feta Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (2, 15, D:1) a +0 dagger (5, -10, D:1) a +0 short sword (16, 6, D:1) 17 stones (19, -10, D:1) a +0 spear (20, -4, D:1) a +0 dagger (21, 2, D:1) a +0 mace (33, 23, D:1) a +0 dagger (34, -2, D:1) a +0 club Level 2 of the Dungeon (0, 24, D:2) a +0 short sword 5 stones (12, 17, D:2) a +0 ring mail (13, -9, D:2) a +0 dagger (16, -21, D:2) a +0 hand axe of venom (17, 34, D:2) a +0 club a +0 robe (38, 13, D:2) a +0 flail (40, -10, D:2) 15 stones (41, 33, D:2) 17 sling bullets (42, 12, D:2) a +0 club (44, -20, D:2) a +0 ring mail (56, -8, D:2) 18 stones Level 3 of the Dungeon (1, -7, D:3) a +0 club (2, 20, D:3) a +0 club a +0 spear (3, 21, D:3) a +0 club a +0 flail (8, 6, D:3) a +0 mace of holy wrath (21, 9, D:3) a +0 short sword (36, 17, D:3) a +0 hand axe (40, 21, D:3) a +0 leather armour (47, -5, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ineprar's Serpentskin Sales the Guide on Envenoming (312 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Olgreb's Toxic Radiance Poison 4 no c - Alistair's Intoxication Transmutation/Poison 5 no a +2 leather armour of poison resistance (192 gold) 6 poisoned darts (28 gold) 9 poisoned darts (43 gold) (0, 0, D:4) a +0 hunting sling 18 stones (5, -10, D:4) a +0 club a +0 dagger (5, -4, D:4) a +0 spear (5, -3, D:4) a +0 dagger (5, -1, D:4) a +0 dagger (7, 30, D:4) a +0 robe (9, 1, D:4) a +0 hunting sling 27 stones (11, -11, D:4) a +0 leather armour (11, -10, D:4) 19 stones (13, -6, D:4) a +0 hunting sling 20 stones (17, 39, D:4) a +4 rapier (31, 40, D:4) 11 stones (35, 5, D:4) a +0 robe (46, -3, D:4) a +0 hand axe a +0 ring mail (46, 37, D:4) a +0 dagger (47, 36, D:4) a +0 club (54, 7, D:4) 17 stones (55, 40, D:4) a +0 trident a +0 chain mail (67, 13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 25 stones (3, -17, D:5) a +0 giant spiked club (15, -18, D:5) a +0 whip (32, -10, D:5) 11 stones (49, 23, D:5) 22 stones Level 6 of the Dungeon (3, 24, D:6) a +0 long sword Level 7 of the Dungeon (5, -34, D:7) a ring of flight (6, -1, D:7) 12 stones (12, -17, D:7) a +0 leather armour (16, -22, D:7) a +0 quarterstaff (16, -19, D:7) a +0 mace (20, -18, D:7) a +0 hunting sling (35, -35, D:7) a +0 pair of gloves (37, -35, D:7) a +0 plate armour (38, -34, D:7) a +0 giant club (42, -29, D:7) a +0 dagger (42, -28, D:7) a +0 dagger a +0 dagger a +0 club 7 stones (43, -18, D:7) a +0 short sword 3 stones (44, -20, D:7) a +1 short sword of venom 2 stones (44, -19, D:7) a +0 club a +0 hand crossbow (59, -44, D:7) a +0 short sword of protection Level 8 of the Dungeon [Shop] Toygedatt's Antique Weapon Boutique a +1 battleaxe of freezing (336 gold) a +0 arbalest (81 gold) a +0 whip (45 gold) a +0 great sword (117 gold) a +0 giant spiked club (34 gold) a +0 dagger of draining (100 gold) a +0 halberd of protection (122 gold) a +0 trident (63 gold) a +0 fustibalus (270 gold) a +0 rapier (72 gold) the +7 dagger of Coxoxtimm {freeze, Contam Will+ Str+4} (972 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (0, 0, D:8) a +0 cloak (1, 5, D:8) a +0 ring mail (3, 17, D:8) a +0 great sword (6, 24, D:8) a +0 leather armour a +0 war axe (7, 23, D:8) a +0 chain mail a +0 short sword (7, 24, D:8) a +0 robe a +0 dagger a +0 scale mail a +0 war axe (8, 8, D:8) a +0 spear a +0 robe (8, 24, D:8) a +0 leather armour a +0 trident (10, -1, D:8) a +0 short sword (12, 8, D:8) a +3 trident a +0 robe (14, -5, D:8) a +0 hand axe a +0 robe a +0 dagger (14, -4, D:8) a +0 hand axe (15, -4, D:8) a +0 giant club a +0 dire flail (15, 0, D:8) a +0 dagger a +0 robe (16, 2, D:8) a +0 hand axe (17, -1, D:8) a +0 dagger a +0 ring mail (17, 1, D:8) a +0 hand axe (22, 11, D:8) 13 stones (25, 2, D:8) a +0 glaive a +0 plate armour (26, 2, D:8) a +0 scimitar a +0 robe (28, 2, D:8) a +3 halberd a +0 robe (28, 3, D:8) a +0 dire flail a +0 giant club (29, 3, D:8) a +3 spear a +0 robe a +0 great sword a +0 robe (29, 4, D:8) a +0 dire flail a +0 giant club (30, 0, D:8) a +1 falchion of freezing a +0 robe (30, 1, D:8) a +0 leather armour a +0 club a +4 scimitar of freezing a +0 robe (30, 3, D:8) a +0 falchion (31, 4, D:8) a +0 dagger a +0 falchion a +0 ring mail (32, 4, D:8) a +0 trident a +0 plate armour (33, -16, D:8) a +2 quarterstaff of chaos a +0 quarterstaff (37, 3, D:8) a +3 trident (38, 0, D:8) a +0 dagger (46, -14, D:8) a +0 hand axe Level 9 of the Dungeon (4, 8, D:9) 15 arrows (12, 23, D:9) a +0 dire flail a +0 robe a +4 dagger a +0 robe a +0 great sword a +0 robe (14, 20, D:9) a +0 shortbow (24, 17, D:9) a +0 ring mail (25, 28, D:9) 17 stones (35, 23, D:9) 18 stones (36, 33, D:9) a +0 falchion (38, 6, D:9) a +0 flail a +0 leather armour (39, 4, D:9) a +0 dagger of draining (40, 2, D:9) a +0 dagger a +0 robe (41, 1, D:9) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (46, 17, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 14 arrows (3, -13, D:10) the +3 leather armour of the Trombone {+Blink rPois rF- Stlth+} rF: It makes you vulnerable to fire. rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you more stealthy. (11, -7, D:10) 10 stones (13, -28, D:10) 8 poisoned darts the Ecumenical Temple