feta Level 1 of the Dungeon (2, -27, D:1) a +0 hunting sling (3, 17, D:1) a +0 club (6, 13, D:1) a +0 helmet (6, 16, D:1) a +0 club (20, -1, D:1) a cursed -2 whip (23, -26, D:1) a +0 club (29, -1, D:1) a +0 club (43, -27, D:1) a +0 dagger (44, -14, D:1) a +0 club (52, -20, D:1) a +0 club (53, 19, D:1) a +0 short sword (54, -13, D:1) a +0 spear (61, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 0, D:2) a +0 club (7, -10, D:2) 21 bolts (10, -20, D:2) 20 arrows (21, 5, D:2) a +0 dagger (25, -23, D:2) a +0 dagger (35, 8, D:2) a +0 club (36, 1, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -4, D:3) a +0 leather armour (14, -6, D:3) a +0 robe (16, -23, D:3) a +0 robe (16, -16, D:3) 13 arrows (16, -3, D:3) a +0 pair of gloves (20, 6, D:3) a +0 short sword (21, 6, D:3) a +0 hand axe (22, -18, D:3) a cursed -1 club (22, -11, D:3) a +0 chain mail (28, -12, D:3) a +0 leather armour (35, -7, D:3) a +0 club (36, -21, D:3) a +0 rapier (36, 5, D:3) 16 bolts (37, -5, D:3) a +0 club (40, 19, D:3) a +0 hand axe (44, -7, D:3) 13 sling bullets (45, -5, D:3) a +0 flail a +0 leather armour (51, 10, D:3) a +0 morningstar (51, 13, D:3) 17 arrows (52, 7, D:3) a +0 robe a +0 dagger (54, 7, D:3) a +0 chain mail a +0 leather armour (55, 0, D:3) a +0 dagger (57, -15, D:3) a +0 ring mail a +0 short sword (58, -14, D:3) a cursed -2 mace (58, -13, D:3) a +0 hand axe Level 4 of the Dungeon (6, -40, D:4) a +0 leather armour (6, -38, D:4) a +0 dagger (16, -38, D:4) a +0 whip (20, -54, D:4) a +0 whip a +0 club a +0 whip a +0 robe a +0 whip a +0 spear (23, -26, D:4) a +0 dagger (23, -17, D:4) a +0 hand axe (38, -5, D:4) a +0 war axe (41, -32, D:4) a +0 ring mail (42, -32, D:4) a +0 flail Level 5 of the Dungeon (2, -1, D:5) a +0 hand axe (2, 34, D:5) a +0 hunting sling (4, 14, D:5) a +0 great mace (19, 12, D:5) a +0 dagger a +0 leather armour (19, 13, D:5) a +0 dagger a +0 robe a +0 dagger (21, 15, D:5) a +0 hand axe (30, 5, D:5) 19 sling bullets (32, 16, D:5) a +0 shortbow 11 arrows (34, 17, D:5) an arrow (35, 17, D:5) an arrow (35, 49, D:5) a +5 dagger a +0 robe (36, 49, D:5) a +0 hand axe a cursed +0 robe (38, 18, D:5) an arrow (40, 16, D:5) a +0 shortbow 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (16, 1, D:6) a +0 chain mail (20, -4, D:6) a +0 pair of gloves (30, 9, D:6) 3 large rocks (32, 13, D:6) a +0 long sword (33, 7, D:6) a +0 scale mail (36, -18, D:6) a +0 trident (51, 11, D:6) a +0 arbalest a cursed +0 leather armour a +0 club a +0 whip (53, -7, D:6) a +0 robe a +5 flail (55, 9, D:6) a +0 chain mail (57, -15, D:6) a cursed +0 robe (61, 17, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Figusor's Antique Armour Shop a +0 plate armour (506 gold) a +0 robe (15 gold) a +0 pair of gloves (99 gold) the +4 Cigotuvi's embrace {rRot *Drain rN+} (607 gold) It protects you from negative energy. It causes draining when unequipped. a +0 pair of gloves (99 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (1320 gold) It protects you from cold. a +0 leather armour (44 gold) a +0 ring mail (88 gold) the cursed +0 chain mail of Coadd {rF- Regen+ rCorr} (156 gold) It makes you vulnerable to fire. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (0, 0, D:7) a +0 scale mail (0, 1, D:7) a +1 dagger of flaming a cursed +0 robe (1, 0, D:7) a +0 hand axe (2, -1, D:7) a +0 falchion (2, 27, D:7) an uncursed ring of teleportation (7, 11, D:7) a +0 mace (11, 43, D:7) a +0 falchion (24, -5, D:7) a +0 flail (25, -5, D:7) a +0 leather armour a +0 club a +0 hand axe a +0 scale mail a +0 hand axe (36, 33, D:7) a +0 helmet (36, 35, D:7) a +0 ring mail a +0 club (38, 32, D:7) a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 chain mail a +0 war axe (45, 31, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Ugugem's Antique Armour Boutique a +1 plate armour of magic resistance (805 gold) a +0 robe (16 gold) a cursed +0 chain mail (34 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) the +1 helmet of Sandy Creativity {rElec Str+3} (685 gold) It affects your strength (+3). It insulates you from electricity. a +0 robe (16 gold) a +0 cloak (103 gold) a cursed +0 robe (2 gold) (3, 1, D:8) a +0 giant spiked club (9, 1, D:8) a +0 scale mail (11, 22, D:8) a +0 falchion (21, 4, D:8) 8 bolts (21, 8, D:8) a +0 ring mail (23, -3, D:8) a +0 short sword a +0 short sword a +0 leather armour a cursed +0 glaive a +0 chain mail a +0 club a cursed -1 ring mail (32, 18, D:8) a +3 scale mail (33, 13, D:8) a +0 leather armour (33, 21, D:8) a +0 short sword (34, 32, D:8) a cursed +0 spear (36, 23, D:8) a +0 whip a +0 dagger a +0 robe a cursed -1 club a +0 dagger (37, 22, D:8) a +0 trident (38, 7, D:8) a +0 dagger of venom (44, 27, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) 28 bolts (2, 5, D:9) a +0 club (still there?) a kobold corpse (still there?) (3, -26, D:9) a +0 quarterstaff a +0 hunting sling 36 sling bullets a +0 leather armour (3, 13, D:9) a +0 whip (3, 14, D:9) a +0 short sword a +0 short sword a +1 dagger of protection (5, 4, D:9) a cursed -1 hand axe a +0 club a +0 leather armour (6, -27, D:9) a sling bullet (6, 4, D:9) a +0 whip (7, 4, D:9) a +0 dagger (9, -12, D:9) a +0 chain mail (10, 16, D:9) a +0 cloak +0 shadow dragon scales (11, -21, D:9) 25 bolts (11, -14, D:9) a +0 robe (21, -16, D:9) 22 sling bullets (32, -18, D:9) a cursed -3 mace (33, -2, D:9) a +0 robe (37, -16, D:9) a +0 whip (37, -11, D:9) a +0 war axe (39, -27, D:9) 24 bolts (45, 14, D:9) a +0 vampiric scimitar (45, 15, D:9) a +0 leather armour (46, 14, D:9) 6 potions of degeneration a +0 dagger of venom a +2 flail of protection the +7 mace "Oluoz" {flame, rF- rN+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. a +5 hand axe a +1 morningstar of flaming (47, 17, D:9) a guardian serpent corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a big kobold corpse (1, -13, D:10) an adder corpse (1, 0, D:10) a kobold corpse (2, -1, D:10) a sky beast corpse (2, 3, D:10) a +0 dagger a kobold corpse (2, 4, D:10) a +0 dagger (4, -23, D:10) 25 bolts (5, -25, D:10) a +0 spear (8, -25, D:10) an iguana corpse (8, -23, D:10) a +0 hand axe (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (8, -21, D:10) a leopard gecko corpse (8, -19, D:10) a +0 giant club (12, -17, D:10) 28 bolts the Ecumenical Temple