Dungeon Crawl Stone Soup version 0.32-a0-2102-gac85ce32bd (webtiles) character file. Game seed: 2924923505427495755 51 fenri the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Aug 15, 2024. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1386 turns). fenri the Conjurer(Octopode Conjurer) Turns: 1386, Time: 00:02:21 Health: 0/22 AC: 1 Str: 6 XL: 3 Next: 83% Magic: 1/6 EV: 12 Int: 22 God: Gold: 94 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . f - +0 whip (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons f - a +0 whip of venom (weapon) Scrolls b - 2 scrolls of fog {unknown} c - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of brilliance {unknown} e - a potion of invisibility {unknown} Skills: + Level 0.7 Fighting + Level 2.2 Dodging + Level 3.2 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations + Level 0.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 z - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Swiftness Air 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Airstrike Air 1% 2d(1-17) 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. You are no longer poisoned. An orc comes into view. It is wielding a +0 mace. An orc is nearby! An orc is nearby! An orc is nearby! 2 orcs come into view. The orc shouts! x2 You see here a +0 chain mail. The magic dart hits the orc. The orc is severely wounded. The magic dart hits the orc. You kill the orc! The magic dart hits the orc but does no damage. The magic dart hits the orc but does no damage. The magic dart hits the orc. The orc is lightly wounded. The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc hits you with a +0 hand axe. You are out of magic! You are out of magic! You barely miss the orc. Your grab misses the orc. You squeeze the orc. The orc is severely wounded. The orc hits you with a +0 hand axe. x2 You closely miss the orc. You grab the orc. The orc is severely wounded. You constrict the orc. The orc closely misses you. The orc misses you. You hit the orc but do no damage. The orc is poisoned. The orc is almost dead. You constrict the orc, but do no damage. The orc misses you. The orc barely misses you. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc. You kill the orc! The orc hits you with a +0 hand axe. You die... #..........#........ . #..........#........ . #..........#....#... #.#..........#....+... ###.#..........##...#... .............####>..#... .............# #...#### .........†...# ##### #.(...)@.....# ....._o......# ..............# ..............# ...)..........# ...[..#######.# .#.### .. .. You could see an orc. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 orcs (D:2) A ball python (D:2) 2 bats (D:1) 3 endoplasms 2 giant cockroaches 3 goblins (D:1) 2 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 3 frilled lizards (D:1) 2 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 555 | D:1 | Reached XP level 3. HP: 19/22 MP: 2/6 1099 | D:1 | Learned a level 2 spell: Searing Ray 1312 | D:2 | Found a glowing golden altar of the Shining One. 1386 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, supply_closet_lemuel D:2: cheibrodos_helix_gallery, layout_basic, basic_altar, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.7 Dodging | | 2.2 Spellcasting | | 2.5 Conjurations | | 4.4 Translocations | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 15 Tentacles || 8 Constrict || 6 Whip || 11 Cast: Magic Dart || 64 Armour: Skin || 18 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1386 | 1283 | 103 | 0 | 1122 | 2 | 693.0 | Dungeon | 1386 | 1283 | 103 | 0 | 1122 | 2 | 693.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 274 daAuts