Dungeon Crawl Stone Soup version 0.32-a0-2157-gcf733dc7dc (webtiles) character file. Game seed: 17989616761126248712 212 fenri the Conjurer (level 5, -1/33 HPs) Began as an Octopode Conjurer on Aug 20, 2024. Slain by a hound (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:50 (3444 turns). fenri the Conjurer(Octopode Conjurer) Turns: 3444, Time: 00:04:51 Health: -1/33 AC: 1 Str: 6 XL: 5 Next: 90% Magic: 0/9 EV: 12 Int: 20 (23) God: Gold: 218 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . h - +0 spear (venom) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . g - amulet of faith rElec . p - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: faith @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons h - a +0 spear of venom (weapon) Jewellery g - an amulet of faith (around mantle) p - a ring of protection from cold (left tentacle) Wands n - a wand of paralysis (10) Scrolls b - 6 scrolls of identify {unknown} c - 2 scrolls of torment {unknown} e - a scroll of immolation {unknown} f - a scroll of butterflies {unknown} j - a scroll of amnesia {unknown} k - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} o - a scroll of fog {unknown} Potions a - 2 potions of magic d - a potion of lignification i - a potion of invisibility m - a potion of might {unknown} q - a potion of haste {unknown} Skills: + Level 1.5 Fighting + Level 2.8 Dodging + Level 3.6 Stealth * Level 3.2 Spellcasting * Level 4.8 Conjurations + Level 1.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 2% 2 b - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 36% 4 z - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 52% 1d6 4% 1 Apportation Tloc 18% N/A 7% 1 Sandblast Erth 6% 2d5 14% 1 Soul Splinter Necr 12% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Stone Arrow Conj/Erth 26% 3d8 16% 3 Passwall Erth 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the black bear. The black bear is poisoned. Your grab misses the black bear. The black bear is moderately wounded. The black bear bites you. The black bear claws you. x2 Casting: Iskenderun's Mystic Blast (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, very poisoned, 84% to hit) The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) A hound comes into view. The black bear bites you. The black bear misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The searing ray hits the black bear. The black bear is almost dead. The hound barks! The black bear goes berserk! You hit the black bear. The black bear looks as sick as possible! You grab the black bear. The black bear is almost dead. You constrict the black bear. You kill the black bear! The hound closely misses you. You feel your strength returning. You feel your dexterity returning. Your Spellcasting skill increases to level 3! You hit the hound. The hound is poisoned. Your grab misses the hound. The hound is lightly wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You barely miss the hound. Your grab misses the hound. The hound is moderately wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... .. #..# ... #..# .... #..# ..[.##..# ......### ......### # ##h.....# ###### #..@# ###..... #...# ....)... ##..## ........ #...# #....... #...# ##...... ##..## #....... #...# #....... ###### ##..## #....... ##....## #...# #....... You could see a hound (very poisoned). Vanquished Creatures A black bear (D:4) An orc wizard (D:3) A gnoll (D:1) An adder (D:2) A ribbon worm (D:1) A dart slug (D:3) 5 orcs 3 bats 5 endoplasms 7 giant cockroaches 5 goblins 8 hobgoblins 3 jackals (D:1) A quokka (D:2) 5 ball pythons A frilled lizard (D:1) 3 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fenri the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 337 | D:1 | Reached XP level 3. HP: 14/22 MP: 1/6 658 | D:1 | Learned a level 2 spell: Searing Ray 1373 | D:2 | Reached skill level 1 in Fighting 1373 | D:2 | Reached XP level 4. HP: 12/28 MP: 0/8 1457 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1477 | D:2 | Found a burning altar of Makhleb. 2341 | D:3 | Reached skill level 1 in Translocations 3334 | D:4 | Reached XP level 5. HP: 33/33 MP: 6/9 3436 | D:4 | Noticed a black bear 3442 | D:4 | Killed a black bear 3444 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_rooms, basic_altar, dreamdust_wishing_well D:3: layout_basic D:4: layout_cave_pods Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.5 Translocations | 1 | 1.6 Spellcasting | 3 | 3.2 Dodging | | 2.8 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 28 | 2 || 30 Tentacles | 10 | 1 || 11 Constrict | 9 | 2 || 11 Spear | | 6 || 6 Cast: Magic Dart | 55 | 31 || 86 Searing Ray | 2 | 5 || 7 Use: Potion | | 3 || 3 Armour: Skin | 21 | 23 || 44 Dodge: Dodged | 26 | 8 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3443 | 3334 | 109 | 201 | 2780 | 4 | 860.8 | Dungeon | 3443 | 3334 | 109 | 201 | 2780 | 4 | 860.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1359 daAuts D:3: 1346 daAuts D:2: 517 daAuts D:4: 220 daAuts