feta the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) a +0 war axe a +0 robe a +0 shield the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) a +0 leather armour of poison resistance (19, 1, D) a +2 short sword of speed (19, 16, D) a lightning rod (4/4) (19, 17, D) a crystal ball of energy (20, 0, D) an uncursed amulet of the gourmand (20, 1, D) a +4 falchion of slicing (20, 16, D) the +9 great sword "Xeiliodu" {venom, Str+4 Dex-4 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (-4). It lets you see invisible. (20, 17, D) a +2 great mace of holy wrath (21, 0, D) a cursed staff of conjuration (21, 1, D) a +2 dagger of holy wrath (21, 2, D) a glowing shapeshifter corpse (21, 16, D) a lightning rod (4/4) (22, 0, D) a +0 large shield of protection (22, 1, D) a +2 morningstar of protection (22, 17, D) a +0 scale mail of fire resistance (23, 0, D) a +6 glaive of venom (23, 1, D) a +4 rapier of holy wrath (23, 4, D) an ugly thing corpse (23, 16, D) a +2 ring mail of fire resistance (23, 17, D) a +1 plate armour of fire resistance (24, 0, D) an uncursed staff of air (24, 1, D) +0 pearl dragon scales (24, 3, D) a glowing shapeshifter corpse (24, 16, D) a lightning rod (4/4) (24, 17, D) a +3 leather armour of fire resistance (24, 18, D) a crystal ball of energy (25, 0, D) a +0 long sword of distortion (25, 1, D) the +10 arbalest "Tame" {penet, rN++ Str+3 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It greatly protects you from negative energy. It makes you more stealthy. (25, 2, D) a glowing shapeshifter corpse (25, 4, D) an uncursed ring of protection from magic (25, 16, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (25, 17, D) a +3 leather armour of cold resistance (25, 18, D) an uncursed ring of positive energy (26, 1, D) a +2 eveningstar of holy wrath (26, 17, D) an uncursed staff of cold (26, 22, D) +0 storm dragon scales (unseen) (27, 1, D) an uncursed staff of summoning (27, 16, D) a +2 glaive of venom (27, 17, D) a +0 leather armour of poison resistance (28, 0, D) an uncursed amulet of rage (28, 1, D) a crystal ball of energy (28, 16, D) the ring "Bociqy" {rPois rF+ MR+ Dex+3} [ring of dexterity] It affects your dexterity (+3). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (28, 17, D) the Tome of the Escort Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Shadow Creatures Summoning 6 d - Summon Hydra Summoning 7 (29, 1, D) a +3 chain mail of magic resistance (29, 16, D) an uncursed staff of poison (29, 17, D) an uncursed amulet of rage (34, 28, D) the amulet "Rynuroff" {Harm *Drain rPois rF+++ rC- Slay-4} [amulet of harm] It increases damage dealt and taken. It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It protects you from poison. It causes draining when unequipped. (35, 0, D) a +1 ring of evasion an uncursed staff of cold an uncursed staff of energy (35, 28, D) an uncursed staff of wizardry (35, 29, D) a cursed amulet of inaccuracy (36, 0, D) an uncursed staff of summoning (36, 1, D) the cursed +1 trident of Hisk {antimagic, SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. It has a curse placed upon it. (36, 14, D) a +1 war axe of venom (36, 28, D) a +1 leather armour of poison resistance (36, 29, D) a +2 mace of crushing (37, 1, D) an uncursed staff of death (37, 4, D) a +3 long sword of electrocution a +0 chain mail a +0 short sword a +0 plate armour a +0 giant club a +0 hand axe a +0 chain mail (37, 5, D) a cursed -3 giant club (unseen) (37, 6, D) a +1 war axe (unseen) (37, 14, D) an uncursed staff of poison (37, 15, D) the +5 battleaxe of the Hummingbird {freeze, rF+ rN+ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It protects you from fire. It protects you from negative energy. (37, 21, D) an anaconda skeleton (37, 22, D) a guardian serpent corpse (37, 23, D) a +0 spear (still there?) a ball python corpse (still there?) (37, 28, D) a +7 fustibalus of freezing (37, 29, D) a +4 ring of strength (37, 34, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (37, 35, D) a +0 giant club a +0 giant club a cyclops corpse a troll skeleton a two-headed ogre skeleton (37, 36, D) a +0 giant spiked club (unseen) (38, 0, D) an uncursed staff of power (38, 4, D) a +3 dagger of electrocution (still there?) 4 large rocks (still there?) (38, 21, D) a guardian serpent corpse a black mamba corpse (38, 29, D) a +4 flail of crushing (38, 33, D) a cyclops skeleton (38, 34, D) a +0 giant club (unseen) (39, 1, D) an uncursed staff of conjuration (39, 4, D) a +0 halberd (unseen) (39, 5, D) a +0 giant club (unseen) (39, 14, D) a +3 plate armour of cold resistance (39, 15, D) an uncursed staff of wizardry (39, 21, D) a +0 short sword a naga corpse (39, 22, D) a +0 glaive a +0 robe of fire resistance a naga corpse (39, 29, D) a +4 ring of intelligence (39, 34, D) a +0 dire flail (unseen) (39, 35, D) a +1 battleaxe of freezing (unseen) (39, 36, D) a +0 dire flail a +0 giant club a cyclops skeleton (40, 0, D) an uncursed staff of cold (40, 1, D) a +3 leather armour of poison resistance (40, 3, D) a +0 dagger (unseen) (40, 4, D) a cursed -1 glaive (unseen) (40, 14, D) an uncursed staff of wizardry (40, 15, D) an uncursed staff of wizardry (40, 28, D) the cursed +1 troll leather armour of Untold Secrets {*Contam rElec Regen+ Str-5 Dex+10} It affects your strength (-5). It affects your dexterity (+10). It insulates you from electricity. It causes magical contamination when unequipped. It increases your rate of regeneration. It has a curse placed upon it. (40, 29, D) an uncursed amulet of harm (41, 0, D) a +0 short sword (41, 14, D) the +1 war axe of the Boiling Point {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (41, 15, D) a +1 robe of fire resistance (41, 28, D) a cursed -2 ring of evasion (41, 29, D) an uncursed staff of summoning (42, 0, D) a +1 scimitar of freezing (42, 1, D) an uncursed staff of fire (42, 14, D) a lightning rod (4/4) (42, 28, D) a +0 pair of boots of flying (42, 29, D) a +3 trident of venom (43, 15, D) a lamp of fire (43, 28, D) a +5 falchion of holy wrath (43, 29, D) an uncursed staff of wizardry (44, 28, D) a manual of Maces & Flails (49, 0, D) a +2 spear of piercing (49, 1, D) a phial of floods (49, 5, D) a +0 giant spiked club a +0 giant club a +0 giant club a cursed -1 giant club (49, 36, D) a crystal ball of energy (49, 37, D) a +0 short sword of draining (49, 40, D) a +0 spear a +0 trident a +1 plate armour of magic resistance (49, 43, D) a +0 trident a +0 robe (50, 0, D) a +2 ring mail of cold resistance (50, 5, D) a +0 giant club (50, 12, D) a +0 spear of piercing (50, 13, D) an uncursed staff of wizardry (50, 25, D) an uncursed staff of power (50, 37, D) a +0 trident (50, 39, D) a +0 trident (50, 40, D) a +0 spear a +0 leather armour (50, 41, D) a +1 trident of venom a +0 robe a +2 rapier of venom a +0 robe (51, 0, D) a +1 pair of gloves of strength (51, 1, D) a +4 rapier of freezing (51, 5, D) a +0 giant club a +0 giant spiked club a +0 giant club (51, 25, D) a +2 battleaxe of flaming (51, 35, D) an uncursed amulet of guardian spirit an uncursed ring of magical power a manual of Bows an uncursed staff of wizardry an uncursed staff of death a wand of disintegration (7) an uncursed staff of earth an uncursed staff of energy an uncursed staff of death (51, 36, D) a lamp of fire (51, 40, D) a +4 trident of protection a +0 leather armour (51, 41, D) a +6 vampiric battleaxe (52, 0, D) a +1 plate armour of cold resistance (52, 1, D) a crystal ball of energy (52, 11, D) an uncursed ring of poison resistance an uncursed ring of flight (52, 12, D) an uncursed ring of protection from fire (52, 13, D) an uncursed staff of summoning (52, 19, D) a +5 long sword of holy wrath a +0 large shield (52, 20, D) a +2 whip of holy wrath a +0 robe (52, 21, D) a +4 falchion of flaming a +0 longbow 16 arrows a +0 robe (52, 37, D) a +0 robe (52, 42, D) a cursed +0 trident (53, 0, D) a +4 great sword of slicing (53, 12, D) a +2 falchion of holy wrath (53, 25, D) the +3 great sword of Patience {slice, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. (53, 36, D) a +0 robe (54, 0, D) the +6 shortbow of Afyecs {velocity, +Blink rElec rN+ Int-5} Any arrow fired from it inflicts extra damage. It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. It lets you blink. (54, 1, D) a +2 falchion of holy wrath (54, 12, D) a +3 ring of protection (54, 20, D) a +3 whip of holy wrath a +0 robe (54, 24, D) the +1 hunting sling "Feiz" {speed, *Contam rPois Str+5 Int-5} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your intelligence (-5). It protects you from poison. It causes magical contamination when unequipped. (55, 0, D) a +0 flail of crushing (55, 12, D) the +2 fire dragon scales of Qazlal's Whim {rF++ rC- rN+ Int-2 Stlth+} It affects your intelligence (-2). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (55, 13, D) the +8 battleaxe of Floods {vamp, rN+ Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from negative energy. (55, 24, D) a +4 vampiric short sword (59, 36, D) an uncursed staff of fire (60, 36, D) an uncursed amulet of magic regeneration (60, 37, D) the +7 plate armour "Jitraemi" {rPois MR- Int+3} It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. (61, 11, D) a +0 rapier (unseen) (61, 36, D) a +2 robe of magic resistance (61, 37, D) a cursed -3 ring of slaying (62, 0, D) a crystal ball of energy (62, 1, D) a +3 leather armour of poison resistance (62, 9, D) a +0 dagger a +2 robe of positive energy (62, 10, D) a +0 scimitar a +0 ring mail (62, 22, D) a +0 quarterstaff a +0 robe (62, 23, D) a +0 rapier a +0 robe (62, 27, D) an uncursed staff of cold (63, 8, D) a +0 pair of gloves of archery (63, 10, D) 2 arrows (63, 16, D) a +0 ring mail of cold resistance (63, 17, D) an uncursed staff of fire (63, 22, D) a +0 short sword a +0 robe a cursed +0 buckler a +0 quarterstaff of crushing a +0 robe (63, 27, D) a +3 ring mail of cold resistance (63, 37, D) a lightning rod (4/4) (64, 9, D) an arrow (64, 17, D) an uncursed amulet of faith a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (64, 26, D) the cursed +0 lajatang "Tatakhoc" {freeze, +Blink rElec rPois Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It insulates you from electricity. It protects you from poison. It lets you blink. It has a curse placed upon it. (65, 7, D) a +0 dagger a +0 shortbow 19 arrows a +0 leather armour (65, 26, D) a +3 eveningstar of draining (67, 0, D) a +2 hunting sling of velocity (67, 2, D) a +0 dagger a +0 robe (68, 2, D) a +0 club a +0 chain mail (69, 0, D) the cursed +1 scale mail "Osofir" {*Slow Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. It may slow you when you take damage. It has a curse placed upon it. (69, 31, D) a +0 shortbow (unseen) (69, 36, D) the +0 helmet of Lethargy {rN+ Str+2 Int+4 SInv} It affects your strength (+2). It affects your intelligence (+4). It protects you from negative energy. It lets you see invisible. (70, 8, D) a +2 giant club (70, 9, D) a +0 trident a book of Changes (70, 10, D) a +0 trident (70, 27, D) the +9 staff of Wucad Mu {channel} a +0 buckler (70, 31, D) a +0 longbow a +0 dagger a +0 leather armour (70, 37, D) a +4 dagger of draining (70, 38, D) a +0 long sword (70, 41, D) a +0 mace of crushing (71, 9, D) a +0 trident (71, 10, D) a +0 trident (unseen) (71, 16, D) a +0 rapier of speed (71, 26, D) a +0 long sword (71, 27, D) a +1 scimitar of holy wrath (71, 29, D) a +3 vampiric lajatang (71, 30, D) 9 arrows (71, 31, D) an arrow (71, 36, D) a +2 scimitar of protection (71, 42, D) a +0 dagger (71, 43, D) an arrow (72, 9, D) a +0 trident (72, 10, D) a +2 flail of venom (72, 17, D) a +2 helmet of see invisible (72, 19, D) a +0 flail a +0 robe (72, 20, D) (unseen) (72, 29, D) an arrow (72, 33, D) an arrow (72, 36, D) the cursed +1 plate armour of Card Tricks {Str+7 Int-5} It affects your strength (+7). It affects your intelligence (-5). It has a curse placed upon it. (72, 41, D) an arrow (72, 42, D) a +0 long sword (73, 1, D) a crystal ball of energy a lightning rod (4/4) (73, 16, D) a +3 quarterstaff of protection (73, 17, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (73, 26, D) a +0 dagger of holy wrath (73, 27, D) a +5 hunting sling (73, 36, D) a +1 longbow of velocity (73, 37, D) a +0 dagger of venom a +0 longbow a +0 leather armour (73, 39, D) a +0 long sword (73, 40, D) an arrow (74, 3, D) a +0 whip (74, 42, D) 2 arrows (74, 43, D) an arrow (75, 1, D) a crystal ball of energy (75, 3, D) a +0 whip