Dungeon Crawl Stone Soup version 0.32-a0-418-g34023cf50c (webtiles) character file. Game seed: 8989770658513389988 46 fettaberfit the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Feb 21, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:07:41 (1122 turns). fettaberfit the Caller (Merfolk Summoner) Turns: 1122, Time: 00:07:42 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 66% Magic: 6/6 EV: 13 Int: 16 God: Gold: 94 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . c - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +0 vampiric dagger (weapon) d - a +0 dagger f - a +0 club g - a +0 lajatang h - a +0 dagger k - a +0 dagger m - a +0 dagger n - a +0 club Missiles j - 9 stones l - 2 poisoned darts Armour a - a +0 robe (worn) o - a +0 scale mail Scrolls i - a scroll of poison {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of haste {unknown} Skills: + Level 0.2 Short Blades + Level 3.3 Dodging + Level 2.2 Stealth + Level 0.3 Unarmed Combat + Level 2.3 Spellcasting + Level 4.6 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal dies! Your bat closely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites you but does no damage. Your bat hits the jackal. Your bat barely misses the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal barely misses you. Your bat hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the jackal. The jackal barely misses you. You hit the jackal. You feel better. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your bat hits the jackal but does no damage. You barely miss the jackal. The jackal is severely wounded. Your bat closely misses the jackal. The jackal barely misses you. Your bat closely misses the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. Your bat hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You feel better. You kill the jackal! Your bat closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. You swap places. Your bat disappears in a puff of smoke! The jackal barely misses you. Your quokka barely misses the jackal. The jackal bites you. You die... #.##.##≈~P..ß..P~≈## ##.†.†#~~~.......~≈≈# #...†.#≈P.ß..<..ß.P~# #.###.#≈~~.......~≈~# #.#...##≈≈P..ß..P~~### #.#....##≈~~...~~≈##.. #.#.....##~~~.~≈≈##..# #.#.#§...###ß'ß###.... #.#.#@###.###.....#### #...hr....# ##...## ###.......# ##'## ###.##### #.# #.# #.# #.# ###.## #.# #....## #.#######.....#### #................. You could see a jackal (ally target) and a friendly quokka (summoned). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) 4 goblins (D:1) 14 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fettaberfit the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 455 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/6 1119 | D:1 | HP: 1/24 [jackal (1)] 1122 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_b Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Short Blades | | 0.2 Stealth | | 2.2 Unarmed Combat | | 0.3 Spellcasting | | 2.3 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 12 Tailslap || 1 Dagger || 27 Cast: Summon Small Mamm || 15 Armour: Robe || 47 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1117 | 0 | 226 | 0 | 1 | 1117.0 | Dungeon | 1117 | 1117 | 0 | 226 | 0 | 1 | 1117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1117 daAuts