feta the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +0 war axe a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (57, 43, D) a moth of wrath corpse (59, 36, D) a +0 hand axe of electrocution (59, 37, D) a +0 broad axe of venom (60, 36, D) a +3 giant spiked club (60, 37, D) a +3 chain mail of magic resistance (61, 11, D) a +0 morningstar (61, 16, D) the +1 leather armour "Qauh" {MR+ Dex+8} It affects your dexterity (+8). It affects your resistance to hostile enchantments. (61, 26, D) an uncursed staff of fire an uncursed staff of fire a cursed staff of cold an uncursed staff of earth a +0 pair of gloves of dexterity an uncursed staff of cold (61, 29, D) a large rock a cyclops skeleton (61, 30, D) a +6 rapier of holy wrath a merfolk skeleton (61, 36, D) a +2 morningstar of crushing (61, 37, D) an uncursed staff of air (62, 9, D) a +0 hand axe of distortion (62, 10, D) a +0 hand axe (62, 16, D) a +1 robe of resistance (62, 29, D) a +0 trident (62, 31, D) a large rock (62, 36, D) a lamp of fire (inert) (62, 37, D) a +4 giant club (62, 41, D) a hornet corpse (63, 10, D) a +0 great sword of slicing (63, 17, D) a +0 long sword of holy wrath (63, 26, D) a +0 trident (63, 29, D) a +0 trident a +0 hand crossbow of freezing (63, 30, D) a +0 trident (63, 31, D) a large rock (63, 36, D) a +1 double sword of holy wrath (63, 37, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (64, 16, D) a +2 buckler of reflection (64, 17, D) a +1 helmet of intelligence (64, 26, D) a +0 trident (64, 27, D) a +1 dagger of holy wrath (64, 30, D) a +1 flail of holy wrath a hippogriff skeleton (68, 0, D) a lightning rod (4/4) (68, 2, D) a +0 dagger a +0 robe a +0 flail (69, 0, D) a +1 scale mail of cold resistance (69, 2, D) a +0 dagger a +0 robe (70, 9, D) a +1 arbalest of freezing (70, 37, D) a +1 helmet of intelligence (70, 42, D) a +0 whip (unseen) (71, 17, D) a +1 chain mail of positive energy (71, 22, D) a +0 short sword a +3 hand crossbow of flaming a +0 robe (71, 26, D) the +1 chain mail of Wu Jian's Condemnation {rC- Str+3 Int+3 Dex+4} It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. (71, 27, D) a +2 ring mail of fire resistance (71, 36, D) a +1 spear of venom (71, 40, D) a +0 battleaxe a +0 chain mail a +1 great sword a +0 chain mail (71, 42, D) a +0 long sword (unseen) (71, 43, D) 2 bolts (72, 16, D) a +3 great sword of holy wrath (72, 22, D) a +0 rapier a +0 robe a +0 short sword a +0 robe (72, 27, D) a +1 halberd of venom (72, 36, D) a +1 battleaxe of venom (72, 37, D) a +3 ring of strength (72, 40, D) a +0 great sword a +0 plate armour a human skeleton (72, 41, D) 4 bolts (73, 22, D) a +0 quarterstaff a +0 robe (73, 36, D) a phial of floods (73, 40, D) a +0 arbalest 16 bolts a cursed -2 war axe a +0 plate armour a +0 large shield a yaktaur skeleton (74, 40, D) a +0 arbalest 19 bolts (75, 1, D) the cursed +1 flail "Niocoper" {holy, rF- Str+5 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your dexterity (+3). It makes you vulnerable to fire. It has a curse placed upon it. 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste