feta Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, 11, D:1) a +0 dagger (15, 23, D:1) 24 stones (17, 29, D:1) a +0 robe (19, 24, D:1) a +0 club (20, 22, D:1) a +0 club (23, -5, D:1) a +0 hand axe (27, -14, D:1) a +0 dagger (28, 32, D:1) a +0 short sword (29, 14, D:1) a +1 mace of draining (30, -6, D:1) 27 sling bullets a +0 whip (30, 10, D:1) a +0 club (39, -7, D:1) a +0 club (39, 2, D:1) a +0 club (42, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 23, D:2) a +2 short sword of electrocution (5, -3, D:2) a +0 robe (7, 21, D:2) a +0 club (11, -3, D:2) a +0 ring mail (18, 19, D:2) a +1 falchion of slicing (19, 14, D:2) 25 sling bullets (22, 22, D:2) 29 bolts (37, 31, D:2) a +0 club (50, 18, D:2) a +1 helmet a +0 animal skin a +0 spear (50, 19, D:2) a +0 club a +0 hunting sling 13 stones a +0 dagger (51, 18, D:2) a +0 club (53, 18, D:2) a +0 club (55, 18, D:2) 4 stones (55, 31, D:2) a cursed +0 ring mail (58, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 11 stones (0, 1, D:3) 26 stones (5, -20, D:3) a stone a +0 hunting sling a +0 club (9, -18, D:3) a stone (10, -17, D:3) 3 stones (12, -16, D:3) a stone (23, -17, D:3) a +0 chain mail (37, -1, D:3) a +0 club (40, 13, D:3) a cursed +0 robe (51, -18, D:3) 12 stones (51, 0, D:3) a +0 whip (53, 2, D:3) a +0 club a +0 chain mail (53, 14, D:3) a cursed -2 short sword (54, 1, D:3) a +0 dagger a +0 robe (54, 2, D:3) a +0 whip (58, -9, D:3) a +0 war axe a +0 leather armour a +0 flail a +0 dagger a +0 ring mail a +0 dagger of venom Level 4 of the Dungeon [Shop] Raisogga's Assorted Antiques the +0 mace "Nyarixt" {holy, rN+} (498 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. a +0 chain mail (135 gold) a +1 hand crossbow of freezing (399 gold) a sack of spiders (600 gold) the cursed +0 chain mail of Egalitarianism {+Inv rN+++ Int-2 Dex+4} (1221 gold) It affects your intelligence (-2). It affects your dexterity (+4). It renders you almost immune to negative energy. It lets you turn invisible. It has a curse placed upon it. (0, 0, D:4) 24 stones (12, 30, D:4) a +0 spear (13, 30, D:4) 16 stones (26, 36, D:4) a +0 ring mail a +0 morningstar (28, 34, D:4) a +0 leather armour (34, 44, D:4) 23 stones (39, 9, D:4) a +0 giant spiked club Level 5 of the Dungeon (2, -9, D:5) a +0 leather armour (16, -3, D:5) a +0 chain mail (18, -12, D:5) a +0 dagger a +0 scale mail a +0 dagger (19, -11, D:5) a +0 mace a +2 leather armour of poison resistance (19, 6, D:5) 17 stones (21, -36, D:5) 23 stones (28, -26, D:5) a +0 leather armour a +0 dagger (28, -24, D:5) a +0 flail (37, -7, D:5) a +0 leather armour a +0 mace (39, -7, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon [Shop] Jiakhoyj's Antique Weapon Shoppe a +0 club (34 gold) a +3 quarterstaff (714 gold) a cursed -1 fustibalus (238 gold) a +0 long sword (119 gold) the +12 scythe of Bile {flame, rPois Str+2} (2747 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from poison. a +0 trident (119 gold) a +0 broad axe (136 gold) a +0 glaive of distortion (618 gold) a +1 flail of draining (452 gold) a +0 club (34 gold) a +0 broad axe (136 gold) a +0 scimitar (136 gold) a +0 club (34 gold) (0, 0, D:6) a +0 leather armour (0, 21, D:6) a +0 leather armour (1, -4, D:6) a +0 dagger a +0 robe (2, -16, D:6) a +0 dagger (2, -15, D:6) a +0 club a +0 glaive a +0 chain mail (2, -13, D:6) a +0 club (4, 40, D:6) a +0 leather armour (5, -13, D:6) a +0 robe (22, -6, D:6) a +0 ring mail (25, 5, D:6) 14 stones (40, 29, D:6) 13 stones (41, 22, D:6) a +0 shortbow (42, 21, D:6) a +0 robe a cursed +0 war axe (43, 18, D:6) a +0 robe a +0 hand axe (43, 20, D:6) a +0 robe a +3 dagger (45, -15, D:6) a +0 robe (48, 12, D:6) a +0 flail a +0 ring mail (48, 13, D:6) a +0 short sword a +0 ring mail (48, 15, D:6) a +0 hand axe a +2 leather armour of cold resistance (48, 16, D:6) a +0 hand axe (53, 29, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a hound corpse (1, 0, D:7) an arrow (2, -2, D:7) 2 arrows (2, 1, D:7) an arrow (2, 3, D:7) an arrow (2, 5, D:7) a +3 shortbow 4 arrows a centaur corpse