feta Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 2, D:1) a +0 whip (9, -5, D:1) 5 stones (26, -24, D:1) a +0 short sword (28, -16, D:1) 2 stones (29, 8, D:1) a +0 mace (58, -28, D:1) a +0 trident Level 2 of the Dungeon (3, -21, D:2) 7 stones (4, -13, D:2) a +0 leather armour (5, -23, D:2) a +0 helmet (9, -13, D:2) a +0 whip a stone (32, -5, D:2) a +0 leather armour (38, 4, D:2) a frilled lizard corpse (skeletalised by now) (39, -11, D:2) a +0 whip (40, -11, D:2) a +0 dagger (52, -24, D:2) the +8 dagger of Kiobio {heavy, +Blink rN+ rCorr Int-3} Int-3: It affects your intelligence (-3). rN+: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (56, -18, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (0, 4, D:3) a scroll of enchant armour (6, 5, D:3) a +0 hand axe a +0 club an orc corpse (7, 6, D:3) a +0 club a +0 chain mail (36, -19, D:3) a +1 short sword of speed