feta Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -15, D:1) a +0 dagger (18, -17, D:1) a +0 robe (19, -22, D:1) a +0 ring mail (27, -17, D:1) a +0 club (27, 10, D:1) a +0 ring mail (29, -28, D:1) a +0 leather armour (30, -29, D:1) a +0 robe (39, 3, D:1) a +0 short sword (45, -15, D:1) a +0 club Level 2 of the Dungeon (5, 9, D:2) a +0 dagger (11, 20, D:2) a cursed -1 scale mail (11, 43, D:2) a +0 dagger (12, 42, D:2) a +0 club (15, 45, D:2) a +0 robe (19, 13, D:2) a +0 dagger (35, 3, D:2) a +0 mace (35, 22, D:2) a +0 short sword (38, -4, D:2) a +0 club (39, 33, D:2) a +0 robe (40, -2, D:2) a +0 ring mail (47, 30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (30, -13, D:3) a +0 plate armour (30, -8, D:3) a cursed -2 whip (37, 15, D:3) a +0 short sword (44, -9, D:3) a +0 trident (50, 7, D:3) a +0 flail a +0 scale mail (51, 17, D:3) a +0 club Level 4 of the Dungeon (2, -21, D:4) a +1 mace of holy wrath (3, -15, D:4) a +0 leather armour (5, 24, D:4) a +0 ring mail (10, -7, D:4) a +0 flail a +0 leather armour (23, 9, D:4) a +0 dagger (32, -9, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of attention 2 scrolls of teleportation 3 potions of degeneration (9, -20, D:5) a +0 leather armour (28, 4, D:5) a +0 giant club (35, 18, D:5) a +0 club (44, 4, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (3, -2, D:6) 6 arrows (4, 2, D:6) 19 stones (5, -2, D:6) 12 gold pieces (5, 13, D:6) a cursed +0 scale mail (7, 3, D:6) a +0 flail (8, 0, D:6) a +0 kite shield (still there?) a +0 club (still there?) (11, 17, D:6) a +0 tower shield (24, 3, D:6) the +2 helmet of the Sun {-Tele rElec Stlth+} It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. (25, 9, D:6) a cursed -1 flail (25, 10, D:6) a +0 mace (25, 11, D:6) a +0 robe (26, 12, D:6) a +0 dagger a +0 robe (32, -2, D:6) a +0 scimitar a +0 plate armour a +0 falchion a +0 leather armour (36, 25, D:6) a +0 giant club (38, -7, D:6) a +0 hand axe (39, 2, D:6) a +0 club (44, 8, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 10, D:8) 17 arrows (14, 1, D:8) a +0 short sword (still there?) a +0 robe (still there?) a wand of paralysis (1) (still there?) Level 9 of the Dungeon (6, 5, D:9) a +0 pair of gloves (10, -17, D:9) 18 gold pieces (12, -7, D:9) a +0 dagger a +0 short sword a +0 whip a +0 dagger (30, -1, D:9) a +0 shortbow (30, 2, D:9) a +0 robe a +1 dagger of chaos (38, 18, D:9) a +0 trident a +0 short sword a potion of haste Level 11 of the Dungeon [Shop] Zaqifaim's Gadget Shop a lightning rod (4/4) (640 gold) a lightning rod (4/4) (640 gold) a wand of digging (3) (224 gold) a wand of random effects (15) (136 gold) a wand of random effects (15) (136 gold) a phantom mirror (480 gold) a box of beasts (2/3) (320 gold) a wand of polymorph (11) (208 gold) a wand of iceblast (9) (208 gold) a wand of enslavement (9) (176 gold) a tin of tremorstones (3/3) (640 gold) a wand of iceblast (10) (224 gold) [Shop] Baggew's Antique Weapon Emporium a +0 club (28 gold) a +6 morningstar of protection (1030 gold) a +0 dagger (56 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (1993 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +0 quarterstaff (112 gold) a +2 longbow of flaming (562 gold) a +0 hand crossbow (98 gold) a +0 arbalest (126 gold) (6, -3, D:11) a +0 mace (still there?) a +0 ring mail (still there?) a +0 whip (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (8, -8, D:11) a +0 hand axe a +0 flail a +0 chain mail an adder skeleton (13, 8, D:11) 9 stones (17, 5, D:11) a quokka corpse (18, -1, D:11) an iguana corpse