feta Level 1 of the Dungeon (1, 0, D:1) 4 stones (4, 2, D:1) a stone (9, -19, D:1) a +0 short sword (9, 31, D:1) a cursed -1 club (22, 15, D:1) 14 arrows (31, -4, D:1) a +0 club (33, 12, D:1) 23 arrows (33, 14, D:1) a +0 whip (40, 4, D:1) a +0 club (40, 13, D:1) a +0 dagger (43, -7, D:1) 21 sling bullets (45, 8, D:1) a +0 dagger (47, -12, D:1) a +0 club (51, -2, D:1) 16 stones (54, -3, D:1) 19 bolts (55, -12, D:1) a +0 club a +0 club (58, -1, D:1) a +0 dagger Level 2 of the Dungeon (6, 12, D:2) a +0 club (18, 13, D:2) a +0 ring mail (18, 18, D:2) a +0 mace (22, 9, D:2) a +0 dagger (23, 41, D:2) a +0 short sword (24, 40, D:2) a cursed -2 club (31, 42, D:2) 8 arrows (32, 55, D:2) a +0 club (33, 45, D:2) a +0 whip (34, 42, D:2) a +0 leather armour (41, 3, D:2) 17 sling bullets (51, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, -1, D:3) a +0 giant spiked club (2, 0, D:3) a +0 mace a +0 ring mail (4, 15, D:3) a +1 mace of crushing (9, 26, D:3) a +0 dagger (15, 22, D:3) a +0 quarterstaff (20, 22, D:3) a +0 short sword (20, 29, D:3) a +0 flail (21, 5, D:3) a +0 whip a +0 leather armour a +0 flail a cursed +0 leather armour a cursed +0 short sword a +0 leather armour a +0 whip (22, 30, D:3) a +0 robe a +0 dagger (23, -1, D:3) 12 bolts (23, 32, D:3) a +0 hand axe (24, 3, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 whip a +0 morningstar 16 stones a cursed +0 leather armour a +0 whip a +0 club a cursed -2 halberd a +0 flail (24, 5, D:3) a stone (25, 17, D:3) a +0 flail a +0 ring mail a +0 war axe a +0 club (25, 31, D:3) a +0 club (30, 31, D:3) 19 stones (31, 22, D:3) a +0 long sword (38, 11, D:3) a +0 club (48, 14, D:3) a +0 hand axe of electrocution Level 4 of the Dungeon (0, 0, D:4) 18 arrows (9, 7, D:4) a +0 mace (12, -16, D:4) a +0 hand axe (13, 11, D:4) a +0 ring mail (20, 3, D:4) a +0 giant spiked club a +0 hand axe a +0 leather armour (30, -18, D:4) a +0 chain mail (35, -28, D:4) a +1 falchion of protection a +0 whip a cursed -1 spear a +0 spear (36, -6, D:4) a +0 dagger (38, -5, D:4) a +0 robe a +0 dagger (38, -4, D:4) a +0 hand axe (39, -21, D:4) a +0 ring mail (47, 2, D:4) a +0 mace (47, 3, D:4) a +0 robe a +0 dagger (47, 7, D:4) a +0 hunting sling (48, -7, D:4) a cursed -2 short sword (48, 2, D:4) a +0 robe a +0 dagger (48, 3, D:4) a +0 leather armour a +1 dagger of holy wrath (52, 3, D:4) a +0 scale mail (52, 4, D:4) a +0 whip Level 5 of the Dungeon [Shop] Inla's Weapon Shop a +0 war axe (38 gold) a +1 flail of crushing (134 gold) a +0 flail (38 gold) a +4 great sword of slicing (348 gold) a +0 short sword (33 gold) a +0 vampiric spear (121 gold) 12 stones (13 gold) the +2 war axe of Valiance {elec, rPois} (328 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. a +6 hunting sling (368 gold) a +0 rapier (44 gold) (5, 23, D:5) a +0 giant club (20, 33, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 33, D:5) a +0 falchion (21, 34, D:5) a +0 scimitar a +0 chain mail (33, 7, D:5) a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour a +0 leather armour a +0 dagger a +0 robe (34, 7, D:5) a cursed +0 short sword (39, 1, D:5) 26 arrows (49, 1, D:5) a +0 dagger a cursed +0 robe (49, 2, D:5) a +2 dagger of speed a +0 robe (49, 17, D:5) a +0 whip a +0 leather armour (50, 17, D:5) a +0 whip a +0 whip a +0 leather armour a +0 trident (53, 0, D:5) a +0 dagger a +0 robe a +0 dagger (53, 14, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, 0, D:6) a +0 shortbow (25, 30, D:6) 16 bolts (26, 41, D:6) a +0 shortbow (27, 3, D:6) a +0 robe (29, -6, D:6) a +0 giant spiked club (30, -6, D:6) a +0 short sword (34, -16, D:6) a +0 robe (36, -15, D:6) a +0 robe (39, 17, D:6) a +0 spear (41, 19, D:6) a +0 whip (42, 29, D:6) 15 bolts (43, 17, D:6) a +0 club a cursed +0 robe (44, 16, D:6) a +0 flail (44, 17, D:6) a +0 halberd (45, 19, D:6) a +0 whip a +0 whip a +0 robe (51, 2, D:6) 18 stones Level 7 of the Dungeon (1, -1, D:7) a +0 giant club (6, -26, D:7) a +0 mace (10, -28, D:7) a +0 spear (12, 7, D:7) a +0 dagger (13, -41, D:7) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (14, 0, D:7) 19 sling bullets (18, -5, D:7) a +0 club (18, -4, D:7) a +0 whip a +0 robe a +0 giant club (34, -15, D:7) a +0 scale mail (35, 9, D:7) 14 stones (37, 10, D:7) a +0 broad axe (46, -39, D:7) a cursed -2 club (46, -33, D:7) a +0 dagger a +0 ring mail (56, -32, D:7) a +0 rapier (58, 3, D:7) a +0 trident (58, 4, D:7) a +0 giant club (59, 4, D:7) 21 stones Level 8 of the Dungeon (5, 7, D:8) a +0 giant club (7, -8, D:8) 17 bolts (10, 7, D:8) a +0 dagger a +0 robe (11, 7, D:8) a +0 whip a +0 leather armour (13, -4, D:8) a +0 giant club a +0 shortbow a +0 whip a stone a +0 mace a +0 scale mail a cursed -2 ring of slaying (14, -33, D:8) 30 stones (18, 10, D:8) a +0 leather armour (18, 11, D:8) a +0 falchion (22, -14, D:8) a +0 ring mail (28, -16, D:8) a +0 giant club (28, -15, D:8) a +0 hand axe a +1 ring mail of poison resistance (30, -17, D:8) a +0 chain mail a +0 scimitar (32, -27, D:8) a +0 giant club (39, -6, D:8) the +2 great sword of the Warrior {flame, rElec rC+ Int+7 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. the +1 ring mail of the Pink Corner {+Blink rC+ Int-2} It affects your intelligence (-2). It protects you from cold. It lets you blink. (47, -6, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 12 stones (16, -29, D:9) a +0 dagger a +0 dagger a +0 robe a +0 trident a +0 plate armour (16, -28, D:9) a +0 scale mail (17, -46, D:9) a +0 halberd (25, -36, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe of fire resistance (28, -44, D:9) a +0 shortbow (36, -35, D:9) a +0 hand axe (49, -34, D:9) a +0 giant club (56, -5, D:9) a +0 leather armour Level 11 of the Dungeon (18, -3, D:11) a +0 plate armour (22, 0, D:11) a +0 giant spiked club a +0 giant spiked club 3 large rocks (23, 1, D:11) 3 large rocks (24, 33, D:11) 17 poisoned needles (26, 1, D:11) 11 stones (28, 12, D:11) 2 potions of berserk rage an uncursed ring of teleportation 2 scrolls of teleportation 6 scrolls of blinking 2 potions of haste a scroll of noise 3 potions of degeneration Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 dagger a +0 robe a +0 club a +0 club a +0 ring mail a +0 war axe a cursed +0 leather armour a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe 5 tomahawks a +0 plate armour (1, -1, D:12) a +0 flail a +0 leather armour a tomahawk (3, -18, D:12) a +0 robe the Ecumenical Temple an ice cave (0, 0, IceCv) a polar bear skeleton (1, -9, IceCv) a wolf skeleton (2, -7, IceCv) a polar bear skeleton (5, 2, IceCv) a wolf skeleton (7, 4, IceCv) a potion of berserk rage (8, 5, IceCv) 10 stones