fexil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 16, D:1) a +0 robe (7, -27, D:1) 16 stones (9, -7, D:1) a +0 club (35, -22, D:1) a +0 chain mail (35, -16, D:1) a +0 dagger (36, -33, D:1) a +0 dagger (51, -14, D:1) a +0 club (52, -12, D:1) a +0 war axe (52, -11, D:1) a +0 dagger (57, -33, D:1) a +0 whip a stone Level 2 of the Dungeon [Shop] Qorel's Weapon Emporium a +4 dagger of speed (392 gold) the +10 spear "Sinell" {flame, rF+} (971 gold) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. a +0 morningstar of protection (95 gold) 27 stones (37 gold) a +0 quarterstaff (56 gold) a +0 long sword (49 gold) a +0 rapier of draining (128 gold) a +2 spear of distortion (273 gold) a +0 hand axe (42 gold) (16, -18, D:2) a +0 trident (22, 12, D:2) a +0 dagger (23, -23, D:2) a +0 club (23, 17, D:2) a +0 dagger (24, -31, D:2) 19 stones (27, -22, D:2) a +0 ring mail (28, -11, D:2) a +0 short sword 3 stones (28, -7, D:2) a +0 whip (49, -15, D:2) a +0 club (52, -14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 27 stones (5, 8, D:3) a +0 flail (7, -4, D:3) a +0 hunting sling (8, 2, D:3) a +0 dagger (11, -23, D:3) a +0 short sword (12, 4, D:3) a +0 helmet (26, 10, D:3) a +0 hand axe (38, -4, D:3) a +0 robe (39, -16, D:3) a +0 dagger a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a ring of flight (4, 24, D:4) a +0 spear (5, 23, D:4) a +0 halberd 26 stones a +0 robe (15, 17, D:4) a +0 mace a +0 robe (24, 20, D:4) a +0 flail a +0 flail (25, 21, D:4) a +0 rapier (30, 34, D:4) a +0 club (35, 27, D:4) a +0 mace (39, 7, D:4) a +0 pair of gloves (40, -10, D:4) a +0 spear (49, 27, D:4) a +0 club (56, -10, D:4) a +0 barding Level 5 of the Dungeon [Shop] Muarew's Armour Emporium a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +2 pair of gloves of strength (279 gold) a +2 tower shield of protection (279 gold) a +0 scale mail (52 gold) the +10 plate armour of the Stone Wall {Regen+ rCorr Str-2 Stlth+} (1094 gold) Str: It affects your strength (-2). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +1 leather armour of fire resistance (182 gold) (0, 0, D:5) 29 stones (11, -5, D:5) a +0 whip (11, 1, D:5) 21 stones (17, -8, D:5) a +0 spear (17, -7, D:5) a +0 scale mail a +0 trident (19, -7, D:5) a +0 club (21, -25, D:5) 2 poisoned darts (22, -8, D:5) a +0 halberd (25, 6, D:5) a +0 leather armour a +0 falchion a +0 leather armour a +0 mace (25, 7, D:5) a +0 ring mail a +0 flail (27, 4, D:5) a +0 robe a +0 dagger (33, -19, D:5) a +0 pair of gloves (33, 0, D:5) a bullfrog corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 26 stones (2, 3, D:6) a +0 trident (still there?) 7 gold pieces (still there?) (10, 7, D:6) a +0 scale mail (still there?) a +0 dagger (still there?) an orc skeleton (still there?) (10, 8, D:6) a +0 hand axe (still there?) an orc corpse (still there?) (12, 11, D:6) a +0 short sword (13, -7, D:6) a wand of iceblast (6) (14, -9, D:6) a scroll of enchant armour (14, -6, D:6) a +0 falchion (17, -2, D:6) 11 stones (26, 15, D:6) a +0 trident (still there?) a +0 leather armour (still there?) a +0 ring mail (still there?) 3 boomerangs (still there?) a +0 flail (still there?) (27, 15, D:6) a +2 flail of draining (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) the human corpse of Edmund (still there?) (27, 16, D:6) a +0 hand axe (27, 17, D:6) a +0 giant club (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) (29, 16, D:6) a +0 dagger an orc corpse