feta Level 1 of the Dungeon (0, 0, D:1) 16 bolts (5, -38, D:1) a +0 whip (14, -22, D:1) a +0 club (34, -3, D:1) a +0 dagger (37, -12, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 scimitar (2, 13, D:2) 13 sling bullets (10, 1, D:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger (46, 7, D:2) a +2 scythe of freezing a +0 robe Level 3 of the Dungeon [Shop] Parhi's Antique Armour Emporium a +0 robe (16 gold) a +2 ring mail of cold resistance (483 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +3 scale mail (483 gold) a +0 robe (16 gold) a +2 pair of gloves (379 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) [Shop] Pepsuol's Antique Weapon Boutique a +0 flail (80 gold) a +0 shortbow (69 gold) a +7 dagger of venom (906 gold) a +0 long sword (80 gold) a +6 vorpal shortbow (839 gold) a +1 vorpal falchion (264 gold) a +0 whip (57 gold) a +0 war axe (80 gold) a +0 club (23 gold) a +0 short sword (69 gold) a +0 whip (57 gold) (0, 0, D:3) a +0 club (10, -19, D:3) a +0 whip 4 stones (34, 20, D:3) 3 gold pieces (46, 10, D:3) a +0 club (54, 24, D:3) a +0 mace Level 4 of the Dungeon (34, -18, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -9, D:5) 11 stones Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 mace (1, 0, D:6) a +0 mace (1, 1, D:6) a +0 mace (2, -1, D:6) a +0 mace (2, 0, D:6) the +5 mace of Desperation {vorpal, +Blink rElec Will- Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It lets you blink. It decreases your willpower. (2, 1, D:6) a +0 mace (3, 6, D:6) a +0 scale mail a +4 quarterstaff of chaos Level 7 of the Dungeon [Shop] Moucicha's Weapon Boutique a +0 long sword (52 gold) a +1 shortbow of freezing (186 gold) 29 stones (43 gold) a +0 halberd of protection (102 gold) a +0 hunting sling (22 gold) a +0 club (15 gold) the +3 mace "Sit Idi" {vorpal, *Corrode rElec rPois SInv} (544 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It lets you see invisible. It may corrode you when you take damage. a +0 club (15 gold) a +0 club (15 gold) 2 javelins (24 gold) a +0 club (15 gold) a +0 long sword (52 gold) (0, 0, D:7) a +0 flail (unseen) (0, 1, D:7) a +0 flail (unseen) (13, -35, D:7) 4 gold pieces (14, -35, D:7) a +0 robe (15, -35, D:7) 7 gold pieces (19, -58, D:7) a +0 long sword (26, -34, D:7) a +0 flail a +0 leather armour (37, -31, D:7) a +0 robe (40, -26, D:7) a +0 leather armour (46, -31, D:7) 28 bolts Level 8 of the Dungeon (0, 0, D:8) the +5 mace "Ruross" {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. Level 9 of the Dungeon (0, 0, D:9) 22 sling bullets (6, 9, D:9) a +0 ring mail (18, -12, D:9) a +0 ring mail (18, 22, D:9) 3 gold pieces (27, 8, D:9) a +0 troll leather armour (41, -5, D:9) a +0 whip (44, 30, D:9) a +0 giant spiked club a +0 giant spiked club