feta Level 1 of the Dungeon (1, -29, D:1) a +0 sling (4, -28, D:1) a +0 robe (24, 6, D:1) a +0 leather armour (32, -5, D:1) a +1 dagger of draining (33, 11, D:1) a +0 dagger (47, 13, D:1) a +2 dagger of draining (50, 1, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Ysuuloli's Jewellery Boutique a +6 ring of intelligence (468 gold) an amulet of magic regeneration (390 gold) a ring of positive energy (260 gold) the ring "Kimil" {Fire rElec Dex-4 SInv Stlth+} (488 gold) [ring of fire] Fire: It enhances your fire magic. Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of fire (325 gold) a ring of wizardry (390 gold) a +6 ring of dexterity (468 gold) a beast talisman (260 gold) (0, 0, D:2) a +0 leather armour (11, 8, D:2) a +0 dagger (21, 7, D:2) a +0 short sword (23, 19, D:2) a +0 heavy spear (35, 5, D:2) a +0 ring mail (41, -18, D:2) a beast talisman Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 5, D:3) a +0 leather armour (11, -20, D:3) a +0 great sword (12, 2, D:3) a +0 dagger (13, 2, D:3) a +0 dagger of holy wrath a +0 sling (14, 3, D:3) a +0 whip (21, -22, D:3) a +2 short sword of draining (22, -4, D:3) a +0 hand axe (26, -3, D:3) a +0 short sword (27, -3, D:3) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 robe (34, -18, D:3) a +0 club (43, -4, D:3) a +0 club (44, -22, D:3) a +0 scale mail Level 4 of the Dungeon (7, 18, D:4) a +0 giant club (7, 21, D:4) a +0 giant spiked club (14, 10, D:4) a +0 club (20, 34, D:4) a +0 quarterstaff (23, 20, D:4) a +0 mace (24, 21, D:4) a +0 short sword (33, 4, D:4) a +2 spear of freezing a +0 robe (37, -1, D:4) a +0 robe (48, 26, D:4) the +0 plate armour of the Onion {Regen+} Regen+: It increases your rate of health regeneration. Level 5 of the Dungeon [Shop] Kurruob's Magic Scroll Shop a scroll of revelation (82 gold) (0, 0, D:5) a +0 flail (5, -6, D:5) a +0 scythe a +2 mace of holy wrath a +0 robe (13, 10, D:5) a +0 ring mail (26, -22, D:5) a +1 flail of protection (26, -12, D:5) a +0 sling a +0 falchion (36, -27, D:5) a +4 battleaxe a +0 robe (47, 8, D:5) a +0 giant spiked club (48, 13, D:5) a +0 hand axe (55, -5, D:5) a +0 robe a +3 spear of freezing (56, -4, D:5) a +0 battleaxe a +0 robe (56, 8, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Ucash's Weapon Shop 8 stones (9 gold) 5 stones (6 gold) a +2 short sword of electrocution (234 gold) 5 silver javelins (540 gold) a +0 rapier (48 gold) 6 datura-tipped darts (64 gold) a +0 quarterstaff (48 gold) a +0 sling (18 gold) (0, 0, D:6) a +0 giant club (8, 28, D:6) a +0 dagger (8, 30, D:6) a +1 short sword of speed (9, 28, D:6) a +0 short sword (12, 31, D:6) a +0 short sword a +0 dagger (13, 31, D:6) a +0 club a +0 whip a +0 short sword (14, 27, D:6) a +0 spear (15, 15, D:6) a +0 scale mail (19, 17, D:6) a +0 short sword (28, 29, D:6) a +0 spear (36, 15, D:6) a +1 dire flail of holy wrath a +1 scale mail of cold resistance (55, 27, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (4, 23, D:7) a +0 orcbow (11, 13, D:7) a +0 trident (15, -5, D:7) a +0 leather armour (21, 30, D:7) a scroll of enchant armour (24, -12, D:7) a +0 short sword of speed a +0 leather armour a +2 dagger of distortion a +0 dagger a +0 robe (24, 4, D:7) a +0 chain mail (26, -13, D:7) a +0 falchion of venom (33, 35, D:7) a +0 mace a +0 chain mail a +0 dagger (34, 35, D:7) a +0 scale mail a +0 hand axe a +0 dagger (35, 35, D:7) a +0 dagger (48, 1, D:7) the +1 spear of the Gazing Ass {drain, Will+ Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (53, -4, D:7) a +0 hand axe (53, -3, D:7) a +0 morningstar (54, -4, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a potion of mutation (0, 1, D:8) 6 stones (0, 43, D:8) a +0 ring mail (8, 41, D:8) a scroll of immolation 2 scrolls of enchant armour 2 potions of mutation 2 potions of degeneration a potion of ambrosia 2 potions of cancellation an amulet of faith a ring of ice a +4 ring of protection the ring "Kuff" {rElec rF- Will+ Str+3 Dex+3} [ring of willpower] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. +0 steam dragon scales a +0 crystal plate armour of cold resistance 2 potions of enlightenment 7 scrolls of amnesia 5 scrolls of vulnerability a scroll of butterflies a staff of death a staff of conjuration a flux talisman a maw talisman a +0 troll leather armour 98 stones a +1 quarterstaff (9, 42, D:8) a +0 scimitar (17, 27, D:8) a +0 flail of protection (22, 42, D:8) a +0 leather armour (26, 29, D:8) a +0 hand axe (26, 30, D:8) a +0 robe a +0 dagger (27, 11, D:8) a +0 whip (28, 11, D:8) a +0 leather armour a +0 whip (29, 8, D:8) a +0 robe a +0 dagger (29, 13, D:8) a +0 hand axe (30, 21, D:8) a +0 flail a +0 short sword (31, 21, D:8) a +0 falchion (34, 8, D:8) a +0 robe a +1 whip of flaming (35, 6, D:8) a +0 giant spiked club a +0 giant club (49, 26, D:8) a +0 chain mail a +0 mace (57, 36, D:8) a +0 giant club a +0 giant spiked club (58, 36, D:8) a +5 dire flail a +0 robe Level 9 of the Dungeon [Shop] Nanweug's General Store a potion of might (48 gold) a scroll of amnesia (48 gold) a +1 flail of holy wrath (159 gold) 9 stones (10 gold) a +0 chain mail (54 gold) 5 stones (6 gold) a +3 vampiric halberd (348 gold) 6 stones (7 gold) (0, 0, D:9) a +0 chain mail (3, 3, D:9) a +0 buckler (9, -18, D:9) a +0 ring mail a +0 club (11, -19, D:9) a +0 robe a +0 battleaxe (11, -1, D:9) a +0 robe a +5 great sword (12, -19, D:9) a +0 robe a +0 scimitar (13, 1, D:9) a +0 hand axe (14, 1, D:9) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (15, 7, D:9) a +0 ring mail (22, -7, D:9) a +0 short sword a scarf of shadows (23, -7, D:9) a +0 shortbow (25, -42, D:9) a +0 antimagic morningstar (33, -17, D:9) a +0 scale mail (38, -7, D:9) a +0 whip (38, -6, D:9) a +0 club (40, -7, D:9) a +0 ring mail a +2 heavy trident (44, -5, D:9) a +0 whip (45, -11, D:9) a +0 giant spiked club a +0 dire flail Level 10 of the Dungeon (1, 37, D:10) a +0 whip (6, 32, D:10) a +0 troll leather armour (11, 2, D:10) a +0 robe a +0 dagger of protection (11, 3, D:10) a +0 club a +0 ring mail a +0 war axe (11, 4, D:10) a +0 robe a +0 dagger (11, 6, D:10) a +0 leather armour a +0 flail (12, 30, D:10) a +0 robe a +3 war axe (12, 31, D:10) a +0 robe a +0 short sword (12, 33, D:10) a +0 robe a +4 flail (12, 38, D:10) a +0 robe a +0 halberd (17, -3, D:10) a +0 dagger (24, -1, D:10) a +0 short sword (25, -6, D:10) a +0 shortbow (25, -2, D:10) a +0 shortbow (43, 28, D:10) a +0 heavy orcbow (46, 5, D:10) a +0 dagger a +0 robe a +0 dagger (47, 6, D:10) a +0 dagger (48, 8, D:10) a +0 dagger a +0 robe a +0 dagger Level 11 of the Dungeon (12, -8, D:11) 3 large rocks (19, -33, D:11) a +0 scale mail (24, -29, D:11) a +0 robe a +0 dagger (25, -31, D:11) a +0 leather armour of willpower a +0 heavy hand axe (25, -29, D:11) a +0 whip (27, -29, D:11) a +0 whip (36, -2, D:11) 9 stones (41, -22, D:11) a +0 scale mail a +0 flail (49, -13, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 12 of the Dungeon [Shop] Zovitt's General Store 2 potions of curing (84 gold) a scroll of revelation (105 gold) the +6 ice dragon scales of Anarchy {rPois rF- rC++ MP-9 Int+9 Dex+5} (1514 gold) Int+9: It affects your intelligence (+9). Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rPois: It protects you from poison MP-9: It affects your magic capacity (-9). a +0 scale mail (56 gold) the +7 arbalest of Iskiat {speed, Drain +Blink rC+ Will+} (973 gold) rC+: It protects you from cold. Will+: It increases your willpower. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. 8 stones (11 gold) a +0 hand axe (42 gold) (0, 0, D:12) a +0 ring mail (3, 7, D:12) a +0 orcbow (5, 5, D:12) 3 large rocks a +0 orcbow (5, 7, D:12) a +0 dire flail a +0 giant spiked club (25, -1, D:12) a +0 giant spiked club a +0 giant club (26, 0, D:12) a +4 spear of flaming a +0 scale mail (28, 0, D:12) a +0 flail (28, 2, D:12) a +0 halberd (28, 3, D:12) a +0 spear (29, -3, D:12) a +0 club (31, 1, D:12) a +0 short sword (35, -34, D:12) 4 stones (43, -25, D:12) 5 stones (43, -15, D:12) 4 large rocks (43, -12, D:12) a +0 morningstar (44, -13, D:12) a +0 shortbow (46, -18, D:12) a potion of degeneration (47, -17, D:12) a +0 spear Level 13 of the Dungeon (1, 23, D:13) a +4 scimitar of flaming (17, -4, D:13) 4 large rocks (18, 14, D:13) a +0 troll leather armour (18, 22, D:13) a +0 orcbow (23, 18, D:13) a +0 kite shield a +0 ring mail a +0 long sword (25, 26, D:13) a +0 long sword (26, -7, D:13) a +0 heavy morningstar a +2 chain mail (27, -7, D:13) a +0 troll leather armour a +0 giant club a +0 giant club (32, -9, D:13) a +6 falchion of flaming (32, 26, D:13) the +5 ring mail of Ezxoph {Harm Drain rF++ Will- Str+3} Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. Will-: It decreases your willpower. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (38, -8, D:13) a +0 pair of gloves Level 14 of the Dungeon (9, -2, D:14) a +0 chain mail a +0 broad axe (9, 1, D:14) 6 large rocks (12, -25, D:14) a +0 orcbow (13, 0, D:14) a +0 animal skin a +0 dire flail (16, 22, D:14) a +0 great sword (18, -6, D:14) a +0 ring mail (21, 9, D:14) a +0 plate armour a +0 war axe (27, -23, D:14) a +0 cloak (38, 27, D:14) a +0 dagger (41, 8, D:14) a +0 leather armour a +0 battleaxe (52, 10, D:14) a +0 scimitar (59, 21, D:14) a +0 war axe (61, 16, D:14) a +0 mace a +0 scimitar (64, 14, D:14) the +5 scythe "Finisher" {speed, execute} (66, 17, D:14) a +0 long sword (68, 10, D:14) a +0 war axe Level 15 of the Dungeon (0, 0, D:15) a tengu corpse (skeletalised by now) (0, 2, D:15) a +1 battleaxe of flaming a +0 leather armour (4, 2, D:15) a +0 dagger (5, 5, D:15) a +0 dagger a +0 robe (7, -8, D:15) a +3 rapier (17, 0, D:15) a +0 robe a +0 dagger (18, 29, D:15) a +0 dagger (still there?) a +2 robe of willpower (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) (18, 30, D:15) a +0 hand axe 2 boomerangs a +0 leather armour an orc corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (9, 1, Lair:1) 6 stones (10, -6, Lair:1) a +0 trident (36, -27, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (4, 11, Lair:2) 7 stones (14, 16, Lair:2) a +0 robe a +0 dagger (15, 16, Lair:2) a +2 scimitar of pain (16, -3, Lair:2) a +0 long sword (32, 12, Lair:2) a +0 pair of gloves (46, 5, Lair:2) 5 stones (47, 26, Lair:2) a +0 great sword (49, 17, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (3, 34, Lair:3) a +0 dagger (12, 28, Lair:3) a +0 robe (28, 18, Lair:3) a +0 mace (31, 29, Lair:3) a +0 spear (32, 28, Lair:3) a +0 trident (32, 29, Lair:3) a +0 trident (32, 31, Lair:3) a +0 spear (58, 24, Lair:3) a +0 club Level 4 of the Lair of Beasts (4, 15, Lair:4) a +0 whip (21, 46, Lair:4) a +0 hand axe (29, -3, Lair:4) a +0 falchion (37, 20, Lair:4) a +0 ring mail (45, 6, Lair:4) a +0 club (57, 26, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (2, -2, Lair:5) a +0 leather armour (7, 27, Lair:5) 4 stones (12, 33, Lair:5) a +0 helmet (28, 8, Lair:5) the +1 leather armour of Impressiveness {Harm Will+} Will+: It increases your willpower. Harm: It increases damage dealt and taken. (29, 48, Lair:5) 12 gold pieces (29, 49, Lair:5) 16 gold pieces (30, 47, Lair:5) 15 gold pieces (30, 48, Lair:5) 17 gold pieces (30, 49, Lair:5) 13 gold pieces (30, 50, Lair:5) a potion of heal wounds 13 gold pieces (31, 48, Lair:5) 21 gold pieces (31, 49, Lair:5) 25 gold pieces (31, 51, Lair:5) 13 gold pieces (32, 50, Lair:5) 25 gold pieces (32, 51, Lair:5) 20 gold pieces (46, 20, Lair:5) the +0 rapier of Geitut {flame, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (57, 42, Lair:5) a +0 chain mail (60, 56, Lair:5) a +0 long sword