feta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -25, D:1) a +0 scale mail (8, -8, D:1) a +0 robe (11, -9, D:1) a +0 short sword (15, -22, D:1) a +0 club (15, -6, D:1) a +0 club (17, -4, D:1) a +0 whip (19, -21, D:1) a +0 whip (24, -10, D:1) 12 bolts (27, -3, D:1) a +0 whip (29, -1, D:1) a +0 club (29, 2, D:1) a +0 dagger (36, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail a +2 quarterstaff of chaos (11, 7, D:2) 4 stones (13, 24, D:2) a +0 club (15, 27, D:2) 10 sling bullets (18, 13, D:2) a cursed -3 mace (18, 20, D:2) a +0 robe (21, 28, D:2) a +0 scale mail (22, 17, D:2) 26 stones (23, -1, D:2) 18 sling bullets (23, 3, D:2) a +0 spear a +0 robe (24, 1, D:2) a +0 club (25, 13, D:2) a +0 halberd (26, 11, D:2) a +0 whip (28, 16, D:2) 8 stones (32, -1, D:2) a +0 robe (32, 1, D:2) a +0 club (33, 1, D:2) a +0 spear Level 3 of the Dungeon (3, -19, D:3) a +0 leather armour (7, -21, D:3) 27 sling bullets a cursed +0 leather armour a +0 short sword a +0 club a cursed +0 robe a +0 dagger (8, -22, D:3) a +0 giant club a +0 robe a +0 dagger a +0 scale mail a +0 dagger (15, 5, D:3) a +0 dagger (15, 17, D:3) a +0 club (16, 15, D:3) a +0 dagger (19, -22, D:3) a +0 flail (21, -11, D:3) 11 gold pieces (21, 15, D:3) a +0 club (21, 16, D:3) a +0 dagger a +0 club a +0 club (22, -12, D:3) 13 gold pieces (22, -11, D:3) 5 gold pieces (22, -10, D:3) 10 gold pieces (22, 11, D:3) a +0 chain mail (23, -12, D:3) 19 gold pieces (23, -11, D:3) 15 gold pieces (23, -10, D:3) 13 gold pieces (26, -15, D:3) a +0 club (26, 1, D:3) a +0 robe (27, 5, D:3) a +0 short sword (28, 6, D:3) a +0 leather armour a +0 hand axe a +0 club a +0 leather armour (29, 5, D:3) a +0 dagger (32, 10, D:3) a +0 ring mail a +0 flail (34, -3, D:3) 4 large rocks (35, -19, D:3) 18 bolts (35, 16, D:3) a +0 whip (43, -12, D:3) a +0 mace (48, 13, D:3) a +0 dagger (49, 11, D:3) a +0 mace (51, -16, D:3) a +0 dagger Level 4 of the Dungeon (1, -3, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 dagger a +0 robe (3, -20, D:4) 22 bolts (6, -1, D:4) a +0 ring mail (6, 0, D:4) 15 stones (9, -6, D:4) a +0 mace (17, -9, D:4) 22 stones (20, -26, D:4) 6 bolts (22, -15, D:4) a +0 ring mail (23, -12, D:4) a book of Flames (23, -3, D:4) 26 stones (24, -21, D:4) a +0 chain mail (24, -17, D:4) a +0 robe a +0 dagger (25, -24, D:4) a +0 chain mail a +0 dire flail (26, -17, D:4) a +0 dagger (26, -16, D:4) 23 stones (28, -28, D:4) a +0 trident (30, -35, D:4) a +0 ring mail a +0 flail (31, -33, D:4) a +0 robe a +0 dagger a wand of random effects (15) (32, -33, D:4) a +0 giant spiked club a +0 chain mail a +0 rapier (32, -1, D:4) 13 stones (33, -37, D:4) 23 arrows (33, -29, D:4) a +0 giant club (39, -22, D:4) the +2 great mace "Leoxah" {vamp, *Corrode rN+ MR+ SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. The Shining One disapproves of the use of such an item. (40, -7, D:4) a +0 giant club (43, -16, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 21 stones (10, -5, D:5) a +0 leather armour a cursed +0 glaive (17, -6, D:5) 4 bolts (21, 23, D:5) a +0 long sword (26, 39, D:5) 18 stones (31, -4, D:5) 27 arrows (34, 1, D:5) a +0 scythe a +0 robe (34, 30, D:5) 16 bolts (41, 10, D:5) a +0 ring mail (43, 32, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 27 bolts (3, 3, D:6) a +0 falchion a +0 robe a +0 dagger (4, 31, D:6) a +0 halberd of flaming (8, 6, D:6) a book of Flames (9, 31, D:6) 24 stones (13, -12, D:6) a wand of random effects (8) (18, 32, D:6) a +0 leather armour (19, 17, D:6) a +0 trident (24, 15, D:6) a +0 scale mail (27, 28, D:6) 19 bolts (33, 8, D:6) 14 stones (36, -2, D:6) 11 stones (44, -4, D:6) a +2 whip of flaming a +0 robe (51, 1, D:6) 10 bolts (55, 2, D:6) 15 sling bullets Level 7 of the Dungeon (2, 19, D:7) 8 sling bullets (4, 4, D:7) a +4 great sword a +0 robe (11, -4, D:7) a +0 hand axe a cursed +0 robe a +0 short sword (11, -3, D:7) a cursed +0 robe a +4 great sword (16, 9, D:7) a +0 leather armour (17, -7, D:7) a +0 robe (19, -5, D:7) a +0 leather armour (19, 8, D:7) a +0 scale mail (19, 10, D:7) a +1 hat of magic resistance (19, 11, D:7) a +0 falchion (27, -13, D:7) 15 stones (28, -6, D:7) a +0 chain mail a +0 dire flail (32, -2, D:7) 18 arrows (36, -12, D:7) a +0 plate armour (48, 4, D:7) 12 stones (57, 7, D:7) a +0 flail (59, 9, D:7) a +0 ring mail (63, 4, D:7) 27 arrows Level 8 of the Dungeon [Shop] Mirruraiza's Armour Shoppe a +0 robe (11 gold) the +5 scale mail of Hedging {rC+ Regen+ Dex+2} (755 gold) It affects your dexterity (+2). It protects you from cold. It increases your rate of regeneration. the cursed +0 chain mail "Zepneif" {rElec rC+ MR+} (449 gold) It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 buckler (72 gold) a +3 leather armour of cold resistance (384 gold) a +4 scale mail (416 gold) a +0 chain mail (72 gold) (0, 0, D:8) a +0 short sword (7, 0, D:8) a +0 leather armour (24, 14, D:8) a +0 whip (25, 13, D:8) a +0 ring mail (32, 18, D:8) 11 stones (33, 5, D:8) 17 arrows (33, 11, D:8) a +0 dagger (34, -7, D:8) a potion of degeneration (34, 17, D:8) 12 arrows (34, 21, D:8) 25 sling bullets (34, 41, D:8) a +0 trident (38, -12, D:8) 17 arrows (38, 20, D:8) a +0 short sword (40, -3, D:8) 2 arrows (40, 23, D:8) a +0 dagger (40, 24, D:8) a +0 hand axe a +0 mace a +0 short sword a +0 robe a +0 short sword a +0 plate armour a stone (41, -2, D:8) an arrow (41, 23, D:8) a +0 short sword a +0 dagger 16 arrows a +0 shortbow (43, -3, D:8) a +0 shortbow 20 arrows (43, -1, D:8) an arrow (43, 2, D:8) an arrow (49, 30, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 16 stones (6, -39, D:9) a +0 quarterstaff (8, -15, D:9) a potion of degeneration (11, -22, D:9) a +0 club (12, -28, D:9) 2 stones (12, -24, D:9) a +0 troll leather armour (12, -23, D:9) a +0 dagger a +0 hand axe a +0 chain mail a +0 flail a +0 ring mail a +0 flail a +0 club a +0 trident a +0 scale mail a cursed -3 whip a +0 flail 2 stones a +0 spear a +0 ring mail a +0 giant club a +0 war axe a +0 hand axe a +0 plate armour a +4 battleaxe a +0 chain mail a +0 trident a +0 ring mail (12, -22, D:9) a +0 spear a +0 scale mail a cursed +0 kite shield (15, -52, D:9) 18 sling bullets (16, -35, D:9) a +0 fustibalus (16, 1, D:9) 21 stones (31, -31, D:9) a +0 rapier (32, -40, D:9) a +0 robe (55, -49, D:9) a +0 scale mail (58, -14, D:9) 25 stones Level 10 of the Dungeon (0, 0, D:10) 3 large rocks (0, 9, D:10) 9 poisoned darts (3, 0, D:10) a +1 flail of holy wrath a +0 robe (3, 4, D:10) a +1 dagger of protection (3, 6, D:10) a book of Unlife (5, 4, D:10) the +7 ring mail of the Chupacabra {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. (5, 6, D:10) a +0 scale mail (7, 4, D:10) a komodo dragon corpse (8, -18, D:10) 4 large rocks (8, 2, D:10) 2 arrows (8, 9, D:10) a +0 shortbow 22 arrows a centaur corpse (16, 0, D:10) a +0 shortbow 21 arrows (16, 7, D:10) 12 arrows (17, -1, D:10) an arrow (17, 9, D:10) a +0 war axe (21, -21, D:10) 23 sling bullets (26, -22, D:10) a +0 robe (36, 13, D:10) a +0 dire flail (40, 20, D:10) 3 scrolls of noise (45, -1, D:10) a +0 leather armour (46, 24, D:10) a +0 shortbow 17 arrows (46, 26, D:10) 2 arrows (49, 24, D:10) 2 arrows (53, 7, D:10) a +0 giant spiked club (54, 28, D:10) a +0 leather armour (56, -20, D:10) a +0 scale mail (59, -21, D:10) a cursed +0 short sword (61, 28, D:10) a wyvern corpse (skeletalised by now) (62, 8, D:10) a +0 dagger (62, 26, D:10) a wand of random effects (18)