feta Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -3, D:1) a +0 chain mail (8, 3, D:1) a +0 leather armour (20, -5, D:1) a +0 robe (50, 30, D:1) a +0 dagger (58, 1, D:1) a +0 robe Level 2 of the Dungeon (12, 9, D:2) a +0 dagger (32, 15, D:2) a +0 dagger (32, 17, D:2) a +0 club (36, 31, D:2) a +0 whip (38, 12, D:2) a +0 leather armour (43, 20, D:2) a +0 whip Level 3 of the Dungeon [Shop] Bosmit's Armour Boutique a +0 chain mail (54 gold) a +0 robe (8 gold) a scarf of invisibility (144 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) (5, 11, D:3) a +0 whip (7, 5, D:3) a +0 short sword (13, -9, D:3) a +0 dagger a +0 plate armour (13, 38, D:3) a +0 robe (27, 40, D:3) a +0 dagger (33, -2, D:3) a +0 long sword (50, 3, D:3) a +0 robe a +0 dagger a +0 whip (50, 6, D:3) a +0 short sword a +0 ring mail a +0 hand axe Level 4 of the Dungeon (8, 5, D:4) a +0 ring mail (13, 9, D:4) a +0 robe (14, -15, D:4) a +0 mace (16, 3, D:4) a +0 dagger (17, 0, D:4) a +0 robe (20, 29, D:4) a +2 dagger of flaming a +0 robe a +0 short sword a +1 scale mail of fire resistance (21, -9, D:4) a +0 halberd a +0 flail (22, -9, D:4) a +0 flail (29, -7, D:4) a +0 dagger (30, -9, D:4) a +0 short sword (33, 20, D:4) 2 scrolls of blinking (34, 16, D:4) a +0 robe a +0 dagger (36, 16, D:4) a +0 club (38, 19, D:4) a +0 hand axe (42, 22, D:4) a +0 dagger (43, 21, D:4) a +0 trident (45, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scroll of blinking (2, 11, D:5) a +0 war axe a +0 chain mail (2, 12, D:5) a +0 flail a +0 whip (3, 11, D:5) a +0 trident (3, 12, D:5) a +0 flail a +0 ring mail (7, -6, D:5) a +0 falchion (8, 14, D:5) 3 large rocks (11, 13, D:5) a +0 spear (12, 13, D:5) a +0 hunting sling (13, 25, D:5) a +0 scythe a +0 robe of positive energy (17, 30, D:5) a +0 leather armour (22, 24, D:5) a +0 hand axe (26, 27, D:5) a +0 spear (33, 27, D:5) a +0 trident (40, 14, D:5) a +0 trident a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 chain mail (1, 18, D:6) a +0 dagger (2, 17, D:6) a +0 short sword a +0 club (3, 18, D:6) a +0 dagger a +0 club (9, -12, D:6) a +0 quarterstaff (10, -3, D:6) a +0 flail (13, -27, D:6) a +0 ring mail (19, 11, D:6) a +0 flail (20, 10, D:6) a +0 whip a +0 leather armour a +0 flail (20, 11, D:6) a +0 flail a +0 giant club a +0 giant club (30, 8, D:6) a +0 spear a +0 flail a +0 spear a +0 spear a +0 scale mail (34, -15, D:6) a +0 shortbow (38, -5, D:6) a +0 flail a +0 ring mail (40, -5, D:6) a +0 dagger of flaming a +0 robe a +0 hand axe (41, -5, D:6) a +0 dagger a +0 leather armour (43, -38, D:6) a +0 leather armour (47, 8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) an amulet of reflection (21, -21, D:7) a +0 dagger of electrocution (21, -17, D:7) a +0 club (28, -7, D:7) a +0 leather armour (28, 8, D:7) a +0 hunting sling (31, -5, D:7) a +0 war axe a +0 hunting sling a +0 ring mail a scroll of blinking (33, 0, D:7) a +0 quarterstaff (43, 29, D:7) a +0 robe (44, -5, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Aciawnir's Antique Weapon Shop the +5 long sword of the Everdark {freeze, rC+} (1223 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. the +4 short sword of the Queen {holy, Dex+2} (988 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). Yredelemnul disapproves of the use of such an item. a +0 hand crossbow (94 gold) a +2 battleaxe of freezing (639 gold) a +0 club (27 gold) a +3 quarterstaff of speed (783 gold) a +0 hand axe (81 gold) the +5 glaive of the Guard {elec, spectral, AC+5} (1868 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +0 arbalest (121 gold) (0, 0, D:8) a +0 dagger (5, -23, D:8) a +0 spear (6, -22, D:8) a +0 club a +0 whip a +0 spear a +0 club a +0 robe (6, -21, D:8) a +0 whip (7, -20, D:8) a +0 pair of gloves (11, 5, D:8) a +0 shortbow (18, 8, D:8) a +0 chain mail (still there?) a +0 battleaxe (still there?) (21, -19, D:8) a +0 robe a +3 halberd (22, -19, D:8) a +0 robe a +5 flail (23, -16, D:8) a +0 robe a +2 halberd of freezing (24, -15, D:8) a +0 animal skin a +0 glaive (29, 11, D:8) a +0 leather armour (33, -1, D:8) a +0 dagger (34, 4, D:8) a +1 robe of fire resistance (35, -3, D:8) a +0 dagger of chaos a +0 robe (35, -2, D:8) a +0 hand crossbow a +2 dagger of holy wrath (36, -5, D:8) a +0 club (37, -4, D:8) a +0 flail a +0 ring mail a +0 short sword (37, 1, D:8) a +0 short sword (37, 2, D:8) a +0 short sword (37, 3, D:8) a +0 whip (38, -4, D:8) a +0 whip (38, 6, D:8) a +0 whip (39, -6, D:8) a +0 robe a +3 dagger (39, -4, D:8) a +0 hand crossbow a +1 dagger of protection (39, 5, D:8) a +0 club (41, 7, D:8) a +0 short sword a +0 dagger (42, -21, D:8) a +0 falchion (42, 7, D:8) a +0 dagger a +0 dagger a +0 short sword (43, 7, D:8) a +0 dagger (45, 4, D:8) a +0 club (47, 4, D:8) a +0 whip a +0 dagger a +0 robe (48, 4, D:8) a +0 dagger (48, 8, D:8) a +0 war axe (49, 2, D:8) a +0 dagger (49, 3, D:8) a +0 dagger Level 9 of the Dungeon (6, -13, D:9) a +2 leather armour of cold resistance (7, -18, D:9) a +0 dagger (7, 3, D:9) a +2 flail of protection (7, 6, D:9) a +0 shortbow (7, 7, D:9) a +0 scale mail (8, 1, D:9) a +0 halberd (8, 4, D:9) a +0 spear (9, 3, D:9) a +0 shortbow a +0 spear (10, 5, D:9) a +0 whip (10, 6, D:9) a +0 club a +0 leather armour (11, -16, D:9) a +0 short sword (12, -18, D:9) a +0 short sword a +0 scale mail (12, -17, D:9) a +0 whip a +0 club a +0 short sword a +0 short sword (12, -15, D:9) a +0 hand axe a +0 ring mail (13, -15, D:9) a +0 dagger (13, 10, D:9) a +0 short sword (15, -15, D:9) a +0 giant spiked club a +0 giant spiked club (16, -15, D:9) a +0 glaive a +0 chain mail (16, -14, D:9) a +0 short sword (37, 6, D:9) a +2 vorpal war axe Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (5, 1, D:10) a +0 shortbow (7, 19, D:10) a potion of haste (33, 18, D:10) a +0 mace (33, 24, D:10) the +2 war axe "Qeiduf" {flame, Fragile Fly Dex-4 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-4). Fly: It grants you flight. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (35, -1, D:10) 7 gold pieces (36, -9, D:10) 2 potions of haste (36, -1, D:10) a scroll of fear (37, -1, D:10) a scroll of identify (39, 22, D:10) a +0 scale mail (40, 32, D:10) a +0 broad axe (51, 19, D:10) a potion of lignification a potion of flight a potion of ambrosia 2 potions of mutation a +0 long sword of freezing 6 scrolls of enchant weapon a +0 short sword a ring of resist corrosion a ring of fire 2 scrolls of enchant armour a staff of fire a +0 war axe a +4 ring of evasion (61, 32, D:10) an amulet of faith a ring of ice an amulet of magic regeneration the +2 leather armour of Bewouvu {rC+} rC: It protects you from cold. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dire flail (2, 22, Lair:1) a +0 short sword (24, 19, Lair:1) a +0 short sword a +0 robe (24, 22, Lair:1) a +0 spear (28, 40, Lair:1) a +0 barding Level 2 of the Lair of Beasts (5, -9, Lair:2) a +0 chain mail (13, 0, Lair:2) a +0 scale mail (18, 13, Lair:2) a +0 plate armour (22, -4, Lair:2) a +0 robe (35, -3, Lair:2) the +4 flail of the Solstice {vorpal, Will++} It inflicts extra damage upon your enemies. Will: It greatly increases your willpower. (35, -1, Lair:2) a book of Cantrips (35, 0, Lair:2) the +11 war axe of the Madman {vamp, rF+ rC+ Int+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. (37, 2, Lair:2) a potion of resistance (38, 2, Lair:2) a tin of tremorstones (2/2) (40, 2, Lair:2) a Young Poisoner's Handbook (40, 21, Lair:2) a +0 cloak (41, 0, Lair:2) 14 gold pieces (43, -3, Lair:2) the +12 mace "Diteesat" {flame, rPois rF++ rN+ Will-} It burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It decreases your willpower. (43, 0, Lair:2) a potion of haste (54, 11, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 ring mail of cold resistance (17, 39, Lair:3) a +0 rapier of venom (27, 34, Lair:3) a +0 pair of gloves (29, 32, Lair:3) a +1 hat of intelligence (40, 14, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 dagger of draining (1, 1, Lair:4) a +0 dagger of venom a +0 robe (4, 13, Lair:4) a +0 short sword (4, 28, Lair:4) a curare-tipped dart (7, 21, Lair:4) a +0 trident (7, 26, Lair:4) 16 stones (7, 29, Lair:4) a +2 pair of boots of rampaging (7, 30, Lair:4) 23 gold pieces (27, -2, Lair:4) a potion of lignification (31, 10, Lair:4) a +0 whip (42, 33, Lair:4) a +0 quarterstaff (51, 23, Lair:4) a +0 morningstar