Dungeon Crawl Stone Soup version 0.32-a0-338-g4f8ebfe289 (webtiles) character file. Game seed: 14223636030370500192 3 fexil the Gusty (level 1, -3/14 HPs) Began as a Demigod Air Elementalist on Feb 17, 2024. Slain by a kobold ... wielding a +2 short sword of speed (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (51 turns). fexil the Gusty (Demigod Air Elementalist) Turns: 51, Time: 00:00:18 Health: -3/14 AC: 3 Str: 9 XL: 1 Next: 33% Magic: 0/5 EV: 12 Int: 17 God: Gold: 32 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 hat (worn) Scrolls d - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.8 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. Found 13 gold pieces. You see here a +1 hat. c - a +1 hat You start putting on your armour. You continue putting on your +1 hat. x4 You finish putting on your +1 hat. You now have 13 gold pieces. You now have 22 gold pieces (gained 9). You open the door. There is an open door here. You now have 32 gold pieces (gained 10). d - a scroll labelled ODYTUS CIUPH A goblin comes into view. It is wielding a +0 dagger. You see here 16 gold pieces. The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! A bat comes into view. The zap hits the bat. The bat is moderately wounded. A kobold comes into view. It is wielding a +2 short sword of speed. There are monsters nearby! The zap hits the bat. You kill the bat! The kobold shouts! The zap hits the goblin. You kill the goblin! The zap misses the kobold. x2 You are out of magic! You hit the kobold but do no damage. The kobold hits you with a +2 short sword of speed. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +2 short sword of speed. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The kobold attacks as it pursues you! The kobold hits you with a +2 short sword of speed. You die... ##. ##.. ... ##.. .# #..) ### ...#...## #.# ...#....# ##.### ##......K# ..<..+ ........@###### ##.#######............## .........#.............. #####.####.............. #####.###...#..........# .......##..............# ##.######.............## ........'............... ##.#######.........##### You could see a kobold. Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fexil the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 51 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms, nicolae_twisty_statue_hallways Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 5 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 32 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 32 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts