Dungeon Crawl Stone Soup version 0.32-a0-2157-gcf733dc7dc (webtiles) character file. Game seed: 18113377983257880725 74 fenri the Conjurer (level 4, -4/27 (28) HPs) Began as an Octopode Conjurer on Aug 20, 2024. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (2263 turns). fenri the Conjurer(Octopode Conjurer) Turns: 2263, Time: 00:03:05 HP: -4/27 (28) AC: 1 Str: 6 XL: 4 Next: 28% MP: 5/7 EV: 12 Int: 22 God: Gold: 76 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . g - +1 short sword (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . b - amulet of magic regeneration rElec . k - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons g - a +1 short sword of speed (weapon) Jewellery b - an amulet of magic regeneration (around mantle) k - a ring of willpower (left tentacle) l - an amulet of regeneration Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of vulnerability {unknown} i - 3 scrolls of immolation {unknown} j - a scroll of enchant armour {unknown} p - a scroll of torment {unknown} Potions a - a potion of magic d - a potion of enlightenment {unknown} e - 2 potions of curing h - a potion of brilliance {unknown} m - a potion of mutation {unknown} n - 2 potions of might {unknown} o - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 2.5 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations + Level 1.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 z - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Freeze Ice 8% 1d3 13% 1 Hailstorm Conj/Ice 12% 3d6 17% 3 Frozen Ramparts Ice 4% 1d1 36% 3 Swiftness Air 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Airstrike Air 1% 2d(1-17) 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 2 gold pieces. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse You now have 76 gold pieces (gained 2). There is a stone staircase leading down here. There is a stone staircase leading down here. Key pressed, stopping explore. There is a stone staircase leading down here. You see here a +0 whip. Things that are here: a +0 short sword; a +0 scale mail; the human skeleton of Terence Crazy Yiuf shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. You open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are poisoned. The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. You feel very sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Crazy Yiuf grits, "Ghoul light eyeball!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... ##.# ##.###.# #.# ##.### #...#### ### .....###...# ##.#.......# ##### ##.#####...# #รท.)# #.#####...# #...# #.##....#.# ... ##.##.#.#### #g# ......##.#.# ##@# ##.#####...# #.## #.# #...# ##.# ##.#####)..# #.## #...(......# ##.## ...######..# #...## #.## #..# #....# ..# #..# ##..## ### #..###....# You could see Crazy Yiuf. Vanquished Creatures Terence (D:2) 3 dart slugs 3 endoplasms (D:1) 3 giant cockroaches (D:1) 6 goblins 3 hobgoblins 5 kobolds A quokka (D:1) 4 ball pythons 3 bats (D:1) 3 frilled lizards 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 368 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 622 | D:1 | Learned a level 2 spell: Searing Ray 941 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 975 | D:1 | Reached skill level 1 in Translocations 1601 | D:2 | Noticed Terence 1612 | D:2 | Killed Terence 1613 | D:2 | Reached skill level 1 in Fighting 1613 | D:2 | Reached XP level 4. HP: 18/28 MP: 1/7 1773 | D:2 | Found a runed translucent door. 1774 | D:2 | Noticed Crazy Yiuf 2263 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, chequers_avenue, skrybe_limestone_x, minivault_4, due_unseen_surprise D:2: layout_loops_ring, minmay_gold_behind_fungi, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Translocations | 1 | 1.3 Fighting | 1 | 1.1 Dodging | | 2.5 Spellcasting | | 2.3 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Tentacles | 8 | 2 || 10 Constrict | 5 | 2 || 7 Short sword | | 4 || 4 Cast: Magic Dart | 51 | 14 || 65 Searing Ray | 2 | 1 || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Skin | 14 | 3 || 17 Dodge: Dodged | 16 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2260 | 2191 | 69 | 0 | 1978 | 2 | 1130.0 | Dungeon | 2260 | 2191 | 69 | 0 | 1978 | 2 | 1130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1490 daAuts D:2: 769 daAuts