Dungeon Crawl Stone Soup version 0.32-a0-2006-gc3173615b2 (webtiles) character file. Game seed: 11934830991526604793 30 fenri the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on Aug 5, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (1180 turns). fenri the Conjurer(Octopode Conjurer) Turns: 1180, Time: 00:02:14 Health: -1/22 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 6/6 EV: 12 Int: 22 God: Gold: 58 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Scrolls b - a scroll of blinking {unknown} d - a scroll of enchant armour {unknown} f - a scroll of noise {unknown} Potions a - a potion of magic c - 3 potions of curing {unknown} e - a potion of berserk rage {unknown} g - a potion of attraction {unknown} h - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting + Level 2.2 Dodging + Level 3.0 Stealth * Level 2.3 Spellcasting * Level 4.3 Conjurations + Level 0.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 z - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the jackal. The jackal is moderately wounded. The jackal misses you. You closely miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. You constrict the jackal. You kill the jackal! You see here a jackal corpse. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The jackal closely misses you. The adder bites you. You are poisoned. The adder poisons you! The jackal barely misses you. The adder barely misses you. There is a stone staircase leading up here. You feel sick. The jackal bites you. The jackal closely misses you. The adder bites you. You climb upwards. You feel sick. There is a stone staircase leading down here. You feel sick. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You feel sick. You feel sick. You are no longer poisoned. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... ############## .............#### ######### .##########.....# #.......# .# #.....# #.#####)# .# #.....########.#####.## .# #...h.................. .###########.S.h...........†.#.## .........#..>###@#######.###.#.## ########.###†# #.# #.# #.#... #....#.# #.# #.# #.# #.#### #.##.#.# #.# #.# ### #.# #.# #. #.#..#.###.###.# #.# #.# #.# #. #.#.##.#...)...# #.# #.# #.# #. #.#.##.#.#.##### #.# #.###.# #. #.#.##.#.#.##### #.# #.....###. #.#(##...#.....# #)# #......... You could see an adder and 2 jackals. Vanquished Creatures An adder (D:1) A dart slug (D:1) An endoplasm (D:1) 2 goblins (D:1) 5 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) 5 bats A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 1043 | D:1 | Learned a level 2 spell: Searing Ray 1115 | D:1 | Reached XP level 3. HP: 14/22 MP: 1/6 1180 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic D:2: cheibrodos_pilgrimage, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.3 Translocations | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 6 Tentacles || 3 Cast: Magic Dart || 36 Armour: Skin || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1183 | 1135 | 48 | 47 | 968 | 2 | 591.5 | Dungeon | 1183 | 1135 | 48 | 47 | 968 | 2 | 591.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts D:2: 19 daAuts