | 20 || 92 Searing Ray | | 7 || 7 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 5 | 8 || 13 Dodge: Dodged | 5 | 9 || 14 Block: Other | 5 | 4 || 9 Reflection | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2563 | 2520 | 43 | 48 | 2001 | 4 | 640.8 | Dungeon | 2421 | 2378 | 43 | 48 | 1887 | 3 | 807.0 | Sewer | 141 | 141 | 0 | 0 | 114 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1240 daAuts D:2: 900 daAuts D:3: 280 daAuts Sewer: 141 daAuts