fexil Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 3, D:1) a potion of mutation (6, 17, D:1) a frilled lizard corpse (skeletalised by now) (7, -12, D:1) a +0 club 3 stones (8, 16, D:1) a jackal corpse (skeletalised by now) (18, 19, D:1) a +0 club (22, 3, D:1) a +0 whip (23, 3, D:1) a +0 dagger (24, -18, D:1) a +0 dagger (31, 7, D:1) 23 bolts (36, 12, D:1) a bat corpse (skeletalised by now) (37, 12, D:1) a +0 short sword (40, 8, D:1) a +0 club (42, 6, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -10, D:2) 6 gold pieces (15, -1, D:2) a rat corpse (24, 20, D:2) a +0 leather armour