feta Level 1 of the Dungeon [Shop] Tuemmesmi's One-of-a-Kind Rings a +9 ring of intelligence (unknown) (1014 gold) a +8 ring of slaying (unknown) (1609 gold) the ring "Uwuskigo" {rC+ rN++ rCorr Int-4} (516 gold) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). the ring "Kaob" {rF+ MP+9 Int+2 Dex+4} (605 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). the ring "Lenudwos" {rF+ Will- rCorr Str+2 Slay+5} (761 gold) [ring of protection from fire] rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +8 ring of dexterity (unknown) (715 gold) a +3 ring of evasion (unknown) (130 gold) the ring "Duicelif" {rF++ rC+ MP+15} (1007 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rC+: It protects you from cold. MP+15: It affects your magic capacity (+15). (0, 0, D:1) a +0 whip 2 stones (1, 14, D:1) a bat corpse (skeletalised by now) (8, 2, D:1) 8 stones (12, -2, D:1) a +0 whip (24, -11, D:1) 4 stones (36, -5, D:1) 5 stones (36, 5, D:1) a +0 dagger (37, 4, D:1) a +0 hand axe (39, 5, D:1) a +0 robe (42, -5, D:1) a +0 ring mail (44, -3, D:1) a bat skeleton (46, 1, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, 3, D:1) a +0 mace (47, 20, D:1) a frilled lizard corpse (skeletalised by now) (60, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wenuno's Antique Armour Shop a +0 ring mail (68 gold) a +0 helmet (76 gold) a +0 leather armour (34 gold) a +2 leather armour of poison resistance (272 gold) a +0 cloak (76 gold) a +2 robe of willpower (300 gold) a +0 leather armour (34 gold) the +1 plate armour of Duty {Int+2 Dex+8} (952 gold) Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). a +0 cloak (76 gold) (0, 0, D:2) a bat skeleton (3, 10, D:2) a hobgoblin corpse (skeletalised by now) (5, 1, D:2) the +0 ring mail "Ejufofuw" {rF- Will+++ Regen+ Dex-2} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). (9, -4, D:2) a scarf of harm (19, 21, D:2) a frilled lizard corpse (skeletalised by now) (24, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 5, D:2) a ball python skeleton (30, 0, D:2) a bat skeleton (31, 8, D:2) a +0 whip (33, 8, D:2) a +0 club a kobold skeleton (35, 6, D:2) a +0 robe (36, 2, D:2) a +0 dagger (38, -5, D:2) a bat skeleton (45, 8, D:2) a rat corpse (skeletalised by now) (48, -1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (13, 0, D:3) 17 gold pieces Level 6 of the Dungeon (11, 3, D:6) a +0 flail a +0 leather armour an orc skeleton (12, 11, D:6) a +0 trident (51, -30, D:6) a potion of heal wounds