Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 8544269001244194896 5 fexil the Caller (level 1, -1/7 HPs) Began as a Felid Summoner on Oct 8, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (83 turns). fexil the Caller (Felid Summoner) Turns: 83, Time: 00:00:45 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 0/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal completely misses your quokka. The jackal splashes around in the water. Your bat closely misses the jackal. A jackal comes into view. The jackal misses your quokka. The jackal barely misses your quokka. The jackal misses your quokka. Your bat hits the jackal but does no damage. The jackal bites your bat but does no damage. Your quokka barely misses the jackal. Your bat closely misses the jackal. The jackal misses your quokka. Your bat closely misses the jackal. Your quokka misses the jackal. The jackal bites your quokka. The jackal splashes around in the water. Your quokka bites the jackal but does no damage. The jackal bites your quokka. x2 Your quokka disappears in a puff of smoke! Your bat barely misses the jackal. The jackal closely misses your bat. The jackal pauses to sniff the water. The jackal barely misses you. Your bat hits the jackal. The jackal barely misses you. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat hits the jackal but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You scratch the jackal. Your bite misses the jackal. The jackal is almost dead. Your bat barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your bat closely misses the jackal. The jackal closely misses you. x2 The jackal pauses to sniff the ground. The jackal misses you. The jackal bites you. You die... ########## +....♣P#P## #≈≈b..♣P#.♣ ##≈8....<♣# .#.#.###≈rhh.♣P#.♣ .....†)')hh@♣P#P## .#.#.#)########## ... #.#. ..... #.# #. ... .. .# #. You could see 4 jackals, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fexil the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 83 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, st_stairs_11 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 8 Dodge: Dodged || 14