feta the Dungeon (0, 0, D) a +1 glaive of venom (unseen) (0, 1, D) 2 arrows (0, 5, D) an arrow (1, -11, D) an uncursed staff of energy (1, -10, D) a crystal ball of energy (1, -9, D) a +0 long sword (1, -1, D) a +0 long sword (unseen) (1, 1, D) 4 arrows (1, 3, D) a +0 longbow (unseen) (2, -28, D) the cursed +1 war axe of Classification {antimagic, rElec MP-9 Int+3 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (-9). It has a curse placed upon it. (2, -27, D) a +4 plate armour of cold resistance (2, -11, D) a book of Death (2, -10, D) the +8 hand crossbow "Naonn" {velocity, rN+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. (2, -9, D) the +4 ring mail of the Spider Nest {+Blink MR+++ rCorr Dex-3} It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you blink. It provides partial protection from all sources of acid and corrosion. (2, -3, D) a +0 rapier (unseen) (2, -2, D) a +0 scimitar (unseen) (2, -1, D) a +0 short sword (unseen) (2, 0, D) a +0 longbow a +0 short sword 28 arrows a +1 leather armour of magic resistance an elf corpse (skeletalised by now) (2, 1, D) a +0 longbow (unseen) (2, 2, D) 7 arrows (2, 3, D) a +0 short sword (unseen) (3, -47, D) the Reference Book on Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Freezing Cloud Conjuration/Ice/Air 6 c - Conjure Ball Lightning Conjuration/Air 6 (3, -46, D) an uncursed staff of conjuration (3, -45, D) the +6 dagger of Yxaena {venom, Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). (3, -29, D) the +10 trident "Beastbane" {distort, MR+ Str-4 Int+4 Dex+6} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (-4). It affects your intelligence (+4). It affects your dexterity (+6). It affects your resistance to hostile enchantments. (3, -28, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (3, -17, D) a +4 vampiric battleaxe (3, -16, D) a +0 battleaxe of freezing 4 scrolls of enchant weapon (3, -15, D) a +4 dire flail of draining (3, -11, D) an uncursed staff of death (3, -10, D) a +0 leather armour (3, -9, D) an uncursed staff of earth (3, -4, D) the +2 mace "Fiefu" {holy, Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). a +0 chain mail (3, -2, D) a +0 longbow (unseen) (3, -1, D) 7 arrows (3, 0, D) 2 arrows (3, 2, D) a +9 trident (still there?) a +0 dagger (still there?) (3, 3, D) a +0 rapier (unseen) (3, 4, D) an arrow (3, 5, D) a +1 scimitar of holy wrath (4, -59, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -58, D) a +5 lajatang (4, -57, D) a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, -47, D) a book of Clouds (4, -45, D) a book of Party Tricks (4, -29, D) an uncursed staff of fire (4, -28, D) the +6 dagger of Focrec {speed, rC+ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from cold. (4, -16, D) the +8 battleaxe of Sin {chop, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (4, -11, D) a +0 dagger (4, -10, D) a book of Minor Magic (4, -9, D) a phial of floods (4, -4, D) a +2 dagger of venom a +0 shortbow 7 arrows a +0 leather armour (4, -2, D) a +0 flail of crushing (unseen) (4, -1, D) a +0 longbow 29 arrows a +0 leather armour a +0 scimitar a +0 ring mail an elf corpse (skeletalised by now) (5, -59, D) a +5 quick blade a +5 rapier a +5 dagger (5, -58, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -57, D) a +5 bardiche a +5 demon trident (5, -56, D) a +5 battleaxe a +5 broad axe (5, -54, D) a +3 shield a +3 buckler (5, -53, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -47, D) a +0 hunting sling of flaming (5, -40, D) a +3 battleaxe (unseen) (5, -38, D) a +0 long sword (5, -29, D) the ring "Umaicoum" {*Slow rN+ MR+ Int+5} [ring of protection from magic] It affects your intelligence (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (5, -28, D) an uncursed staff of death (5, -27, D) an uncursed staff of fire (5, -17, D) a +1 battleaxe of freezing (5, -16, D) a +0 battleaxe of freezing a +0 battleaxe of freezing (5, -15, D) a +1 battleaxe of freezing (5, -11, D) a Grand Grimoire (5, -10, D) Lehudib's Disquisition on Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Venom Bolt Conjuration/Poison 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Orb of Destruction Conjuration 7 (5, -4, D) a +0 rapier (unseen) (5, -3, D) the +9 demon whip of the Coin {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). (5, -2, D) a +0 short sword a +0 shortbow 21 arrows a +0 leather armour (5, -1, D) a +0 rapier (still there?) a +0 long sword (still there?) (6, -47, D) a book of the Tempests (6, -45, D) a lightning rod (4/4) (6, -39, D) a +0 robe (6, -29, D) a +5 vampiric hand axe (6, -28, D) an uncursed ring of flight (6, -27, D) a +1 plate armour of cold resistance (6, -10, D) a +0 dagger (6, -9, D) a +0 leather armour (6, -6, D) a +0 short sword of distortion (unseen) (6, -5, D) a +1 short sword of electrocution (unseen) (6, -4, D) a cursed +0 longbow (unseen) (6, -3, D) a +0 short sword (6, -1, D) a +2 morningstar of protection 2 arrows (6, 1, D) a +0 shortbow (6, 2, D) a +0 scale mail a +0 short sword (6, 3, D) a +5 mace of protection (7, -45, D) a +1 short sword of speed (7, -37, D) a +2 mace of draining a +2 robe of positive energy (7, -29, D) a lamp of fire (7, -28, D) a crystal ball of energy (7, -27, D) a +3 amulet of reflection (7, -11, D) an uncursed staff of earth (7, -9, D) an uncursed staff of wizardry (7, -5, D) a +2 short sword of electrocution (unseen) (7, -4, D) a +0 mace of crushing a +0 shortbow 14 arrows a +0 leather armour an elf corpse (skeletalised by now) (8, -46, D) a +1 long sword of venom (8, -29, D) a +2 battleaxe of freezing (8, -28, D) a +4 great sword of protection (8, -27, D) a +1 robe of positive energy (8, -11, D) a book of Party Tricks (8, -10, D) a +0 short sword (8, -9, D) a +0 short sword (8, -2, D) a +0 leather armour (8, 5, D) a +2 executioner's axe of flaming (9, -47, D) a +1 falchion of slicing (9, -45, D) a phial of floods (9, -29, D) an uncursed ring of stealth (9, -28, D) a fan of gales (9, -27, D) a +1 battleaxe of freezing (9, -11, D) a +0 dagger (9, -10, D) a +3 shortbow of flaming (9, -9, D) a book of Fire (9, 1, D) an arrow (10, -47, D) a +0 trident of piercing (10, -46, D) a +4 scale mail of poison resistance (10, -45, D) a book of Flames (10, -40, D) a +0 morningstar of draining (unseen) (10, -29, D) a +1 short sword of venom (10, -28, D) a cursed staff of energy (10, -27, D) a +0 battleaxe of freezing (10, -10, D) a +0 rapier (11, -60, D) an uncursed staff of energy a +0 war axe a +3 large shield a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -57, D) a crystal ball of energy (11, -47, D) a crystal ball of energy (11, -46, D) a fan of gales (11, -45, D) the +0 hand axe of feta's Imminent Death {chop, *Contam rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. It causes magical contamination when unequipped. (11, -29, D) a +0 falchion of electrocution (11, -27, D) an uncursed staff of summoning (11, -11, D) a crystal ball of energy (11, -10, D) a +0 dagger (11, -9, D) the Volume of the Ass Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Deflect Missiles Charms/Air 6 e - Ozocubu's Refrigeration Ice 6 (12, -60, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -47, D) a phial of floods (12, -46, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (12, -45, D) a +1 ring mail of poison resistance (12, -29, D) a lightning rod (4/4) (12, -27, D) the cursed +1 flail of Collusion {freeze, Int+2 SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (12, -11, D) a lamp of fire (12, -9, D) an uncursed staff of conjuration (13, -47, D) the cursed +3 hunting sling "Killer Bee's Regret" {velocity, *Slow Dex+4} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). It may slow you when you take damage. It has a curse placed upon it. (13, -45, D) a +1 war axe of draining (13, -28, D) a fan of gales (13, -27, D) an uncursed staff of wizardry (13, -11, D) the Papyrus of Fiery Poison Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Poisonous Vapours Poison/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Inner Flame Hexes/Fire 3 f - Olgreb's Toxic Radiance Poison 4 g - Fireball Conjuration/Fire 5 (13, -10, D) an uncursed staff of power (14, -29, D) a +2 plate armour of cold resistance (14, -28, D) the +2 hand axe "Qown" {flame, *Contam rElec Str+4 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. It causes magical contamination when unequipped. (14, -27, D) a +1 quarterstaff of crushing (14, -10, D) the Guide on the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Lightning Spire Summoning/Air 4 (14, -9, D) a +0 rapier (15, -10, D) a +0 dagger (19, -13, D) a +1 falchion of electrocution (19, -12, D) a +2 leather armour of magic resistance (20, -60, D) an uncursed staff of conjuration (20, -45, D) a +3 shortbow of flaming (20, -44, D) an uncursed staff of air (20, -29, D) a +1 scale mail of fire resistance (20, -28, D) the +10 morningstar of Causality {flame, *Drain rN+++ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. (20, -12, D) a +3 ring of strength (20, -11, D) a +1 leather armour of poison resistance (21, -61, D) a +4 hunting sling of velocity (21, -55, D) a +1 battleaxe of freezing a +0 battleaxe of freezing (21, -45, D) a lamp of fire (21, -44, D) Lemioro's Incunabulum of Black Arts and Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Agony Necromancy 5 e - Death Channel Necromancy 6 (21, -36, D) +0 shadow dragon scales (unseen) (21, -29, D) a +2 hand crossbow of freezing (21, -28, D) a book of the Tempests (21, -12, D) a manual of Short Blades (21, -11, D) +1 fire dragon scales (22, -61, D) a +2 shortbow of flaming (22, -45, D) a fan of gales (22, -44, D) Wiluurr's Guide on Stolen Souls and the Glacier Spells Type Level a - Pain Necromancy 1 b - Animate Dead Necromancy 4 c - Excruciating Wounds Charms/Necromancy 5 d - Simulacrum Ice/Necromancy 6 (22, -36, D) +0 shadow dragon scales +0 shadow dragon scales (22, -29, D) a +2 ring mail of fire resistance (22, -28, D) an uncursed ring of stealth (22, -27, D) a book of Death (22, -26, D) a +0 trident (22, -13, D) an uncursed ring of resist corrosion a +1 short sword of speed (22, -11, D) the ring "Letott" {+Fly rC+ MR+ Str-2 Stlth-} [ring of attention] It affects your strength (-2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. (23, -61, D) a book of Conjurations a +2 war axe of flaming (23, -45, D) the amulet "Booxol" {Spirit Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). a +1 ring of evasion an uncursed ring of poison resistance (23, -44, D) the +7 mace of Lesmaute {crush, rN+ Int+4 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. (23, -29, D) a +0 short sword (23, -27, D) an uncursed staff of poison (23, -24, D) a +0 war axe (23, -12, D) a +2 halberd of chopping (23, -11, D) an uncursed staff of fire (24, -61, D) a +1 whip of venom (24, -60, D) a +2 scimitar of distortion (24, -59, D) 8 boomerangs 21 javelins 11 silver javelins (24, -45, D) a book of Alchemy (24, -44, D) a Fen Folio (24, -43, D) a +4 trident of piercing (24, -29, D) a +0 glaive (24, -28, D) a +0 whip (24, -26, D) a +0 morningstar (unseen) (24, -13, D) the +6 dagger "Queli" {drain, Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). a +2 battleaxe of venom (24, -11, D) the cursed +2 war axe of Vanity {chop, +Rage MR+ Str+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (25, -62, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. 1023 bolts (25, -61, D) a book of Annihilations (25, -60, D) the +9 swamp dragon scales of Sairchiyc {*Corrode rElec rPois MR+++ Str-2} It affects your strength (-2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (25, -56, D) a +1 battleaxe of freezing (25, -45, D) a book of Summonings (25, -44, D) a +1 robe of fire resistance (25, -29, D) a +0 short sword (25, -28, D) a +0 hunting sling of freezing (25, -23, D) a +2 ring of dexterity an uncursed amulet of the acrobat an uncursed amulet of harm a +6 ring of strength a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). the amulet "Jimogonk" {Reflect rElec rC- Str+4 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It affects your SH (+5). a +0 halberd (25, -13, D) an uncursed staff of earth (25, -11, D) the +0 buckler of Jahigoic {rF+} It protects you from fire. (26, -61, D) a crystal ball of energy (26, -60, D) the Volume of Poisonous Evil Magic Spells Type Level a - Pain Necromancy 1 b - Poisonous Vapours Poison/Air 2 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Agony Necromancy 5 e - Simulacrum Ice/Necromancy 6 (26, -44, D) the cursed +1 quarterstaff of Irritation {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It has a curse placed upon it. (26, -43, D) an uncursed staff of air (26, -29, D) a cursed staff of cold (26, -28, D) a +2 leather armour of fire resistance (26, -27, D) a +0 mace (26, -24, D) a +0 long sword (26, -23, D) a +0 battleaxe a cursed -2 scimitar a +0 long sword a +0 war axe a +0 short sword a +3 flail of crushing (26, -22, D) a +0 dagger (still there?) a +0 dire flail (still there?) (26, -21, D) a +0 dire flail (26, -13, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. a lightning rod (4/4) (26, -12, D) the cursed +0 scale mail of the Turtledove {Int+4} (still there?) It affects your intelligence (+4). It has a curse placed upon it. 4 potions of haste (still there?) (27, -61, D) a +2 mace of protection (27, -60, D) a book of Frost (27, -45, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (27, -44, D) a +0 plate armour of magic resistance (27, -28, D) a +0 short sword (27, -27, D) a +0 mace (27, -24, D) the +6 halberd of Fortitude {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 long sword (27, -23, D) a +0 long sword (still there?) a +0 mace (still there?) (27, -13, D) a phial of floods (28, -61, D) a cursed staff of earth (28, -60, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (28, -45, D) a +0 falchion of holy wrath (28, -44, D) an uncursed staff of fire (28, -28, D) a book of Flames (28, -27, D) a book of Debilitation (28, -26, D) a +0 dire flail (unseen) (28, -25, D) a +0 great sword of holy wrath (28, -24, D) a +0 glaive (28, -23, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 war axe a +0 mace a +0 dire flail (28, -22, D) a +1 rapier of venom (still there?) the +7 quarterstaff of Invincibility {antimagic, rN+ Str+2 Stlth+} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It protects you from negative energy. It makes you more stealthy. (28, -13, D) a book of Alchemy a book of Battle (28, -12, D) a cursed staff of energy (28, -11, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. an uncursed ring of positive energy a cursed amulet of inaccuracy (29, -61, D) a +1 shortbow of velocity (29, -60, D) a +5 flail of venom (29, -44, D) the Disquisition on Helpful Black Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Spectral Weapon Hexes/Charms 3 c - Excruciating Wounds Charms/Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Simulacrum Ice/Necromancy 6 (29, -29, D) the +3 acid dragon scales "Teicisk" {rCorr Dex+2} It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. (29, -28, D) an uncursed staff of summoning (29, -13, D) the ring "Utolod" {Ice rElec rPois MP-9 Int+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). (29, -12, D) the Reference Book on Aid Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Swiftness Charms/Air 2 d - Ozocubu's Armour Charms/Ice 3 e - Deflect Missiles Charms/Air 6 (30, -61, D) a +0 dagger of flaming (30, -60, D) a +4 giant club (30, -45, D) a +0 hand crossbow of flaming (30, -44, D) a +4 great mace of holy wrath (30, -29, D) a crystal ball of energy (30, -28, D) a +2 leather armour of cold resistance (30, -13, D) a +3 whip of pain (31, -12, D) the cursed +1 quick blade of the Mushroom {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. a +1 scale mail of fire resistance (31, -11, D) a +2 ring mail of cold resistance (32, -13, D) a crystal ball of energy (32, -12, D) a +1 antimagic quarterstaff (32, -11, D) a +2 bardiche of venom (33, -12, D) the +4 chain mail of Engorar {+Inv Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. It lets you turn invisible. (33, -11, D) the +8 longbow of Gehenna {freeze, Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). (34, -13, D) a +2 lajatang of speed (34, -12, D) an uncursed staff of wizardry (34, -11, D) a book of Minor Magic (35, -13, D) the +5 hand axe "Halonix" {antimagic, *Contam *Rage +Fly Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you fly. It may make you go berserk in combat. It causes magical contamination when unequipped. It makes you more stealthy. (35, -12, D) a lamp of fire (35, -11, D) a book of Ice (36, -61, D) the +8 hunting sling of Turmoil {venom, rElec MR- Int+7} It poisons the ammo it fires. It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. (36, -47, D) a +1 scale mail of magic resistance (36, -46, D) a +0 rapier of draining (36, -33, D) the Disquisition on the Supportive Rocks Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Call Canine Familiar Summoning 3 d - Recall Summoning/Translocation 3 e - Shatter Earth 9 (36, -29, D) the cursed +2 glaive "Gitat" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It has a curse placed upon it. a +0 chain mail (36, -28, D) a +0 broad axe a +0 chain mail (37, -59, D) a +1 ring of protection (37, -57, D) the +11 long sword "Luismur" {protect, Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). (37, -47, D) a +2 robe of cold resistance (37, -46, D) a cursed ring of flight (37, -33, D) a lamp of fire (37, -32, D) a +0 battleaxe (37, -30, D) a +0 great mace (unseen) (37, -29, D) a +0 great sword a +0 plate armour a +0 great mace a +0 chain mail (37, -28, D) a +0 broad axe a +3 plate armour a +0 shield 4 scrolls of enchant weapon (38, -61, D) a +2 robe of magic resistance (38, -60, D) a lightning rod (4/4) a fan of gales (38, -47, D) a Young Poisoner's Handbook (38, -46, D) the ring of Pegg {*Drain rPois rCorr Str+6 Int-4} [ring of resist corrosion] It affects your strength (+6). It affects your intelligence (-4). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. (38, -39, D) a +1 battleaxe of freezing (38, -32, D) an uncursed amulet of guardian spirit (38, -30, D) a +3 bardiche a cursed +0 chain mail (38, -29, D) a +0 dire flail a +0 chain mail (38, -28, D) +0 shadow dragon scales a +0 battleaxe a cursed +0 chain mail 5 large rocks (39, -60, D) an uncursed staff of cold (39, -47, D) a crystal ball of energy (39, -39, D) a +6 long sword of holy wrath (unseen) (39, -38, D) +0 ice dragon scales a +0 battleaxe of freezing a +0 battleaxe of freezing (39, -33, D) a +1 flail of crushing (39, -32, D) +2 shadow dragon scales (39, -29, D) a +0 bardiche a +0 plate armour a +0 battleaxe a +0 plate armour (39, -28, D) a cursed -3 battleaxe (unseen) (39, -27, D) a +0 battleaxe (unseen) (40, -62, D) the cursed ring "Plog" {rC+ Int-3 Dex+3} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (40, -61, D) a +2 plate armour of cold resistance (40, -59, D) an uncursed staff of cold (40, -47, D) the Guide on Displaced Execration Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Recall Summoning/Translocation 3 c - Passage of Golubria Translocation 4 d - Summon Mana Viper Hexes/Summoning 5 e - Darkness Hexes 6 (40, -46, D) a +2 mace of holy wrath (40, -33, D) the cursed +1 short sword of the Curious Runes {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, -32, D) a +0 pair of gloves of dexterity (40, -30, D) a +0 arbalest (unseen) (40, -29, D) a +2 battleaxe (unseen) (41, -61, D) a book of Geomancy (41, -47, D) a +0 battleaxe of freezing (41, -46, D) the +0 plate armour of the Land of Plenty {Int+2} It affects your intelligence (+2). (41, -32, D) a book of Flames (41, -11, D) the +7 falchion "Afewap" {flame, +Rage rElec rPois MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. (41, 5, D) 25 sling bullets (unseen) (42, -61, D) the +9 hand crossbow "Taka" {venom, rElec MR++ Str+2 Int-3} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (42, -60, D) an uncursed staff of wizardry 1106 arrows (42, -46, D) a +2 plate armour of cold resistance (42, -33, D) an uncursed staff of cold (42, -32, D) the Incunabulum of Combat Magic and the Traveller Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Throw Frost Conjuration/Ice 2 d - Force Lance Conjuration/Translocation 4 e - Irradiate Conjuration/Transmutation 5 (42, 5, D) a +0 chain mail (unseen) (43, -61, D) the Grimoire of Battle Magic Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Throw Icicle Conjuration/Ice 4 c - Irradiate Conjuration/Transmutation 5 d - Spellforged Servitor Conjuration/Summoning 7 (43, -60, D) a +1 shortbow of velocity (43, -47, D) a cursed ring of poison resistance (43, -46, D) an uncursed staff of wizardry (43, -33, D) the +2 dire flail of Fedhas's Whim {crush, *Noise MR++ Int+3 Dex-2} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It may make noises in combat. (43, -11, D) a +0 quarterstaff (43, -1, D) a +1 war axe (unseen) (43, 5, D) an uncursed ring of resist corrosion (44, -46, D) a +0 spear of venom (44, -33, D) an uncursed staff of wizardry (44, -32, D) a lightning rod (4/4) (44, -11, D) a +2 vampiric dagger (45, -33, D) a +2 broad axe of chopping (45, -11, D) a book of Dreams (45, 0, D) 2 sling bullets (45, 5, D) a +1 longbow of flaming (46, -11, D) a +3 long sword of holy wrath (unseen) (46, -10, D) a sack of spiders (46, -4, D) a +1 buckler of reflection (46, 5, D) a sling bullet (unseen) (47, -11, D) a +4 quarterstaff of chaos (unseen) (47, -10, D) a phantom mirror (47, -2, D) the +10 trident "Kesmeil" {drain, +Inv rElec rC-} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. (unseen) (47, 1, D) the +4 faerie dragon scales {rElec rCorr Dex+2} It affects your dexterity (+2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (47, 3, D) the ring of Jyrog {rF+ Stlth+} [ring of stealth] It protects you from fire. It makes you more stealthy. (unseen) (47, 4, D) a scroll of holy word (unseen) (47, 5, D) 10 arrows (still there?) an arrow (still there?) 5 sling bullets (still there?) (48, -11, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (unseen) (48, -10, D) a book of the Sky (48, -3, D) 10 large rocks (unseen) (48, 3, D) the tengu corpse of Sojobo (48, 5, D) an arrow (49, -11, D) a +4 falchion of holy wrath (49, -8, D) a +2 great sword of holy wrath (unseen) (49, -2, D) a +4 vampiric demon whip (unseen) (49, 3, D) a +0 war axe (unseen) (49, 4, D) 10 arrows (50, -60, D) an uncursed ring of fire (50, -49, D) a +0 trident (50, -40, D) a +0 spear a +0 leather armour the +7 short sword of Sloth {holy, rC- Str+5 Int-2 Dex+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your intelligence (-2). It affects your dexterity (+9). It makes you vulnerable to cold. a +0 trident the cursed +1 robe of Wrong Decisions {rF+ Str+2} It affects your strength (+2). It protects you from fire. It has a curse placed upon it. (50, -37, D) 4 potions of haste (50, -25, D) the Guide on Frigorific Flight Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Lightning Bolt Conjuration/Air 5 c - Metabolic Englaciation Hexes/Ice 5 d - Simulacrum Ice/Necromancy 6 (50, -24, D) a +2 leather armour of cold resistance (50, -11, D) an uncursed staff of summoning (51, -61, D) a +1 hand axe of venom (51, -60, D) the cursed +0 helmet of Omission {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (51, -41, D) a +2 rapier of venom a +0 robe (51, -40, D) a cursed -2 trident a +4 spear of venom a +0 leather armour (51, -36, D) a fan of gales (51, -25, D) a +2 longbow of freezing (51, -24, D) the cursed +1 hand crossbow of Havoc {flame, rF+ Str-2 Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your dexterity (+3). It protects you from fire. It lets you see invisible. It has a curse placed upon it. (51, 4, D) an arrow (52, -61, D) a lamp of fire (52, -60, D) a +3 ring of dexterity (52, -56, D) a +0 halberd (52, -55, D) a +0 spear the cursed +0 robe "Mubolumn" {Str+3 Int+6} It affects your strength (+3). It affects your intelligence (+6). It has a curse placed upon it. (52, -54, D) the cursed +2 dagger of Wrongful Imprisonment {pain, rElec rC+ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +0 scimitar a +0 robe a +0 robe (52, -53, D) a +0 short sword a +0 robe a +0 shield (52, -49, D) a cursed ring of attention (52, -42, D) a +0 rapier of venom (unseen) (52, -40, D) a +0 trident 3 potions of haste (52, -37, D) a +2 halberd of distortion (52, -36, D) a +3 dagger of venom (52, -24, D) a +4 scimitar of holy wrath (52, -11, D) a +2 large shield (unseen) (53, -61, D) a +1 longbow of freezing (53, -49, D) a book of Burglary (53, -48, D) an uncursed staff of wizardry an uncursed staff of power an uncursed staff of wizardry an uncursed staff of wizardry (53, -37, D) a +3 longbow of flaming (53, -25, D) the cursed +2 rapier of Qeucrige {pierce, +Blink} It inflicts extra damage upon your enemies. It lets you blink. It has a curse placed upon it. (53, -24, D) an uncursed amulet of regeneration a +2 ring of strength (53, -11, D) a +0 war axe of venom (53, -3, D) a +4 executioner's axe of pain (unseen) (54, -61, D) a +4 chain mail of fire resistance (54, -37, D) a +2 robe of cold resistance (54, -36, D) the +1 ring mail of Nonugree {rN+} It protects you from negative energy. (54, -24, D) a +2 quarterstaff of speed (54, -11, D) an uncursed staff of energy (54, 2, D) a +5 war axe of freezing (unseen) (55, -61, D) a fan of gales (55, -60, D) a +0 spear (55, -37, D) a +4 vampiric broad axe (55, -36, D) a book of Cantrips (55, -11, D) a +4 quarterstaff of protection (56, -61, D) a crystal ball of energy (56, -49, D) the Compendium of Cankerous Malediction Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Poisonous Vapours Poison/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Cause Fear Hexes 4 e - Leda's Liquefaction Hexes/Earth 4 (56, -37, D) a +0 short sword of flaming (60, -25, D) a fan of gales (60, -24, D) a book of the Warp a +0 dagger the +3 scale mail "Liogeptu" {Str+5 Stlth-} It affects your strength (+5). It makes you less stealthy. (60, -22, D) a +0 robe (61, -23, D) a +1 lajatang of protection a +0 robe (61, -22, D) a +0 whip of flaming (61, -21, D) a +0 hat (61, -20, D) the +2 battleaxe of Impatience {chop, Str+3 Int+7} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+7). (62, -61, D) a +2 glaive of freezing (62, -53, D) a +2 falchion of freezing (62, -45, D) a book of Ice (62, -40, D) a +2 bardiche a +0 plate armour (62, -33, D) a +0 shortbow (62, -24, D) a +0 animal skin a +1 spear (62, -22, D) a +0 robe (62, -21, D) a +0 short sword a +0 scale mail (62, -20, D) a +0 dagger a +0 robe (63, -61, D) a +3 leather armour of fire resistance (63, -60, D) the +2 ring mail of Ruxkir {*Drain *Slow rPois Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from poison. It causes draining when unequipped. It may slow you when you take damage. (63, -53, D) a +1 dagger of speed (63, -52, D) the +8 falchion "Diapitugh" {chaos, rN+} Each time it hits an enemy it has a different, random effect. It protects you from negative energy. (63, -45, D) a +2 plate armour of cold resistance (63, -44, D) a +3 dagger of venom (63, -38, D) a +0 great mace a cursed -2 chain mail (63, -35, D) a +0 short sword of speed a +0 shortbow (63, -33, D) a +0 arbalest (63, -32, D) a large rock (64, -61, D) the Catalogue of the Creative Blaze Spells Type Level a - Summon Butterflies Summoning 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Fire Conjuration/Fire 6 d - Ignition Fire 8 (64, -53, D) a +3 dagger of holy wrath (64, -45, D) a +2 ring mail of magic resistance (64, -40, D) a +0 spear a +0 robe (64, -34, D) a +1 broad axe of venom a +0 shortbow a +0 shortbow the +0 pair of boots of Too Many Cooks {Str+2} It affects your strength (+2). (64, -32, D) a +0 shortbow (64, -28, D) 3 large rocks (64, -25, D) a book of Maledictions (64, -24, D) Roxanne's Handbook of Transmigration Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Ice Form Ice/Transmutation 4 c - Statue Form Transmutation/Earth 6 d - Hydra Form Transmutation 6 a cursed -3 ring of dexterity (65, -39, D) a +0 great mace a +0 chain mail (65, -32, D) 3 large rocks (70, -50, D) a +0 dagger a +0 robe (70, -25, D) the +1 scale mail of Hepliaklqana's Wrath {MR+} It affects your resistance to hostile enchantments. (71, -53, D) a +2 quarterstaff of protection (71, -52, D) a book of Death (71, -48, D) a +0 long sword a +0 plate armour (71, -25, D) a +0 falchion of draining (71, -24, D) the Volume of Hurtful Enhancements Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lightning Bolt Conjuration/Air 5 e - Spellforged Servitor Conjuration/Summoning 7 (72, -50, D) a +0 trident a +0 robe (72, -42, D) a +0 glaive (72, -34, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (72, -25, D) an uncursed ring of magical power a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of flight an uncursed amulet of regeneration the ring "Yddypluf" {Wiz Str+2 Int+3 Dex+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+3). (72, -24, D) an uncursed staff of energy an uncursed staff of air an uncursed staff of air an uncursed staff of cold an uncursed staff of wizardry an uncursed staff of conjuration an uncursed staff of summoning (73, -52, D) a lightning rod (4/4) (73, -45, D) the +2 leather armour of Music {rCorr Int+4} It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. (73, -44, D) a +0 long sword of holy wrath a +0 flail (73, -34, D) the cursed +1 leather armour of Piydivej {-Tele rElec Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (73, -25, D) the +0 robe of Devotion {Dex+4} It affects your dexterity (+4). (73, -24, D) a book of Party Tricks (still there?) a book of Party Tricks (still there?) (74, -60, D) an uncursed amulet of rage (74, -58, D) a +0 short sword (74, -45, D) the +2 robe of Duty {+Blink} It lets you blink. (74, -44, D) a +0 short sword (74, -24, D) a +0 flail of crushing (75, -58, D) a +0 mace (76, -60, D) a book of Summonings