feta Level 1 of the Dungeon (5, 9, D:1) a +0 dagger (23, 14, D:1) 22 stones (25, 9, D:1) a +0 dagger 4 stones (27, 13, D:1) a +0 dagger (28, 16, D:1) a +0 whip (28, 17, D:1) a +0 dagger (29, 18, D:1) a +0 club 3 stones (35, 15, D:1) a +0 hunting sling (35, 20, D:1) a +0 plate armour (40, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (18, 15, D:2) a +0 ring mail (23, 7, D:2) a +0 robe (37, 17, D:2) a +0 whip (39, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 10 arrows (9, 39, D:3) a +0 long sword of electrocution (16, 10, D:3) a +0 halberd a +0 robe (20, 1, D:3) a +0 dagger (21, 1, D:3) a +0 club (22, 31, D:3) a +0 quarterstaff (22, 44, D:3) a +0 club (31, 11, D:3) a +0 short sword (33, 27, D:3) a +0 hand axe (36, 26, D:3) a +0 dagger (43, 12, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Jerphiwki's Jewellery Shoppe the ring of the Tortoise {AC+8} (1664 gold) [ring of protection] AC: It affects your AC (+8). an amulet of reflection (390 gold) a +4 ring of slaying (1014 gold) an amulet of magic regeneration (390 gold) an amulet of regeneration (390 gold) a ring of flight (227 gold) an amulet of regeneration (390 gold) a ring of protection from fire (325 gold) an amulet of regeneration (390 gold) (0, 0, D:4) 5 stones a +0 club (3, -14, D:4) a +0 war axe (12, -4, D:4) a +0 trident (16, -25, D:4) a +0 club (21, -8, D:4) 13 stones (23, -20, D:4) 14 arrows (27, -20, D:4) a +0 club 12 stones (36, 4, D:4) 8 stones (37, 6, D:4) a +0 mace (52, -16, D:4) 12 stones (59, -20, D:4) 33 bolts (59, -4, D:4) 32 stones Level 5 of the Dungeon (8, -2, D:5) a +0 ring mail (12, -10, D:5) a +0 flail (21, -1, D:5) a +0 dagger (27, -22, D:5) a +0 hunting sling (29, -19, D:5) 15 sling bullets (30, -5, D:5) a +0 giant club (41, -9, D:5) 26 arrows (45, 8, D:5) a +0 robe (49, -2, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (2, 0, D:6) a +0 trident a +0 scale mail (2, 1, D:6) a +0 whip (3, 1, D:6) a +0 dagger a +0 robe (3, 28, D:6) a +0 hand axe (4, 29, D:6) a +0 hand axe (5, 11, D:6) a +0 rapier (5, 25, D:6) a +0 mace a +0 chain mail (5, 27, D:6) a +0 dagger a +0 robe (8, 3, D:6) a +0 mace (9, -19, D:6) a +0 giant spiked club (16, -15, D:6) a +0 flail (18, -11, D:6) a +0 short sword a +0 leather armour a +0 club (28, -5, D:6) 26 arrows (41, 30, D:6) 22 sling bullets (47, 34, D:6) a +0 club (47, 35, D:6) a +0 flail (47, 36, D:6) a +0 spear a +0 ring mail (47, 38, D:6) a +0 halberd (47, 39, D:6) a +0 halberd (52, 8, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow (5, -20, D:7) a +0 scale mail (6, -22, D:7) 15 stones (11, -14, D:7) a +2 robe of cold resistance a +0 whip of flaming (14, -4, D:7) 16 sling bullets (19, -9, D:7) a +0 ring mail (23, -20, D:7) 11 bolts (25, 27, D:7) a +0 scale mail (28, -9, D:7) a +0 dagger (34, -19, D:7) 19 stones (36, 24, D:7) a +0 rapier (38, 5, D:7) a +0 dagger a +0 robe a +0 flail (38, 7, D:7) a +0 glaive a +0 ring mail (41, -11, D:7) a +0 short sword (44, -16, D:7) a +0 leather armour a +0 whip (44, 16, D:7) a +0 plate armour (44, 17, D:7) a +0 trident (45, 17, D:7) a +0 leather armour a +0 hand axe (47, -17, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 20 stones (6, -1, D:8) 18 stones (6, 2, D:8) a +0 helmet (20, -10, D:8) +0 steam dragon scales (26, 4, D:8) 27 stones (30, 25, D:8) a +0 leather armour (32, 2, D:8) a +0 ring mail (36, -14, D:8) a +0 club a +0 scale mail (51, 10, D:8) a +0 chain mail (55, 37, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (1, -5, D:9) a +0 dagger (3, -3, D:9) a +0 short sword (3, 2, D:9) a +0 short sword (5, -4, D:9) a +0 short sword a +0 short sword (6, -5, D:9) a +0 short sword (8, -12, D:9) a +0 whip a +0 ring mail (10, 27, D:9) 10 stones (11, -7, D:9) a +0 club (25, 15, D:9) 31 stones (28, -24, D:9) a +0 flail (32, -7, D:9) a +0 whip a +0 spear a +0 scale mail a +0 whip (34, -9, D:9) a +0 spear (35, -10, D:9) a +0 club (39, -16, D:9) 11 sling bullets (39, -7, D:9) a +0 great sword (39, -4, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 19 bolts (1, -14, D:10) a potion of attraction a potion of cancellation a potion of flight 3 potions of degeneration a potion of ambrosia a +1 scimitar of flaming a ring of fire (3, 0, D:10) 24 stones (5, -27, D:10) 23 stones (10, -23, D:10) the +5 hand axe of Gyuf {pain, rC+ Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. Will: It increases your willpower. (13, -5, D:10) a +0 robe a +2 great sword of freezing (15, -24, D:10) 14 stones (17, -27, D:10) a +2 vorpal hand axe a +0 leather armour (19, -25, D:10) a +0 mace (19, -1, D:10) 16 sling bullets (19, 5, D:10) a potion of curing (20, -14, D:10) 4 stones a +0 short sword (20, -13, D:10) a +0 short sword (21, -19, D:10) a +0 dagger a +0 robe (21, -15, D:10) a +0 dagger (22, -19, D:10) a +0 dagger a +0 robe a +0 club a +0 ring mail (22, -11, D:10) a +0 short sword (26, -12, D:10) a +0 dagger (27, -14, D:10) a +0 scale mail (37, -10, D:10) a +3 shortbow 24 arrows (42, -14, D:10) 22 stones Level 11 of the Dungeon [Shop] Hausiubu's Book Emporium a book of Lightning (432 gold) Dezin's Grimoire of Snow and Evil (456 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Ozocubu's Armour Ice 3 no c - Agony Necromancy 5 no d - Death Channel Necromancy 6 no Ozocubu's Autobiography (288 gold) a book of Ice (552 gold) a Fen Folio (504 gold) a There-And-Back Book (360 gold) the Unrestrained Analects (528 gold) a book of Vapours (144 gold) (0, 0, D:11) a +0 chain mail (9, 6, D:11) a +0 ring mail a +0 hand axe (9, 7, D:11) a +0 plate armour a +0 halberd (10, -13, D:11) a +0 leather armour (10, 5, D:11) a +0 robe a +0 dagger (11, 7, D:11) a +0 robe a +0 dagger of freezing (16, -31, D:11) a +0 pair of gloves (16, 6, D:11) a +0 giant club a +0 giant club (18, 8, D:11) a +0 giant club a +0 giant spiked club a +0 robe a +0 spear (20, -30, D:11) a +0 robe (20, -26, D:11) a +0 giant club a +0 giant club (20, -23, D:11) a +0 giant club a +0 giant spiked club (20, 8, D:11) a +0 giant club a +0 giant spiked club (25, -10, D:11) a +0 shortbow 18 arrows (27, 5, D:11) a +0 giant club a +0 giant spiked club (28, 5, D:11) a +0 giant club a +0 giant club a +0 giant club (30, 5, D:11) a +0 giant club (32, 4, D:11) a +0 chain mail a +0 club (34, 1, D:11) a +0 leather armour a +0 dagger (36, 2, D:11) a +0 robe (37, 3, D:11) a +0 plate armour a +0 war axe (38, -1, D:11) a +0 club (38, 0, D:11) a +0 dagger (55, -30, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (1, -7, D:12) a +0 falchion (17, -11, D:12) a +0 troll leather armour (19, -10, D:12) 18 sling bullets (26, -16, D:12) 10 bolts (27, -10, D:12) a +0 great sword (27, -4, D:12) a +0 falchion (34, -7, D:12) a +0 troll leather armour (47, -15, D:12) a +0 whip (57, 1, D:12) 4 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (2, -3, Lair:1) a +0 shortbow (3, 5, Lair:1) Great Wizards, Vol. VII (11, -7, Lair:1) a +0 cloak (11, 4, Lair:1) a scroll of blinking (11, 5, Lair:1) 12 gold pieces (27, -8, Lair:1) 24 stones a Gauntlet (0, 0, Gauntlet) a scroll of teleportation (3, 0, Gauntlet) the amulet of Reimbursement {Acrobat Regen+ SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (4, 0, Gauntlet) a potion of mutation (10, 17, Gauntlet) a scarf of harm (10, 20, Gauntlet) a scroll of teleportation (12, 0, Gauntlet) a book of Changes (13, 0, Gauntlet) an amulet of the acrobat (15, 0, Gauntlet) 2 potions of might (18, -12, Gauntlet) a potion of curing (18, -11, Gauntlet) 5 javelins (18, -8, Gauntlet) the +5 pair of boots of Lightning Storm {rPois MP+9 Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). (24, -12, Gauntlet) a +0 scale mail (24, -11, Gauntlet) the Handbook of the Beginning Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Lehudib's Crystal Spear Conjuration/Earth 8 no c - Chain Lightning Conjuration/Air 9 no (24, -8, Gauntlet) the ring "Gust" {Ice Str+4 Dex+4 Slay-6} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It makes you vulnerable to fire. rC: It protects you from cold. (26, 0, Gauntlet) a +4 vorpal hunting sling (29, 0, Gauntlet) 26 gold pieces (29, 4, Gauntlet) a +1 scimitar of flaming (30, 0, Gauntlet) the +2 pair of boots "Hesk" {rElec rF+ Int+3 Dex-3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rF: It protects you from fire. rElec: It insulates you from electricity. (32, 20, Gauntlet) a potion of brilliance (38, 0, Gauntlet) 25 gold pieces (41, 0, Gauntlet) a book of Changes (42, 0, Gauntlet) an amulet of regeneration