ferplux79 Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, 2, D:1) a +0 animal skin (9, -36, D:1) a quokka skeleton (12, -35, D:1) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 8, D:1) a +0 dagger (20, -38, D:1) a +0 dagger (20, -37, D:1) a +0 whip a kobold skeleton (22, 6, D:1) a bat corpse (skeletalised by now) (23, 10, D:1) 5 stones (25, -29, D:1) a +0 mace (25, -4, D:1) a Trismegistus Codex (25, -2, D:1) 8 stones (30, -20, D:1) a hobgoblin skeleton (35, 11, D:1) a +0 mace (36, -8, D:1) a +0 club (39, 10, D:1) a ball python corpse (skeletalised by now) (42, 8, D:1) a +0 dagger (45, -32, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (5, 14, D:2) a +0 leather armour (6, 18, D:2) a ribbon worm corpse (7, 15, D:2) a book of Scorching (7, 17, D:2) a +0 robe (9, -10, D:2) 7 stones (13, 28, D:2) a giant cockroach corpse (14, 0, D:2) a +0 club a quokka corpse (14, 29, D:2) a +0 club (16, 34, D:2) a +0 short sword (17, 5, D:2) 4 poisoned darts (24, 10, D:2) the scarf of the Journeyman {+Inv, Harm rElec Regen+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration.