feta Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 9, D:1) a +0 short sword (2, 14, D:1) a +0 short sword (3, 45, D:1) a +0 hunting sling (7, 36, D:1) a +0 leather armour (27, 17, D:1) a +0 dagger (39, 14, D:1) a +0 hand axe (40, 57, D:1) a +0 hunting sling (43, 34, D:1) a +0 dagger (53, 34, D:1) a +0 club (59, 44, D:1) a +0 ring mail Level 2 of the Dungeon (13, -5, D:2) a +0 dagger (17, 17, D:2) a +0 robe (18, -3, D:2) a +0 dagger (18, 20, D:2) an amulet of faith (21, 40, D:2) a +0 hunting sling a +0 club (23, 39, D:2) a +0 hand axe a +0 dagger (24, 38, D:2) a +0 short sword a +0 ring mail a +0 flail (26, -6, D:2) a +0 club (35, 19, D:2) a +0 short sword (39, 35, D:2) 15 bolts (41, 22, D:2) a +0 short sword (45, -6, D:2) a +0 leather armour (46, 22, D:2) 25 arrows (49, 19, D:2) a +0 dagger (64, -7, D:2) a +0 dagger (64, -6, D:2) a +0 dagger (74, -6, D:2) 30 sling bullets (74, -5, D:2) a +0 hand axe (75, -5, D:2) a +0 dagger Level 3 of the Dungeon (12, -13, D:3) a +0 short sword (17, 17, D:3) 6 arrows (26, -13, D:3) 6 sling bullets (29, -7, D:3) a +0 hand axe a +0 leather armour (31, -24, D:3) a +4 quarterstaff of chaos (32, -21, D:3) a +3 mace of protection Level 4 of the Dungeon [Shop] Wiac's Distillery a potion of berserk rage (65 gold) a potion of attraction (39 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) 2 potions of invisibility (208 gold) a potion of invisibility (104 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) (0, 0, D:4) a +0 great sword (8, 31, D:4) a +0 halberd (14, 19, D:4) a +0 robe (14, 43, D:4) a +0 dagger (19, 14, D:4) a +0 short sword (20, 16, D:4) a +0 club (20, 19, D:4) a +0 war axe (23, 44, D:4) a +0 dagger (31, 23, D:4) a +0 giant club (33, 30, D:4) a +0 club a +0 leather armour (40, 30, D:4) a +0 dagger (41, 0, D:4) the +9 morningstar "Zephont" {pain, Fragile rF+ rN++ Int-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-3). rF: It protects you from fire. rN: It greatly protects you from negative energy. Fragile: It will be destroyed if unequipped. The Shining One disapproves of the use of such an item. (45, 15, D:4) a potion of degeneration (45, 37, D:4) a +0 club (59, 18, D:4) a +0 whip (61, 21, D:4) a +1 vampiric whip (62, 22, D:4) a +0 flail (68, 29, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, -43, D:5) 21 arrows (still there?) a +0 shortbow (still there?) a centaur corpse (skeletalised by now) (still there?) (8, -41, D:5) a +0 short sword an orc skeleton (9, -43, D:5) a +0 dagger (still there?) an orc skeleton (still there?) (16, -19, D:5) a +0 short sword a +0 ring mail (17, -21, D:5) a +0 robe a +0 dagger (20, -2, D:5) a +0 ring mail (21, -26, D:5) a +0 club (28, 0, D:5) a +0 flail (29, -17, D:5) a +0 scale mail (32, -16, D:5) a +0 giant club (34, -28, D:5) 31 arrows (41, -12, D:5) 29 arrows (48, -14, D:5) a +0 dagger a +0 robe a +0 dagger a +0 dagger (55, -30, D:5) a +0 dagger (still there?) a +0 scale mail (still there?) Level 6 of the Dungeon (1, -10, D:6) a +0 giant club (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) (4, 8, D:6) a +0 short sword an orc skeleton (9, 4, D:6) a +0 club a +0 leather armour a +0 dagger (10, 5, D:6) a +0 robe a +0 dagger of holy wrath (10, 6, D:6) a +0 club (18, -2, D:6) a +0 rapier (24, 14, D:6) a +0 battleaxe