feta Level 1 of the Dungeon (5, -8, D:1) a +0 robe (13, 19, D:1) 19 stones (19, -2, D:1) 17 stones (19, 1, D:1) a +0 short sword (21, 27, D:1) a +0 spear (22, -3, D:1) 20 bolts (27, 26, D:1) a +0 club (30, 36, D:1) a +0 whip (34, 11, D:1) a +0 short sword (37, 18, D:1) a +0 dagger (38, -3, D:1) a +0 club (39, 36, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 kite shield (27, -15, D:2) a +0 dagger a +0 dagger a +0 club a +0 hunting sling 11 stones a +0 whip (27, -14, D:2) a +0 club a +0 club (27, 28, D:2) a +0 whip (28, -14, D:2) a +0 mace a +0 animal skin a +0 helmet (28, 7, D:2) a +0 dagger 4 stones (29, -14, D:2) a +0 club (29, -13, D:2) a +2 dagger of freezing (34, 22, D:2) a +0 halberd (37, -10, D:2) a +2 dagger of venom (39, 26, D:2) 22 bolts (40, -5, D:2) 16 bolts (40, 21, D:2) a +0 club (46, 10, D:2) 17 stones (46, 31, D:2) a +0 scale mail (47, -3, D:2) a +0 spear (50, 5, D:2) a +0 scythe a +1 robe of willpower (54, 24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -8, D:3) a +0 club (12, -9, D:3) a +0 robe (18, -26, D:3) a +0 leather armour (21, 16, D:3) a +0 hunting sling (24, -39, D:3) 15 arrows (25, -25, D:3) a +0 dagger (25, 13, D:3) a +0 club a +0 ring mail a +0 hand axe (26, 0, D:3) a +0 flail a +0 chain mail (29, 17, D:3) a +0 robe (31, -19, D:3) a +0 spear (34, -7, D:3) a +0 dagger (36, -21, D:3) 26 stones (36, -7, D:3) a +0 dagger a +0 scale mail (43, 1, D:3) a +0 short sword of venom (44, -27, D:3) 7 stones (59, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (8, 50, D:4) a +0 ring mail (10, 40, D:4) 25 stones (16, 13, D:4) a +0 short sword (17, 6, D:4) a +0 club 21 stones a +0 leather armour (17, 9, D:4) a +0 trident 39 stones a +0 ring mail (17, 11, D:4) a +0 club (19, 5, D:4) a +0 club a +0 club a +0 scale mail a +0 giant club 16 arrows (21, 31, D:4) a +0 short sword 2 stones (41, 49, D:4) 25 stones Level 5 of the Dungeon [Shop] Kell's Book Shoppe a book of Geomancy (455 gold) a book of Flames (455 gold) a book of Party Tricks (650 gold) a book of Minor Magic (260 gold) a book of Debilitation (520 gold) the Incunabulum of Experimentation (806 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Ice 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no e - Simulacrum Ice/Necromancy 6 no a book of Geomancy (455 gold) a book of Geomancy (455 gold) a book of Maledictions (325 gold) a book of Cantrips (260 gold) [Shop] Femack's Armour Shop a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +1 robe of willpower (177 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +3 leather armour of willpower (336 gold) a +0 ring mail (56 gold) (0, 0, D:5) a +0 shortbow 15 arrows (1, -2, D:5) a +0 club (10, 8, D:5) a +0 giant club (14, 3, D:5) a +0 giant club (17, 15, D:5) 11 bolts (23, 20, D:5) a +0 robe (29, -4, D:5) a +0 scale mail (34, 1, D:5) a +0 vorpal hand axe 3 scrolls of teleportation Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 falchion a +0 robe (0, 1, D:6) a +0 war axe a +0 robe (0, 7, D:6) a +0 flail (2, -2, D:6) a +0 robe (12, 27, D:6) 18 bolts (13, 41, D:6) a +0 battleaxe a +2 dagger of venom a +0 war axe of protection (20, 34, D:6) a +0 halberd (25, 37, D:6) 12 bolts (27, 3, D:6) a staff of poison a scroll of vulnerability (33, 37, D:6) a +0 ring mail (51, 32, D:6) a scroll of teleportation (54, 36, D:6) 23 stones (57, 33, D:6) a +0 quarterstaff (59, 36, D:6) a scroll of teleportation Level 7 of the Dungeon [Shop] Jipatem's Antique Weapon Shop a +0 falchion (111 gold) the +6 demon trident of Valour {pain, rF+ rN+++ SInv Stlth-} (3836 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It renders you almost immune to negative energy. It lets you see invisible. It makes you less stealthy. a +2 hunting sling of freezing (543 gold) a +0 dagger (74 gold) a +0 shortbow (111 gold) a +0 whip (92 gold) a +0 dagger (74 gold) the +8 great mace "Osaineurph" {flame, rElec Will+ Str+4 Stlth+} (3052 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It increases your willpower. It makes you more stealthy. the +11 triple sword of a Gauntlet {vorpal, Dex+3} (3082 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). (0, 0, D:7) a +0 rapier (0, 1, D:7) a +0 club (2, 8, D:7) a human corpse (skeletalised by now) (14, 0, D:7) a +0 giant club (14, 27, D:7) a +0 robe (17, 1, D:7) a +0 flail (17, 15, D:7) a +0 robe (26, 8, D:7) 14 stones (29, 33, D:7) a +0 spear (33, 37, D:7) a +0 dagger of electrocution a +0 robe (34, 37, D:7) a +0 dagger a +0 robe (35, 36, D:7) a +0 dagger (35, 37, D:7) a +0 hand axe (42, 36, D:7) a +0 club (44, 36, D:7) a +0 dagger a +0 club (49, 32, D:7) a +0 short sword a +0 leather armour (49, 42, D:7) a +0 flail (54, 18, D:7) a +0 scale mail (60, 42, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (0, 6, D:8) a ring of fire (1, 6, D:8) a +0 war axe (still there?) a +0 robe (still there?) (3, 3, D:8) a +0 trident (still there?) a wand of polymorph (10) (still there?) an orc corpse (still there?) (5, 3, D:8) 3 potions of might (5, 4, D:8) a +0 scimitar (still there?) a +0 robe (still there?) (5, 5, D:8) a +0 dagger (still there?) a +0 robe (still there?) (5, 6, D:8) a +0 short sword (6, 4, D:8) a +0 club (still there?) a +2 mace of draining (still there?) a +0 robe (still there?) an orc corpse (still there?) a vampire mosquito corpse (still there?) (6, 6, D:8) a +3 long sword of freezing a +0 robe a +3 falchion a +0 robe (7, 1, D:8) a scroll of enchant armour (8, 1, D:8) a +0 short sword (still there?) a +0 chain mail (still there?) (17, 8, D:8) a +0 long sword (39, -7, D:8) a +0 glaive