Dungeon Crawl Stone Soup version 0.29-a0-231-g945431f764 (webtiles) character file. Game seed: 6587226346325880134 32 feta the Conjurer (level 3, -11/20 HPs) Began as a Deep Elf Conjurer on Feb 28, 2022. Mangled by an ice beast (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2622 turns). feta the Conjurer (Deep Elf Conjurer) Turns: 2622, Time: 00:02:51 Health: -11/20 AC: 2 Str: 10 XL: 3 Next: 10% Magic: 0/10 EV: 12 Int: 24 God: Gold: 61 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - +6 ring of strength MPRegen 0.12/turn j - ring of see invisible @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) j - a ring of see invisible (right hand) Scrolls f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} l - 2 scrolls of fear {unknown} m - a scroll of fog {unknown} Potions c - a potion of degeneration {unknown} e - a potion of lignification {unknown} i - a potion of brilliance {unknown} k - a potion of curing {unknown} n - a potion of berserk rage {unknown} o - a potion of heal wounds {unknown} Skills: + Level 0.9 Fighting - Level 3.0 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level r - Searing Ray Conj 54% 2d6 2% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 8% N/A 11% 1 Apportation Tloc 8% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Gell's Gravitas Tloc 4% N/A 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 79% to hit) The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast closely misses you. Without enough magic to sustain it, your searing ray dissipates. The ice beast hits you. The ice beast freezes you. You barely miss the ice beast. The ice beast is severely wounded. The ice beast closely misses you. An endoplasm comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You closely miss the ice beast. The ice beast is almost dead. The endoplasm quivers. The ice beast closely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... #.###### #.J....# #@# #Y# # #.######..†. #........... ####........ #........ #........ ########. You could see an ice beast and an endoplasm. Vanquished Creatures A worm (D:2) A dart slug (D:2) 4 bats 2 endoplasms (D:1) 5 goblins 2 hobgoblins 2 kobolds 5 frilled lizards 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | feta the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 494 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 1572 | D:2 | Learned a level 2 spell: Searing Ray 1743 | D:2 | Found a faded altar of an unknown god. 2170 | D:2 | Reached XP level 3. HP: 14/20 MP: 5/10 2603 | D:3 | Noticed an ice beast 2622 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_basic, ebering_ecumenical_altar_ruins, minivault_19, lightli_corner_chamber D:3: layout_basic, uniq_jessica, uniq_grinder, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.9 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 49 Searing Ray || 3 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2620 | 2530 | 90 | 72 | 2305 | 3 | 873.3 | Dungeon | 2620 | 2530 | 90 | 72 | 2305 | 3 | 873.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts D:2: 1278 daAuts D:3: 22 daAuts